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Everything posted by clyde
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It's going to be really difficult to find any games-journalism about any of Quinn's work now that all of the journists who write about it will have a distinct the-internet-is-going-to-rescrutinize-everything-I've-ever-done-or-said-to-prove-I'm-bias bias.
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What strikes me is that she has a skill for incredibly clear and convincing essays whose points all reinforce each other to give me kaiser-sose moments. It's hard for me to see systemic devaluation of a group whom I am not part of until I see succinct arguments like hers. Then once my brain is introduced to the idea, I begin to see it everywhere.
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Can you please explain your meaning behind this holocaust allusion? I'm feeling a bit impatient lately and I find myself defaulting to unforgiving assumptions when left to my own interpretations.
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Is Kuchera the only games-journalist who supports a Patreon of a developer they wrote about? Seems kind of coincidental that Zoe Quinn is part of another games-journalism integrity discussion so soon after a campaign has tried to shame her out of notability. It's as if a mob is continuing to try and isolate her and destroy the reputation of anyone who enjoys her work publically. Not that I care to find out. I would rather read an article or interview done by a fan than by someone who has no interest in the developer succeeding. This chronic distrust in writings about art is really strange to me. Can't people read the results and decide for themselves whether or not the opinion sounds sincere? Maybe that is a special talent of mine and I shouldn't be trying to take away tools such as ethical guidelines that people without my ability depend on.
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Is there a cute name for when you read over your own feed because someone just followed you or made a friend-request that you confirmed? There should be; it's a thing.
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I enjoyed reading that. I'm not really interested in the game-a-month thing though. Looking forward to reading more of your impressions.
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Yeah I guess. I don't really have a problem with nepotism, I have a problem with exclusion of tolerant views and discouragement of diversity. I don't think all opinions are equal though. I have an agenda that I'm trying to promote; I'm interested in helping people make other people more capable. If someone's opinion is working against that then I'm only interested dissecting their opinion so that I can learn to explain my agenda more clearly.
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Indeed, nepotism leads to a comparatively homogenous perspective for the organization. I prefer communities to have a wide breadth of sensible and inclusionary perspectives. That said, my preference does not lead me to celebrate harmful behavior such as forceful disclosure of individuals' private lives just because it reveals a previously unknown personal relationship that a mob can conjecture with in passionate disregard for the persons involved. What my preference does do is be attracted to organizations who have cross-disciplinary, cross-cultural influence.
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For the week of August 25th, 2014 we will be playing: Glory Days of the Free Press by thecatamites You can download the single game from here for free Or you can buy the entire collection of 50 games from here.
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Thank you. I couldn't bring myself to do it.
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I bought one of those language records that teaches you how to speak in a foreign language while you sleep. During the night the record skipped so when I woke up all I could do was stutter in Spanish. -paraphrase of a Steven Wright joke.
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It seems like the only people willing to make threads are the ones who don't give a shit about integrity in games-journalism (whatever that is).
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Considering that Depression Quest is free, yet its prescence on Steam is so controversial for some, I don't think it is about a financial value. I'd like to see if the not-a-game obsessed contingent is using the same reasoning or if they are all just coming to the conclusion for different reasons and falsely believing that they agree with each other. Really it's a sociological curiosity for me.
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This is from the feminist thread, but I wanted to put my response here because I'm eccentric or something. What a relief. Now I have an action to offer those who feel that the social justice-warriors have silenced their voice. I can just be like "Stop reading the infiltrated media outlets and donate to these guys." I'm hoping that some like-minded individuals will create an official list of games that are not games. I would enjoy reading it, especially if it includes the reasons that they are not games.
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Korea looks really fun in the romantic comedies they produce.
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After finding out how to say "rock, paper, scissors" in Korean, I strongly suspect that the game came from there. I always thought it was a weird combination of items, but it sounds great in Korean.
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There was some discussion in this thread even though most of it was about the various engines. https://www.idlethumbs.net/forums/topic/8719-iftext-adventure-engines/
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Freeindiegam.es is done for. http://www.freeindiegam.es/2014/04/goodbye/ Kinda sucks you know? But it was just a mushroom that sprouted to mate (or whatever fungi do) and now decomposes leaving behind the less prominent (yet far more important) mycelium of small-games culture it helped promote. Still sad though. I still haven't seen the entire archive though, so in a way this is encouraging; thinking of the games they've posted as a limited quantity may allow me to consume the entireity of them.
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But in Manning's case, there was a public good to leaking the information. In this case of what Gjoni has done, private information has been collected from an intimate relationship and deseminated with hopes to fuel a hate-campaign against an individual who he wanted to hurt. There is no quantity of public good embedded in this breach of confidence. His actions are despicable, selfish, and abusive. I have no difficulty imagining a situation in which Gjoni threatened to go public with their private life in attempts to control Quinn during their relationship. Based on the desperate and shameless actions he's displayed with his blog-post, it doesn't seem like much of a leap. I don't understand why anyone would feel betrayed by Quinn. This makes no sense to me.
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I'm fairly confident that Eron Gjoni has acted irresponsible, disrespectful, and incredibly hateful. I've been hurt in a romantic relationship before, but to me, this looks like an attempt to get revenge by throwing priviledged information to an angry mob.
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I suspect that if I play this game again a few days later, it will evoke drastically different perspectives for me due to coincidental recent discussions.
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Just so you know, infra-red walls will knock you out for a few turns if you try to walk through them, something every agent should know from basic agent-training.
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What bothers me is not being able to switch their loadouts before the mission. It's just an inconvenience though since I can drop an item in the starting lobby and have the other agent pick it up, but it is annoying.
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I've had a couple of moments where I've come up with a plan on how to use a system in a way I haven't before, but for the most part I'm sending my agents through infra-red walls once to see what happens. The systems are generally not intuitive for me, but they are consistent.
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I can understand their frustration; the feminist cabal always wins. There have been some interesting developments in science lately. Maybe my plan will come together when test-tube babies are sent to the moon. "I only read game reviews from the moon. Jumping on the moon is more realistic, that's why the reviews are so much better. Everyone here has Earth-gravity bias"