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Everything posted by clyde
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How do you usually get antidepressants? Do they usually answer the phone when you call?
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I had a lot of fun with Kodu. It may not be considered an exclusive because they made it free for Windows PCs later, but whatever. It was one of my favorite experiences on the 360. For those who don't know, Kodu is a visual-language game-programmer that was aimed at children. After painting a 3-dimensional landscape, you can put little bots on it and give them protocols with pop-up menus. It can get fairly complex. This was my first experience programming games. When you get familiar with the process of programming their behavior, you can kinda zone out in a cool way and then play your game without worrying about it crashing (and bugs can be entertaining).
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What helps me with job interviews is thinking that whoever is interviewing me is more nervous because they have to look authoratative without coming off as domineering. I try to make the interview relaxed and enjoyable, but I always prioritize relevance to the actual reason that we are both there.
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We got one here too: "If it's red, you'll soon be dead; if it's orange... fuck if I know, nothing rhymes with 'orange'."
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This "no ghost" complaint has to be coming from Idle Thumbs fans. Especially considering that there is totally a ghost in the game.
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I would argue that the game is a way for straight males to engage in "lesbian voyeurism", but I don't see how that would devalue the game. If Gone Home presented Sam and Lonnie as some stereotype that our society actively pigeon-holes lesbians, and that creates obstacles for them, then I would see a problem with it. But chronologically discovering the blossoming romance of a couple that happens to consist of two girls, and doing so from a voyeuristic perspective is not damning.
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From my understanding, if your pee is clear, you are doing it right.
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We are watching the korean drama My Lovely Sam Soon again. This will be my third time with this 16-episode soap. http://www.dramafever.com/drama/8/1/My_Lovely_Sam_Soon/ The main character is so much fun to be around, I think that's a large part of the appeal for me. At no point do I feel like the romantic interest deserves Sam Soon, but I certainly can see why he likes her. I suppose I could summarize the premise a bit, but I'm concerned that I won't be able to point out what I likeso much about this k-drama: Sam Soon is a highly skilled worker who is constantly devalued by the entiriety of the society in which she lives. Even though she is a passionate artist and a compassionate individual with a good amount of wisdom, she is constantly down on herself because she is told that she is just an old, over-weight, unmarried woman. The interesting part is that she can only internalize this so far. If someone (the romantic interest) does something under the assumption they are of more worth than she, Sam Soon just can't stand it and is compelled to confront them. Her wit and confidence comes out when opposed and it's incredible convincing when it does. The story is pretty good. It's largely about the romantic-interest getting over himself. He's pretty despicable the entire way through, but as his history is unfolded, the causes of his bratty isolation provide an interesting character-development. See, I barely (if at all) touched what i like about the series. I'll just mention one more thing, she explains various french recipes at various times in the series when they are relevant to personal circumstances. I love that type of thing when it is done well.
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Gormongous's avatar does look rather alchemical.
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Charlie Brooker teaches Jon Snow to play video games
clyde replied to melmer's topic in Video Gaming
It's interesting how all these asunder game-culture pothers coalesce for TychoCelchuuu, after watching a video of someone trying to explain how awesome games are to someone who wants to believe otherwise. A lot of current issues being addressed there, all relevant to a 14-minute interaction that most of us have had. Oddly, the Charlie Brooker/ Jon Snow interaction reminds me of a game of Netrunner. All of Jon Snow's immediate biases are ICE and Charlie has to poke at them all using the proper established arguments we've been having for the last couple of years (his ICE-breakers) in order to find a way to access Jon's agendas and show how games are relevant to them. -
It's about personal bests, for sure. Welcome to the club TychoCelchuuu.
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After three hours of playing, I noticed that different supply-sources have different ranges. I could not understand why my troops were losing supply-lines just because a railroad was blocked on the other side of the map when there was a railroad track within a few hexes. This game just got way better. Man alive, the first mission was so hard until I figured that out. I like it. ----- Now at 5 hours in and I finally beat the first scenario is a satisfactory way. This is a puzzle-game.
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I really enjoyed Unmanned.
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Idle Thumbs 130: Fundamentally dangerous to the notion of culture
clyde replied to Jake's topic in Idle Thumbs Episodes & Streams
Looks like Mickey Mouse is being used for culturally relevant content. -
At first this is novel, but then it becomes moving. http://www.youtube.com/watch?feature=player_detailpage&v=EFNNPZsO7-Q
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I'm pretty happy with it too. It evokes the feeling of exasperative inductive reasoning in a world of creepy toys and recorded messages with english accents, for me. It's nice to be able to look at a picture and have all the feelings that you developed during an experience, rush back into you.
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Charlie Brooker teaches Jon Snow to play video games
clyde replied to melmer's topic in Video Gaming
Watching these two experience this specific frustration, which I have faced on multiple occasions, was comforting. Imagine: finally getting a chance to explain the valuable potential of games to someone who has never played anything but... Twitter, and then being provided with a console you've never used, Call of Duty: Ghost, and Lego Marvel Superheroes. You don't have to imagine it, you just watched it happen; solidarity. When Charlie Brooker gets a chance at the end to come up with a final defense on the cultural value of games, he's like "There is a game called 'Papers, Please'." It was at that moment that I felt the defeat in my own heart. Not because Jon Snow wouldn't enjoy Papers, Please, but because he will likely never be in a circumstance in which he is able to find that out. Great video, thanks for sharing. I imagine that there are plenty of other videos where this type of interaction takes place, I would love to see some done as well as this one. -
That being said, I'm having some significantly different experiences than I did on an Atari 2600.
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Stuff I'm hearing on podcasts about lobby-frustrations and genre-conventions being sustained, reminds me that the hardware's capability isn't the most exciting tech-tree to explore. I look forward to seeing some games that use the hardware to express something new.
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Mein Thumbcraft—IdleT Dedicated Minecraft Server
clyde replied to MrHoatzin's topic in Multiplayer Networking
You should flood his house. That way, he'll know it was the Wet Bandits. -
I ended up getting Unity of Command because Troy Goodfellow knows what game is. I hope I'm smart enough to enjoy it.
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I think I would benefit from going through a utopia-phase. I've been obsessing about potential distopias for a while now. I was standing here thinking "What is good subversive art?" and then I thought "What is worth subverting" (subversion is largely defined by the power-structure it is undermining). Then I thought about how I need to have a more compassionate power-structure model in mind in order to have a confident motivation. Then I thought "Oh, that's what fictional utopias are for." And then I realized that fictional utopias are inherently subversive because they encourage imagining a better way to do things. I'd like to go through a utopia phase.
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I had pumpkin-pie for breakfast, it's tradition.