clyde

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Everything posted by clyde

  1. Solitaire: The Lonely Hearts Club

    I'm gonna try it out. Thanks for pointing me to that review.
  2. Solitaire: The Lonely Hearts Club

    Has anyone played this? It looks kinda neat. https://www.humblebundle.com/store/gremlins-inc
  3. Rainbow Six: Siege

    I'm glad this game is back into my rotation. Last night I played a few really well-balanced matches and I noticed that tge other team had a very effective strategy against Jackal. Two roamers together, the one who isn't being tracked camps a spot while the roamer who is being tracked just runs past them. So as Jackal, I'm thinking that the roamer is still two rooms away because that's where they were just pinged, and I'm not at all prepared for the ambush. Worked really well against me.
  4. Morphblade

    Yeah, this feels like a publishable prototype more than something that held the author's interest. The mechanics feel interesting for reasons that you stated, but there are no audio-visual rewards that encourage or embellish those discoveries. For instance if the game was themed as mechanical traps (which doesn't take much of a jump) then adjacent tiles could develop more complex geometry and animations that look like death-machinations that I would want to discover and that would give me hints at what I had created within that theme. Maybe just a zoo of some sort where the animals gain visual traits based on their upgrades and how many enemies they have eaten on their tile. If this was a mobile game based on Endless Legends for instance, I would be enjoying adding the acid-attribute to a repair-tile to see what the building turns into or whatever. As it is, this doesn't even use color. I'm glad they published the prototype though, it is interesting mechanically including the looseness of it.
  5. Morphblade

    I got it with the Uurnog bundle. I'll check it out so I can share my opinion!
  6. Rainbow Six: Siege

    I do not understand why Jager isn't more effective against Fuze.
  7. The Big VR Thread

    I bought Warka Flarka Flim Flam and it's pretty cool. The mother-of-pearl shader is pretty and I find myself wanting to examine it, but when I bring it close it becomes blurry. It is certainly weird, but I'm not sure if it would make for a great party-game. It would be kinda like buying a ball-and-cone game or a paddle-ball for a party; it's rather abstract and requires ten or so attempts to even start trying to get a high-score. That said, it's a neat little thing.
  8. The Big VR Thread

    I'm gonna check it out.
  9. The Big VR Thread

    I strongly recommend getting a third sensor for the Oculus if you want to play games like Robo Recall and Rec Room. It is a significant improvement in my set-up. I have no idea where the pc is anymore.My biggest issue now is cord-management.
  10. General Video Game Deals Thread

    I think you want to ask @SuperBiasedMan
  11. I haven't played on the test-server, but I'm excited about a Reinhart-esque character who is designed to encourage the team to coagulate a bit.
  12. The Big VR Thread

    Robo Recall is fun but super intense. I prefer experiences that are more similar to Budget Cuts Demo where I can kinda take my time and execute plans. The springiness of grabbed objects is an interesting way to give the objects weight without haptics. I think it works pretty well. I'll play more. It kinda reminds me of how I remember a certain era of arcade games. It feels very Neo Geo for some reason. I haven't played a VR arcade shooter with so much freedom of movement and the environments are fairly well-realized. I mean, I tend to compare it to physically being in an amusement-park so that is a high standard. Being on top of cars and shooting at the bots as the jump off of skyscrapers is exciting in a badass way. But having so much freedom means that there is stuff all around you and it feels like it's too much (at least at first). The announcer keeps telling me that I should be moving around, but it's hard when I'm concentrating on an onslaught of robots. Edit: Not NeoGeo. It's those Sega arcade games it reminds me of. Like Virtua Cop 3 . Also I played some more. I see a lot of potential fun in refining your run through a mission. I hope that there's an option to do these missions in less structured ways once you achieve all the star-ratings. I expect mod support will make that happen either way.
  13. The Big VR Thread

    I went ahead and ordered a 3rd sensor lasr night. I downloaded RoboRecall while I slept and I'll try it this morning.
  14. The Big VR Thread

    No, I just forget that it is the case and then freak out every time I remember. After playing the Budget Cuts Demo, my wife is telling me to get a 3rd sensor. I'm fine with working around the limitations of two, but when she needs to pick up a knife from the floor in the heat of the moment and can't, she doesn't care about why she can't do it, she just wants it to work. I don't know how we are going to place it in this room. We have a weird setup.
  15. The Big VR Thread

    This is just a friendly reminder not to store your head-set where sunlight can hit it as the lenses can act like magnifying glasses and burn the screen.
  16. Get Out

    I'm in a similar position, but have different sensitivities. The torture in Pan's Labryinthe was too much for me and I just can't handle an hour of being incredibly tense. I'd say Black Swan is the upper limit of what I'm willing to watch.
  17. Rainbow Six: Siege

    I ended up getting Buck because it was faster for knocking out this week's bonus challenges. FYI press Shift+F2 and click on "Challenges" while waiting for loading or when dead or whatever. Arm some challenges for bonus XP. Those extra 250's add up, let me tell ya. Anyway, the real reason I wanted to post is because of the match I posted below. I hate people like me, but boy it was fun. Video won't be available for a few hours, but I'm going to bed and I couldn't wait to post.
  18. What I'm suggesting is that if she moralized in the way Austin was suggesting would be better, then the game-makers may be in danger of using her as a mouthpiece. The moral perspective that she expresses (as it was explained on the podcast) doesn't seem unlikely to me for that character. Again, I haven't played the game.
  19. Rainbow Six: Siege

    What version do you have? I thought that even the starter-pack gives you 4 operators to work with when you first start. Also, I'm curious if there are any particular operators you want to unlock next.
  20. For Honor

    I just got into the For Honor beta and the email message says I can give keys to three people on my PC Uplay friends-list. I'm not home right now but I think my account name is ferrofluid. If you want a key, add me and tell me here that you did so, otgereise I'll just assume you are one of these people that just randomly add people after playing with them. The beta runs from the 26th through the 29th. I know very little about it.
  21. Rainbow Six: Siege

    I'm trying to decide between Blackbeard and Buck. Any opinions?
  22. For Honor

    Danielle is playing the single-player right now and it is making me more interested in the game. https://www.twitch.tv/waypoint
  23. I really enjoyed the discussion SyntheticGerbil started in the Life thread, but I'm late to the party and I hope a separate thread will encourage the discussion more. There was some posts before this one, but it's a fine place to start. I think of conspiracy theories as modern day mythologies; it's folklore. Of course people can take it tok seriously and get find themselves living in a root-cellar holding a shotgun and a short-wave radio, but I suspect that's a confluence of challenges that they need to address in their personal lives. Don't let them ruin it for all of us. One thing that strikes me about comspiracy theories is that there's this incredibly obtuse funnel between agency and influence; one group controlling it all. As if a group has an easy time agreeing on anything. I kinda like the idea that there is a secret-society that thinks it is controlling everything in its delusion of grandeur and that they happened to be at CES buying the largest television display so tha they can put a giant map of the world on it with some blinking dots and have skype calls with people in dark rooms. Someone HAS to be doing that right now.
  24. I find it challenging to balance between my desires to have depictions of these subjects in fiction so that folks can have personal responses, and my concerns that the fictional representations will affirm oppressive norms. Based on Patrick and Austin's description of the game and the role of the mother, I think there maybe more value in depicting a flawed ideology in the matriarchal authority (especially if we are supposed to share the perspective of the protagonist) rather than use her representation as a microphone for academic solutions to social problems. I'd be really interested to see how it was received if the academic perspective was presented in the game by another character who the protagonist sees as irrelevant.
  25. Thanks for the stub. This is a good point. This has really gotten me thinking about how ideas of morality are presented by characters. Now I'm remembering how much I enjoyed the moralizing characters of Dragon Age:Origins. I like the idea of having numerous well-realized characters with passionate views based on their own fictional experiences that they express vocally and with actions.