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Everything posted by Zeusthecat
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Super Mario 3D World. This has been one of my favorite co-op experiences in years. Trying to sync up your platforming with your teammates on the more difficult levels is super fun and you feel like a badass when you finally pull off that perfect run. It strikes such a good balance at encouraging players to work together while simultaneously competing with each other.
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For a really long time I thought Counterstrike: GO was an iPhone game.
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I think this article actually makes some good points. I remember before the Wii came out, the thought of using motion controls in games was incredible. It was all I could think about for the months leading up to release and I was convinced that it would completely redefine video games. Then I got a Wii and played a bunch of Wii Sports and it was pretty incredible.. for like a week. I kept at it, hoping that the motion control magic would stay alive but it quickly went from this revolutionary concept to just pure frustration. I can definitely see that happening again with this whole VR thing. I'm totally sold on it and will definitely purchase one but I am fully expecting that the magic of the VR experience will eventually fade. These types of things are basically just a fresh coat of paint over the same experiences we've been having for decades and I think unless something comes along that actually gives you a unique experience that you couldn't otherwise have, it will always just be an extra thing that is maybe exciting for awhile but will never fundamentally change the way we consume media and the type of media we consume. That being said, if they start making true 3D movies that you can watch in VR and look around in every direction, that would be a pretty big innovation that would only be possible with VR. Imagine watching Back to the Future and being able to look around the Enchantment Under the Sea dance and catch a glimpse of future Marty up above the stage trying to stop Biff's goons.
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Mario Maker is the only game I've seen this E3 that is a must have for me. Which is perfectly fine. I still have the last 3 years worth of games to get to after I eventually finish everything on my backlog. There's plenty of other stuff that looks cool I guess but realistically I probably won't touch any of it until 2019.
- 316 replies
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Yes, I am that person and I complained about it in this thread! Also, I did use guns in the first one so maybe you're right and that's why I hated them. But from how they described the gunplay in Catalyst, I'm on board. Being able to maintain your momentum through combat and then actually being rewarded for doing so by making you impervious to bullets is just too perfect. In fact, I need to go change my pants.
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I played on PC and didn't have any issues that were too noticeable. There were times that if I spun around too fast, there would be a split second where the high resolution texture hadn't fully loaded in. It was never more than half a second though.
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I have to say, the way they claim this is going to work comes pretty damn close to doing almost exactly what I had hoped for. In fact, making you invulnerable to bullets while you have momentum is kind of an ingenious way to make areas with gunfights more engaging and interesting than if there were no gunfights at all.
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I finished Rage and am down to just 8 games. The list is so small I don't even need to keep a list any more because I have the rest of it all mapped out. Guacamelee -> Unepic -> Outlast -> Team Fortress 2 -> Batman: Arkham City -> Binding of Isaac -> FTL -> Kerbal Space Program. I'm already 35% complete on Guacamelee too so soon this will be down to 7. Also, Guacamelee is a damn fine game.
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I finished Rage and it wasn't terrible. On the graphical side of things, this game was pretty amazing. Those MegaTextures resulted in some very impressive and unique environments and went a long way toward keeping me engaged with the game when I would have normally been bored out of my mind. Couple that with the incredible character designs and animations and I feel like they really created a unique world with interesting and lively characters that I would have loved to spend more time in if they had given me some more interesting stuff to do. Unfortunately, the gameplay part of Rage is pretty damn uninspired. Every area you traverse through with the exception of the overworld is nothing more than a series of very narrow corridors with only one path to follow from start to end. You have all of your standard guns, each of which have a couple of different ammo types that will be more effective under certain conditions. There's really nothing special here; you just shoot the same guns you've shot in 678 other first person shooters and enemies die when they've been shot enough. Luckily, they threw in a few other cool gadgets to mix things up like a deployable turret, a sentry bot, these boomerang-like wingsticks, and an RC car strapped with explosives. Most of these gadgets suck though and are pointless, as are most of the guns because all you need to do to win this game is to throw wingsticks at every fucking thing that moves. I tried using a few of the other gadgets just to try to get some achievements and immediately abandoned them when I realized how useless they were. The wingsticks are definitely the saving grace of this game and it would have been a better game if you were just wingstick man traveling through the wasteland severing everyone's limbs with wingsticks. Those graphics though... this game was alright.
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Lot's of ways to naturally commit ant genocide. I thought I remembered reading somewhere else that the vinegar actually melts their insides but I can't seem to find it. My apologies if that was inaccurate.
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That's really good news! It's been pretty cool seeing your posts over the last couple years go from nervousness about graduating and getting a job to getting your foot in the door to finally landing a permanent position. Congrats on making it all happen!
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Dude, watch out. Those fuckers will soon be strong enough to pick you up and carry you off to their underground lair.
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I read about some home remedies and apparently I can just spray vinegar all over their nest and it will melt them from the inside. I don't think TychoCelchuuu would approve.
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I know this is old news but I'm just gonna put my favorite diabeetus's here. Okay, I'm done with diabeetus now.
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Obligatory Comical YouTube Thread II: The Fall of YouTube
Zeusthecat replied to pabosher's topic in Idle Banter
This is surprisingly catchy. And Ben, I did a search on the forums for the word 'Diabeetus' but somehow I still have a feeling that you posted this two months ago. -
I don't even know what's real anymore.
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I think so. They've been biting the hell out of us and leaving little blisters.
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Ants are the most asshole insects in the world. Most insects will more or less leave you alone and only attack you if they feel threatened but ants just seek you out, march up your leg and just start biting the shit out of you for no fucking reason. If I didn't know any better, I could swear that they are marching up my leg with the sole mission of wrecking my balls. Yard work has gotten especially bad lately.
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Is that a chastity belt?
- 316 replies
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I will never participate in any of these sales ever again. They are just pure backlog poison.
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The Business Side of Video (Space) Games EXCLUSIVELY ON IDLE THUMBS
Zeusthecat replied to Henroid's topic in Video Gaming
Split screen co-op has been a defining feature of every Halo game. Any time I got together with friends in high school and college, it was almost a guarantee that we would jump on Halo at some point to do split screen campaign or multiplayer (it was also one of the few games that you could have 4 player split screen in Xbox Live multiplayer matches). I probably wouldn't have even played through half of the games if it weren't for split screen play. What's especially weird is that I thought we were seeing a resurgence in split screen play with games like Diablo 3 and Borderlands THJC. Between this strange omission and the disaster that was the Master Chief Collection, I'm kind of starting to feel like without Bungie, Halo should just die. -
Hearthstone: Because what Magic really needed was F2P mechanics
Zeusthecat replied to Problem Machine's topic in Video Gaming
I kind of agree. The animations don't bother me so much necessarily. What does bother me is that they are usually choppy as hell on my Galaxy Note 4. It would be nice if there was a way to disable them because I'd rather have no animation than choppy animation. -
I am pretty much that guy. Every time I post something I have this fear in the back of my head that Ben will come in and post some quote from someone else a few months prior saying exactly what I said. Thanks clyde. I feel like a kid who just brought a shitty drawing home from school but my parents put it on the fridge anyways to make me feel special.
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The Business Side of Video (Space) Games EXCLUSIVELY ON IDLE THUMBS
Zeusthecat replied to Henroid's topic in Video Gaming
So apparently Halo 5 won't have split screen co-op. That has to be one of the most bone headed decisions they could have made. -
Idle Thumbs 214: Ship It, Droopy
Zeusthecat replied to Chris's topic in Idle Thumbs Episodes & Streams
Shenmue was so good. I got really good at blowing past my quota with that fucking forklift. And that dynamic weather was pretty sweet too. The fighting was never the best part of that game; for me it was all about just doing inane stuff and living life while occasionally pressing A to dodge a random punch.