coaxmetal

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Everything posted by coaxmetal

  1. Regardless of what someone said in an interview, I for one am very excited to have more dark souls 2 content. e: and on that subject, apparently http://steamcommunity.com/groups/DS2_DLC_BOYCOTT already exists, which I find hilarious (though it is likely a joke, but hey, jokes are funny)
  2. Idle Meetups - San Francisco

    Sounds good, I'll be there. Might just be you and me but that'll be fine.
  3. Transistor

    yeah, I often used jaunt, but it wasn't vital to my build, just a bonus. My build toward the end relied on get and void and high damage attacks/aoe
  4. Transistor

    Has anyone mentioned how good the challenge rooms are? A lot of the ways abilities can combo together are never told explicitly, but a lot of the challenge rooms give you a certain set of abilities and require you to complete a task, and in order to you often need to figure out how to combo them together, which can get really interesting. Especially when you start using Get() in conjunction (not necessarily combination) with other things.
  5. San Francisco Residents!

    soma will be very hard to find a place in, especially right now. There are plenty of interesting neighborhoods though. If you want to be closer to soma, the mission (where I live) is good, though also not necessarily cheap, but there are more rent controlled buildings here than in soma. Castro and lower haight are also cool and not too far. Good muni access to soma via the train too, if you are closer to market (the lines run along market, at least up to Castro station at Castro and Market). in other news, Turgid posted a thread https://www.idlethumbs.net/forums/topic/9418-idle-meetups-san-francisco/ about an SF meetup while he is in town, if anyone else is interested.
  6. Transistor

  7. Transistor

    I haven't heard about that, that sucks. It didnt' have any issues for me. Supergiant tends to be pretty good if you contact them though, i'd just ask them directly via email or something
  8. That gif is amazing. Also, I neither watch nor care about mad men, so thanks for putting made men talk at the end of the episodes so I can skip it.
  9. Transistor

  10. Idle Meetups - San Francisco

    That sounds great, as I said in IRC. Probably easier (for us, at least) to meet at a bar or something in the city. If you take bart in, most of the places I know are in the mission which is easy to get to on bart, like Dear Mom. If you want to come into the city on the 5th I'd love to meet up somewhere. Also that expo looks really cool, I haven't heard of it before.
  11. Pausable Real time games

    I had forgotten that the infinity engine actually was turn based, but it has the appearance of being realtime. The pausing makes even more sense in that case, at least to me. Playing those games with issuing commands every turn would be incredibly tedious, I think the intention is the characters automatic behaviors would be sufficient for most situations (and they are, usually).
  12. The Dresden Files

    Oh man I may have to wait. Or otherwise just, not sleep for one night and read the whole thing, which has happened before. I think I did that with Changes, which is also my favorite book in the series.
  13. Transistor

    I finished the game last night, and I generally agree, but I think I am a bit more positive on it. I quite enjoyed the game's story, but it wasn't anything outstanding. The delivery of it though, and moreso the world and the way the world details are exposed, are fantastic. As is the gameplay, I still love it, though by the end I had several go-to combinations that would mop the floor with all the enemies. I love the way they do contextual storytelling and worldbuilding though, reminds me of the D* Souls games, and the story and world they have in things like item descriptions, which would usually just be filler text in many games. Also the art was incredible. I think I will try their NG+ thing to have some more fun with the combat, or at least see if there is more I can wring out of it. The challenge rooms were very good at introducing new combinations and techniques without explicitly saying what to do, which was good, and I think I have 1 or 2 left that didnt' unlock before the end of the game.
  14. Anyone know his way around federal labor laws?

    I don't have anything useful to say, but the phrasing of the topic could be interpreted to mean you are looking for a way around labor laws, a way to circumvent them. Which I found amusing.
  15. anime

    There's been a huge dump of translated chapters of a manga i've been following on batoto called Gokukoku No Brynhildr, looks like its will be finished soon. It's p good. Finally got my copies of the first 3 (only ones in english) volumes of Kohta Hirano's Drifters (he did Hellsing), so pretty excited there. Fedex lost my first order of them so amazon re-shipped it.
  16. I was thinking of Dagoth Ur. I played a lot of Morrowind.
  17. Pausable Real time games

    Generally when I think of pausable real-time games, I think of games like the infinity engine ones (Baldurs Gate (I and II), Planescape Torment, Icewind Dale, etc), which are games in which pausing was a core mechanic, since it was used to queue up actions, and give you time to assess things. Transistor, of course, does it in a different way. Similar, but the actions it supports during the turn() and the degree of planning are far more akin to a full turn based strategy game, which is another system I really like. Of course, it does also support real time action, and the pause (or Turn()) isn't an infinite resource, it has a cooldown. They also later introduce some enemies that can change how it works or how you observe things, even during the paused state. I don't think either type is at all some kind of half step or forced compromise though, in both cases it feels like very intentional design and greatly informs the mechanics of the game. It could be done sloppily, I suppose, or as a half-measure, but I can't think of an instance where that is the case. I don't think it is a matter of not wanting to account for the time to observe, since pausing the game is exactly accounting for that. If the game was an actual RTS, like starcraft or something, then it is designed differently, so that one can observe and handle things in real time. It is just a difference of intent. In summary, transistor is really good.
  18. I was totally going to correct you on that, too. I haven't played KoL in years, played it a lot in college though. Even went to KoLcon once since I lived in Tucson at the time.. That was neat. Fun game.
  19. That's amazing atte. I'm holding out for Wake Up Sheeple! though.
  20. The Dresden Files

    Oh wow I feel like I just finished the last one. Nice, he can really get them out fast and be consistently entertaining. Didn't watch that live action trailer... but I am pretty excited. I was just thinking about his other series recently, Codex Alera. I think I recommended it to someone on IRC. That one is good too.
  21. Life

    Today I received my first jury duty thing. Summons? I just need to check every day for a week if I get called in to be interviewed. Hopefully I won't, if I do, I wonder if legitimated ADHD will be an excuse that will fly (I do not think I could tolerate sitting on a jury). We'll see how that goes, anyhow. On the plus side, my folks are in town, so tomorrow my mom and sisters are doing their thing, and my dad and I are going to go to the academy of science in golden gate park and then to my favorite breweries in SF. Will be quite fun.
  22. Life

    That is true. I now own 3 copies (2 english paperback, 1 kindle). Wait 4 I guess, I think I have the audible version that is narrated by Tim Curry, since I had 3 audible tokens left when I was canceling my subscription, so I got the trilogy narrated by him. Also, grats on the job, and working at a brewery. I'm going to try my hand at home (or office, really) brewing soon with a coworker.
  23. I beat chariot without a shield on PC, but that was when I was finishing up things after completing the game, around SL 165 or something, I went back and fought chariot. At that point I could kill skeletons with a single dark orb, so it wasn't really an issue. I still holed up to avoid it as it went around, but I kept the skeletons as bay by repeatedly killing them.
  24. Life

    Well, I ordered a book in german, from amazon.de (it was Sabriel, by Garth Nix) because I also own it in English and wanted to use it to help me learn German. It took a while to arrive, because international shipping and all, which is fine. When it arrived today, I exclitedly opened it, and saw the cover. It was the North American english version of the book, shipped all the way from Germany. Why would they do that? That would be nice of them except I went out of my way to order the book on the german amazon site specifically to get the german language book. Actually it looks like it was my fault anyway, it was the english book I ordered all along. Oh well.
  25. Yeah, for the most part, I have found (with some exceptions, like the caestus) that powerstancing isn't worth the stamina hit (vs just using a single weapon in 1 or 2 hands), but it is often fun anyway. It is also good to try, because if forces you to play without a shield, which makes the game a lot more fun, or at least teaches you more about dodging.