Hey all! Long-time Idle Thumbs reader, but pretty much first-time poster here.
For over a year and a half now, myself and two colleagues have been doing a video games analysis podcast called The 1st 10 Minutes. The spiel is that we play the first ten minutes of a video game, and then we sit down to discuss how well the game communicates itself to the player, both in terms of what the game is about, and how to play the game.
To push the spiel a bit further: whether people end up loving a game or not, everyone experiences a game's beginning; there's a high expectation placed on the audience, and first impressions are critical. So what we aim to do with our discussions (with varying degrees of success) is less about consumer advice, and more about critical analysis.
All three of us are game developers (I've been in the biz since 2001), we did a panel at PAX Aus last year, and we also all teach game dev.
Idle Thumbs (and Tone Control) were strong inspirations when we set out on this crazy venture, and while listening to Idle Thumbs 284, we realised that we were also discussing Virginia this week.
So here's the episode, if you're interested: http://the1st10minutes.com/2016/10/15/ep-073-virginia-there-will-be-no-canape/
We've discussed a tonne of games in our back catalogue, too.
Feedback is most welcome!
Cheers,
Tony.
@Kalinskald
@the1st10minutes
P.S. We're also based in Brisbane, Australia, so if Australian accents are your jam, we've got you covered! ;-)