TychoCelchuuu

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Posts posted by TychoCelchuuu


  1. If something is a "game" on Steam then it's in the running for GOTY of the Year and I forgot that FTL also came out, but I think FTL probably isn't in the running the way TFoL, NS2, and Dishonored are.

    I've always thought "best of" things should be segmented at least into multiplayer and single player - that at least leaves Natural Selection 2 as my clear multiplayer winner.


  2. This is an impossible choice. I haven't even played The Walking Dead, Mark of the Ninja, XCOM, or Hotline Miami, and even if I had, I could never choose between those and Natural Selection 2, Thirty Flights of Loving, and Dishonored.


  3. Well seeing as how Valve was all about modding back when Half-Life was their hot commodity, and how they went so far as to hire mod teams and turn mods into retail games, you would've thought that modding Source would be the easiest thing in the world, but no, it's a fucking pain in the ass because you need a text editor to get your 3d models into the game and pretty much every other part of the pipeline for content creation contains similarly arcane and unintuitive steps. Plus, look how well Valve's doing with user created content right now, when it's a pain in the ass! Maybe they wouldn't care about making things easy because it works out well for them no matter how hard it is.


  4. "Some of the weapons feel worthless" is a thing a lot of people say about Bastion, but then you ask them what their favorite weapons are or which are the best weapons and everyone has different answers, all of which eventually encompass all the weapons. I think one thing Bastion does really well is to make you feel like your way of playing is the right way or the best way, even though your way is much different from everyone else's way. It feels carefully tailored to you, even though it also turns out to be carefully tailored to everyone else.

    The whole "I felt like I was finishing the tutorial as the game ended" is another really interesting aspect. Some people think it's important for games, even small, short games (or especially small, short games?) to keep introducing things to keep it fresh - a new mechanic or a new weapon or a new gimmick every level so that it never gets old. Other people just prefer to get most things on the table early on and then just play around with what the game has to offer, with maybe a few variations along the way. I'm not sure where I fall on the issue or whether people actually fall one one side or the other or instead just have different feelings about different games, but Bastion is a perfect example of this kind of thing. Personally I felt like it would have been nice to get more time with the weapons introduced later, because I never quite got to figure out if I liked them or not, but I dunno.


  5. I think much of the minute to minute enjoyment of Buckaroo Banzai has to come from the performances (great actors doing crazy things!), trying to figure out what the hell is going on, and just marveling at the weirdness of the aliens and the science fiction gadgets. It's also sometimes an action movie, so if you can enjoy an action film as an action film, there's that. But the sense of humor suffused through the whole thing is pretty crucial and if it doesn't click with you it will probably be pretty tedious a lot of the time. If Jeff Goldblum as neurosurgeon showing up in a cowboy getup or the exploits of the Blue Blaze Irregulars or the fact that the test vehicle Banzai drives is a Ford pickup truck don't make you laugh then it'll be hard to wring joy from the film.


  6. I dunno, it makes a lot of sense for them to keep the Rome 2 specs at or even below the Shogun 2 specs. Because consoles haven't bumped up a generation in a while, you have lots of people on older PC harware who haven't been forced to upgrade by any console ports they can't run, because they can still run all the console ports, so getting them to upgrade just to play Rome 2 would be a losing proposition. If CA instead spends their time tweaking the engine they had when they finished Shogun 2 to make it run better, their potential install base will widen rather than shrink.


  7. I once wrote a recommendation of it so I'll just copy + paste that and edit it a bit because I can't help but tinker with things:

    There are so many things to like about Buckaroo Banzai. It's a fun '80s comedy/science fiction movie that gets half of its laughs from crazy performances and one-liners and the other half from sheer ridiculousness played straight, but part of its brilliance is in just how straight it plays things. Rather than simply spoof the craziness of science fiction, it goes one step further and riffs on the mythology of the overstuffed universes that science fiction loves to build for itself. From the very first scene, all the way to the end of the film, which promises that Buckaroo Banzai will return in "Buckaroo Banzai Against the World Crime League," the movie assumes a familiarity with a sci-fi universe that doesn't exist. The disparity between the characters in the film, who have all heard of the famous Buckaroo Banzai, and the viewer, who can't even figure out what he does, starts out massive and keeps growing, and it serves as a wonderful launchpad for the over-the-top performances from John Lithgow and Christopher Lloyd, while simultaneously making (for example) Jeff Goldbum's comparatively understated performance as a fellow neurosurgeon who spends the movie wearing a bright red cowboy outfit into a fun running joke that is funnier because the characters think they're in on it. But they can't be in on it: they've bought in to the movie's central premise (or, really, the movie's many central premises) because in their universe it all somehow has to fit together, but for us it's simply a smörgåsbord of absurdity. What's amazing about the movie is how sustained it all is, so no example or set of examples will ever suffice, nor could I pick a favorite, but:

    And of course he doesn't tell him later.

    The movie's full of action, Rastafarian aliens, a love story that makes no sense, ridiculous gadgets, and a stupendously fun end credits sequence, but it is above all a beautiful exercise in perfectly walking the fine tightrope between ridiculous parody and simple ridiculousness. Buckaroo Banzai is one of the rare class of cult movies that tried very hard to be the sort of movie that gains a cult following, and succeeded in spades.

    And you can't tell me the ending credits didn't make you feel amazing.


  8. 'Figuring out the cause of a pile of dead bodies' sounds like a 'dynamic mission' that's going to pop up a lot, but I feel like it might have a pretty trivial solution.

    "Where did all these dead bodies come from?!"

    "It was me. The player. I killed them."

    MISSION COMPLETE


  9. 1000 Amps

    AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome

    Aquaria

    Alpha Protocol

    Amnesia: The Dark Descent

    Analogue: A Hate Story

    Assassin's Creed, Assassin's Creed 2, Assassin's Creed: Brotherhood, Assassin's Creed: Revelations, and Assassin's Creed 3

    Atom Zombie Smasher

    Audiosurf

    Bastion

    Batman: Arkham Asylum

    Ben There, Dan That / Time Gentlemen, Please!

    Beyond Good and Evil

    BioShock, BioShock 2, and Minerva's Den

    Borderlands 2

    Braid

    Brogue

    Brothers in Arms: Road to Hill 30, Earned in Blood, and Hell's Highway

    Bulletstorm

    Call of Duty, Call of Duty: United Offensive, Call of Duty 2, Call of Duty 4

    Cave Story

    Costume Quest

    Crimson Skies

    Crysis, Crysis: Warhead, and Crysis 2

    Dark Messiah of Might and Magic

    Dawn of War II: Retribution

    Dead Space and Dead Space 2

    Dear Esther

    DEFCON, Darwinia, Uplink

    Defense Grid: The Awakening

    Deus Ex 2, and Deus Ex: Human Revolution

    DIRT 3

    Dishonored

    Dreamfall: The Longest Journey

    Dungeons of Dredmor

    Endless Space

    English Country Tune

    Fahrenheit (Indigo Prophecy)

    Fallout, Fallout 2, and Fallout: New Vegas

    Far Cry 2

    Flotilla

    Freedom Fighters

    Freedom Force and Freedom Force vs. The Third Reich

    Frozen Synapse

    Galactic Civilizations II

    Gemini Rue

    Grand Theft Auto IV

    GRID

    Grim Fandango

    Hitman: Something or other

    Homeworld and Homeworld 2

    Hotline Miami

    IL2 Sturmovik: 1946

    Jade Empire

    Jamestown

    Just Cause 2

    Killing Floor

    King's Bounty: The Legend

    Knights of the Old Republic 1 and 2

    Left 4 Dead 2

    Legend of Grimrock

    Lego Star Wars and Lego Star Wars II: The Original Trilogy

    LIMBO

    Lone Survivior

    Mafia and Mafia II

    Mark of the Ninja

    Max Payne and Max Payne 2

    Mechwarrior 4: Mercenaries

    Men of War: Assault Squad

    Metro 2033

    Mirror's Edge

    Monkey Island

    Mount and Blade Warband

    Natural Selection 2

    Nexus: The Jupiter Incident

    No One Lives Forever and No One Lives Forever 2

    Oddworld: Stranger's Wrath HD

    Orcs Must Die! 2

    Overlord and Overlord 2

    Painkiller

    Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness Episode 1, 2, and 3

    Portal and Portal 2

    Proun

    Psychonauts

    RAGE

    Recettear

    Renegade Ops

    Resonance

    Rock of Ages

    S.T.A.L.K.E.R: Call of Pripyat

    S.W.A.T 4

    Sam and Max: Season 1 and 2

    Sequence

    Sid Meier's Pirates!

    Sim City 4

    Sins of a Solar Empire

    Skyrim

    Space Marine

    SpaceChem

    Space Pirates and Zombies

    Spec Ops: The Line

    Spelunky

    Splinter Cell and all its sequels

    Star Wars Dark Forces, Star Wars Dark Forces 2: Jedi Knight, Star Wars Dark Forces 3: Jedi Knight 2: Jedi Outcast, and Star Wars Dark Forces 4: Jedi Knight 3: Jedi Outcast 2: Jedi Academy

    Super Meat Boy

    Superbrothers: Sword and Sworcery EP

    Sword of the Stars

    System Shock 2

    The Chronicles of Riddick: Escape from Butcher Bay and Assault on Dark Athena

    The Longest Journey

    The Ur-Quan Masters / Star Control 2

    The Witcher and The Witcher 2

    The Void

    Thief, Thief 2, Thief III

    Thirty Flights of Loving

    To The Moon

    Tomb Raider: the newer ones

    Total War: SHOGUN 2

    Trackmania United Nations

    Trine and Trine 2

    Tropico 4

    Vampire: The Masquerade - Bloodlines

    VVVVVV

    Wargame: European Escalation

    World in Conflict

    World of Goo

    Worms: Armageddon

    X-COM: UFO Defense, Terror from the Deep, Apocalypse, and Enemy Unknown

    X3: Terran Conflict

    Zeno Clash


  10. Well, he can praise Sony for having sensible policies about Steamworks integration and cross-platform multiplayer and stuff while still maintaining that the Cell architecture of the PS3 is a nightmare to program for, right? That doesn't seem like a stark contrast to his earlier statements - in fact it doesn't seem like a contrast at all. They're two different and completely compatible statements.