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Everything posted by clyde
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It's time for me to start making 3D models. I haven't downloaded anything for this purpose. I intend to spend no money or less than $100 and I require that everything be legal. What are my options?
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Here's a blog-post about how Trackmania Turbo's servers are set up. It looks like anyone can curate a space pretty easily and Ubisoft will host it, but that makes me think custom soundtracks are not going to happen. To be honest it seems like a reasonable compromise to me. We will just have to tune in to the same internet radio-station or something (no one will do that).
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Cm0nster pointed it out to me that a volley between the slingshots are often the last thing that happens before the ball drains out the right outlane. I had a good game immediately afterwards. I didn't manage to get a single skill-shot of any kind (though I tried for the super skillshot every time), but I did a multiball and completed both the jail-mode and the train-mode. I got two kickbacks during the course of the game and at least one extra-ball. I'm still not sure how to light extra-ball.
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I suppose I could look for some philosophy or economics forum elsewhere, but I enjoy the opinions of Thumbs. Here is a list of fallacies: The interactive list can also be examined here 1 point is awarded to anyone who spots a fallacy in someone else's argument. 3 points are awarded if you spot a fallacy in your own argument before someone else does.
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This is my first Trackmania, so I wouldn't notice the similarities. I'm looking forward to seeing if Turbo adds anything significant.
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I have no idea what is going on here, but I think it's worth discussion. Is Uber able to externalize the costs of violent crime by its work-force by hiring them on as contractors? http://www.buzzfeed.com/charliewarzel/internal-data-offers-glimpse-at-uber-sex-assault-complaints#.xjovbaRMYm
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I made a let's play of Trackmania2 Stadium's demo in an attempt to explain the magic I experience in the game. I wasn't successful, but I find that failure interesting. Zoning out withTrackmania2 turns out to be not at all like recording a let's play of it. I may make another attempt, but I think this may be what poetry is for (to express the sublime).
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is my current highscore. I won my first duel tonight. It's delayed, but a blue triangle designates which ramp you have to hit in order to shoot the dynamite. I usually trap the ball and wait for it to start flashing. It's a long mode though, a lot of these modes require a lot of shots and that makes it a really difficult table. I like that all the modes are started in different ways rather than having one central thing you have to do over and over to start the various modes. I figured some stuff out. The kickbacks are activated by shooting all the yellow posts with the tiny stars under them, then shooting the "kick" gobble-hole and the "back" gobble-hole. Unfortunately it activates the left kickback first; the right outlane is killing me, I'm constantly losing my balls there. It seems like ball-saves might be a good way to hit those spot-targets.
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The SM || Fullspeed Beginner multiplayer-server in Trackmania2 Stadium demo is best understood as net.art I have a hard time imagining how Turbo could possibly improve the thing that Trackmania2 Stadium captures; this thing that vaporwave attempts to mimic.
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I forgot to mention BluVr which is one of my favorites (I recommend this as an early introduction to camera-movement). I just went in to look at some updated stores and stuff. I ended up looking at a bunch of 360 photos of Columbia. Columbia looks nothing like what I thought it would look like. Some of those living rooms make me envious. Also, this is an awkward recommendation, but in Oculus video, in the Facebook 360 video section, there is a white thumbnail that says "Sundance". It's a recreation with 3D models of a non-fictional murder-suicide including the audio from the 911 call. It was pretty intense. This is an awkward situation because the recreation of this real-life tragedy is the most compelling narrative in VR that I have seen thus far. Even though the models look like GTA (playstation2 era) characters, the sense of space and the simulated proximity to the tragedy was affective.
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I'm having fun with Tomb of the Mask. It's a high-speed sliding-block movement-mechanic. Dexterity is required.
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This is a fun table. It seems like there are a lot of potential paths for combos using the upper right flipper. I haven't figured out what to hit once "CINDY" is lit.
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The table is available at the lowest tier of this week's Humble Bundle. There are also some giftable Steam keys for the table floating around, so just ask if you want to participate and you need the table.
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How do you change the title of a thread that you started? I click on "Topic Moderation" and it just gives me a tab that says "hide".
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I just played it a little bit to try and find a pun or something for the poster. The ball getting thrown out the window is pretty cool and I was surprisingly unprepared for the protagonist to jump down onto the playfield and run across it. It was shocking to me in a way that the animations typically aren't. I'll put up a poster tomorrow and a post that explains that we still have codes for this table.
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I have more than that, I have general advice. -Tell her that if she starts feeling nauseous, to quit immediately. It will just get worse and if you aren't careful, you will start to get nauseous just from putting the thing on (psychosomatic type thing). Keeping it on after you start feeling woozy is a great way to ruin the next few hours. To be clear, I'm just saying take it off during that session, not take it off and never put it back on. -Sit on a chair or stool that swivels. -Get in the habit of not moving your head in any way but rotating it when your eyes are open. The headset doesn't have positional-tracking and this is largely what causes nausea (the other thing is the games where you move around). The trick is to close your eyes if you straighten your posture or lean down to the floor or whatever isn't purely head-rotation. -Games where you move take some getting used to for some people. Start with stuff that doesn't require movement, save the movement stuff for the end of your session until you see if you can do it. -I don't know if the S7 overheats, but with the S6, it's a bad idea to download stuff while using VR. This is rather inconvenient since a lot of the content can only be downloaded in VR. The overheating does not damage the phone, but the heat on your face is uncomfortable and the device will tell you that you can't play anymore for a little while. After the first few sessions, we got into the habit of starting downloads (for the movies and stuff we wanted) when we were done using it for a hour or so. The apps themselves can be downloaded through the oculus-app normal phone-style, but some of them will then require an additional download once you load it up in VR. -The face-plate doesn't need to go on over the phone. -Make sure to take the time to make the straps comfortable. The main things is to make sure that the horizon is level (this is no adjustable in software, it's only by angling the headset on your face in a level way) and making sure it isn't putting a lot of weight on the bridge of your nose. THINGS TO CHECK OUT Stuff where you don't move. -Cirque Du Soleil: Kurios is really cool, much better than the other Cirque Du Soleil thing which is just a 360 video with no depth-data. -Oculus 360 photo-viewer, specifically the OTOY section. The OTOY dioramas were one of those "Holy Shit, this is what gaming will look like in the future" moments for me. Also check out some of the photos from around the world. I thought Rome was especially interesting. -VrTime is another this-is-the-future types of things. You have to set up an account which is much easier to do on the desktop. It's just a VR chat-room, but people tend to be impressed by how much VR changes a chat room. It uses the phone mic automatically. -Don't underestimate the 360 videos and photos, it can be really disillusioning (in a cool way) to see the scale of things in digital media. Stuff where you move: -Smash Hit is pretty cool. -The Night Cafe' doesn't have much to it, but its free and gives you a good idea what standard 3D movement feels like in VR (mostly bad). It's also really cool to be immersed in an art-style like that imo.
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My adventures in overclocking started and wnded last night. I installed a program from Gigabyte and a program from Intel and made no further changes. My pc went into an infinite loop of blue-screening and restarting. I'd rather just buy a new CPU and motherboard for a total of $300 when I get a headset than deal with computer-problems like that.
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Would you prefer the wild-west one or Tales of the Arabian Nights for this week's tournament. I'll make a poster for whichever one you choose.
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Does anyone here use overclocking software on your cpu during its latter years? I've never overclocked anything before, but I'm considering trying to use software from my motherboard's manufacturer to reach the required VR specs. I figure I might be able to get a few more years out of my set-up this way but I have no idea if this is a bad idea. I would hate to damage my RAM or GPU for instance.
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Trump says he won't order soldiers to kill families of terrorists and torture anymore. Trump Reverses His Stance on Torture - The Wall Street Journal https://apple.news/ArdAmKXyDT-OnXLQhDXYVVQ
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I actually returned this headset because on my setup I couldn't get the mic to be at proper volume, there was a noticeable drop in sound quality whenever I plugged it in through usb, and they were so tight on my head that they made my jaw hurt. Everyone else seems to think they are great though and Rainbow Six: Siege continues to provide me with very tense but still arcadey multiplayer tactics mixed with quick-draws. $70 for the headset and game. http://m.newegg.com/Product/index?itemnumber=N82E16826738005&utm_medium=Email&utm_source=IGNEFL030416B&cm_mmc=EMC-IGNEFL030416B-_-EMC-030416-Index-_-HeadsetsAccessories-_-26738005-S0I
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I don't think very highly of the Republican Party or its elected officials, but it was a new level of disappointment for me when all the candidates said they would vote for the republican nominee even if it was Trump. That provides me with an additional clue about how their priorities are completely driven by power and loyalty to their party's name.
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I like listening to podcasts and ASMR and video-tutorials. I typically listen to that stuff when I'm the only one in the room or car. I recently heard an idea that conservative talk-radio provides many folks an illusion of social-interaction when they are commuting and that this fills some essential need. I can identify with that idea based on my own media consumption. So I'm willing to give some considertion to the idea that conservative talk-radio and its availability has a part in further bigoting the populous. What if Trump-supporters just don't know about ASMR?
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So I have gift keys for: -StarWars Balance of the Force pack -Iron & Steel pack -Civil War Send me a message on Steam if you want any or all of these.
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I had a great couple of matches this morning. The randoms and I gelled so well. On multiple occasions we surrounded the objective, breached simultaneously and won. It's a really cool feeling to spend two minutes getting into place and setting up and then explosions, smoke, bullets flying for 10 seconds and then you see "Round Won". It's so intense. Also one of the new operators has bear-traps that downs and immobilize enemies until a teammate releases them. It's a really fun addition to the game not only mechanically (a near-lethal non-electronic defense that can be placed on any area of a floor) but it also allows for a lot of laugh-out-loud moments where the last person on your team is checking every corner and it's getting more and more intense then SNAP! It's hilarious. I need to figure out how to communicate the levels to those who aren't familiar with them so y'all can see what this game is like in the head of the player. It's kinda like Jenga? Where there is an awareness of changing vulnerabilities in a space and you are constantly hypothesizing how the space is changing based on sights and sounds and logic. It's like Home Alone or Surviving The Game on defense where you are listening for clues about what is happening on the floor above you. But you know the floor above you intimately (after many hours of play).