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Everything posted by osmosisch
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Man, I wish. My only regret is that I don't have boneitis.
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My solution was to find a squash partner. You can't get better exercise than that pretty much and it's fun as hell.
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I think there's several factors. First, we are all quite different, with different ideas about what is and what isn't enjoyable in a game. For example, one of us greatly prefers ultra-simple games, while I lean towards the Ameritrash style of game ideas. This diversity makes it clear that when everyone thinks something doesn't work, chances are 100% that it doesn't. Second, there's a great amount of game literacy in our group. We're all well into our thirties and have been playing boardgames as a hobby since our early twenties. This makes it relatively easy to come up with solutions to specific problems, if it's a problem we've seen solved before. It also helps avoid solutions that we didn't like in other games. Third, possibly also due to age, we are all able to divorce ourselves from our work at least enough to be able to accept and evaluate criticism with no hurt feelings. Fourth, several of us have enough drive/love of making games that they work on games in their free time for enjoyment. Not coincidentally, these are the ones who have been the most successful. Having such an active, driven core makes having regular meetings more interesting and relevant because there's always something new to test.
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I've got the in-laws coming over this week and I'm practising Dark Souls as well so I'll pick this up later. RPS looks happy: http://www.rockpapershotgun.com/2014/03/26/wot-i-think-age-of-wonders-iii/
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The preserve battery setting lowers the FPS. Threes is a total resource hog for some reason, yeah. I think it goes with their ultra-high fidelity nerdiness.
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My daughter started enjoying wandering through Proteus at about 2.5 years as I recall, maybe a bit younger. She actually did better with keyboard and mouse than the controller sticks though. Touchscreens are ridiculously easy for children, I think those became useable for her at not much past 1.
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I'm really glad I played this game the moment it came out, because I'm terrible at avoiding spoilers (as goddamn Dark Souls 2 is showing me) and I think I would not have enjoyed the game even half as much as I did coming in with all this baggage. There's a lot of enjoyment to be gained from forming one's own opinions and only contrasting them afterwards to what others think.<br /><br />Bioshock to me was always about contrasting beauty and ugliness, and in that sense I think Infinite is a success. It's just a shame it's not successful in many other ways. I think someone phrased Infinite as "the whole being less than the sum of its parts" which I think is apt.
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Ha, cool. I'm guessing your ages or your estimation of their walking abilities is a bit off there though, at 2 most children can run nicely. In general we've not been so big on making everything in the house soft. With our first daughter we noticed she was super careful with everything, like knowing to remove her fingers when closing doors, that sort of thing. Turns out a lot of that was apparently character though - this second one is making us rethink some stuff. Still, I'm of the school that calls bruises/scrapes educational. It means some extra effort supervising but I believe it'll be worth it in the long run. e: man, I should check out the gaming parents thread again. Such a good read.
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I mostly work in either an IDE (meaning it automatically checks syntax, usually with suggested fixes), or a text editor that I've configured (emacs or sublime) so that it will highlight syntactical errors. That plus a tiling window manager so that you can easily keep a code window and a reference window next to each other make it pretty easy.
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Nice. My younger daughter (1.1y) is determined to climb all the things. I can turn my back for 10 seconds and she'll be on top of the dinner table sitting proudly drinking from a glass I thought out of her reach.
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As far as I can tell it means that according to him you can't both be pleasant and give good programming advice.
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Yeah, excellent, constructive stuff.
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Oh hey,while you're there there's another excellent spot near nito with the skelebabbies, I forgot about that.
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Quitter's Club: Don't be ashamed to quit the game.
osmosisch replied to Tanukitsune's topic in Video Gaming
I did not find what I saw of either the plot or the puzzles/gameplay compelling on the Swapper, to the point that I quit about an hour in. It all felt rather purposeless. The closest game in my mind is Waking Mars, which did a good enough job with the plot to keep me playing what is probably a less interesting game from a mechanical/puzzle standpoint. -
Yeah I just use the full term because goddamn
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The guitar moment is lovely, and unfortunately unique.
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I was wondering about that. So it's a coping mechanism for yourself to do that?
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Before accessing the DLC area, that's indeed the most common farming spot for humanity. Once you're in the DLC there's a pretty obviously better area.
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I think Wisława Szymborska should be mentioned in any thread celebrating poetry. Some excellent work.
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What are you trying to optimise? physdef? For looks I don't think you can beat the painted guardian shirt. The stats on the gold-hemmed and the channeler's sets are among the best as I recall.
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Well pyromancer is the classic "easy-mode" soul level 1 runthrough, so you can go for that. The main issue with pyro is you generally don't have enough casts to clear everything between A and B so I'd pick something to complement it that you are very comfortable with so that killing chaff isn't much of a chore. So much in Dark Souls is down to personal preference that it's really hard to advise things generally.
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Man, that's amazing. This is my first in like 5 characters going through the 'Burg quite thoroughly.
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Inspired by this thread and the upcoming DS2 release, I fired up DS1 again, remembering about an attempt at an archery/dex character that I'd parked at Andre to try and get my hands on a BSS, and had been doing little farming runs on and off again through the chapel before I stopped playling Dark Souls. Got one on my third run just now. I don't know how to interpret this, but I guess I'm doing one more playthrough
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I did not call you unpleasant, nor was that my intent.
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That's some impressive goalpost-moving and handwaving, aperson. You are very unpleasant to argue with, from what I've seen here.