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Everything posted by TychoCelchuuu
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A game where the player shoots bad guys with a gun is fundamentally different from Miasmata, I think, because so much about Miasmata is how little of a power fantasy it is. It's one of the few first person games where the goal isn't to kill a ton of people. Mean, The Forest gives you guns and sweet flaming swords and who knows what else so you can destroy some fools.
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I've made $19.65 by selling cards on Steam. This owns.
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As far as I know it is nothing like Alpha Protocol.
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Neat. I just started playing Miasmata a few days ago and I am really enjoying it. Between it, Routine, and Lacuna Passage, the first person exploration/survival games genre is looking pretty good.
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If you want to play a competitive matchup in NS2, try ENSL gathers.
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This game is tremendous - its complexity and depth are mostly unmatched in modern multiplayer shooters, which focus on dumbing themselves to the lowest common denominator so that they don't lose any customers. The depth scares people off, though, so I made to ease new players in. I'm not sure how much they will inspire someone uninterested to pick up the game - , or .
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http://www.youtube.com/watch?d&v=7DMp1uc6aJQ Website | twitter | Facebook | moddb http://www.youtube.com/watch?&v=fBnKkTQn1x0 The Swapper is a sidescrolling puzzle game where you can clone yourself and inhabit the clones to solve puzzles. It's claymationy. It looks really pretty. It is one of the games funded by the Indie Fund and it has been in development a while (since at least 2009). The story is written by Tom Jubert, the writer for stuff like Penumbra and FTL and Binary Domain. Check out the game's blog for updates from the developers. Here are their tips for getting ready for the game: So yeah try that shit.
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Natural Selection 2 is unlikely to ever die. The original lasted for a decade and only dried up because a decade was the time between the release of the original and the release of the sequel.
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I don't know if there's a trick to it - I never really know what to tell people when they say they don't appreciate a good book, either, because unlike a movie or a video game or maybe even a song where it's fairly easy for me to come up with words to describe what's good about certain aspects of the piece, when it comes to written work I feel like the words speak for themselves and there is not much else I can say. You already liked one of porp's games (CRY$TAL WARRIOR KE$HA) so it's not like her entire oeuvre rubs you the wrong way - maybe try "Climbing 208 Feet up a Ruin Wall," which is more Ke$ha and less Cyberqueen.
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I can play X-COM forever and likely will.
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I don't think you really understand how Twine works. Twine can be used to make a game with plenty of choice. I don't see how you're punished for being interested in one or another thing. Lots of Twine games don't strike me as punitive at all. You're right that Twine doesn't build on audience suggestions though. Neither does Call of Duty, though, and I would never try to say it was a worse game for that. KING OF BEES IN FANTASY LAND is great.
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Ugh. I couldn't disagree more with mike and clyde: I've had more fun playing Twine games that most other games released in the past few years, and had I not discovered Twine I might've just gotten fed up with gaming as a whole and given this shit up forever. The idea that "choices" make a game good or bad is silly. I don't have any choice when I read a book but most of the books I read are better than most of the games I play. You folks sound like you need to play Is This A Game? or something. In addition to Nachimir's recommendations, I would go for: Howling Dogs Queer Pirate Plane Myriad »——-?——-> (by friend of the show JP LeBreton) Hero Room Even Cowgirls Bleed Cyberqueen Self Portrait AM Cave of Flies Shorn Face How to Speak Atlantean Aegis Wing You Will Select A Decision There Ought to be a Word Climbing 208 Feet up a Ruin Wall Very Scary Story imo DO NOT READ A Game for Davis Too Tall
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Ghosts can probably bone other ghosts.
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This is precisely it. Everyone can agree that the Penny Arcade guys don't have actual malice in the sense that they want to specifically go after homosexuals or transgendered people or women or whoever the fuck. In fact they seem like pretty nice guys. They clearly think of themselves as tolerant individuals and I'm sure they've never consciously done something that they actually saw as bigoted. But Mike is actively and continually antagonistic. He seeks out fights, uses his position of power to push his ideas (legions of fans will scream death threats as people he disagrees with, he gets to post the last word on his site visited by millions of people, he gets to shape the debate by being the popular interlocutor in the conversation), and then when he starts to maybe intimate that he's 100% wrong and that people are being jerks to him because he's saying terrible, bigoted things and acting like he's just joking around, he peaces out and gets to ignore any of the hate he's stirred up and the damage he's caused (he disclaims responsibility for the legions of fans, because of course they aren't his fault, he's got the last word, he's secure in his position as king of the gaming nerds with his own nerd TV shows and his nerd podcast and nerd comic and nerd charity and nerd scholarship). He's got a massive amount of privilege when it comes to these arguments he continually gets in, and whether he ends up learning anything or not, he's completely immune to any of the fallout. This is why I'm so glad to see The Fullbright Company's public stance on this issue and why I hope that the industry moves in this direction in the future. All the people coming out of the woodwork to defend Penny Arcade are missing the real point in this conversation: Penny Arcade does not need defending. Homosexual people and transgendered people and all sorts of other people need defending. Penny Arcade is on top of the world and when they're wrong about something, it's on them not to get defensive when they're bullied, because they're the real bullies in that situation.
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haha oh boy, that sounds terrible. 'We limit you to one path so that you see all the fancy shit we made. If you had freedom in our game you might miss all the work we put into it.'
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Check it out. I'm 5 minutes in so I don't know how great it is but I've heard good things.
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I beat this game. Enjoyed it. If you are dying in the exploration part by running out of meat or water, then yes, that happens. There are ways to alleviate it but figuring that out is part of the game I guess. You get charms every once in a while from traps so don't worry about losing your only charm.
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Most of them.
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Just because you are raised to treat people a certain way does not mean you should treat them a certain way or tell stories that constantly justify treating them a certain way. What is wrong with the damsel stuff is not that you help women but that you see them as damsels in distress. You shouldn't refuse to help women any more than you refuse to help men, and the issue is treating women differently, or more accurately treating women in a way that reinforces societal stereotypes that have hurtful results for women.
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This is what video games is.
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Mirror's Edge 2. I'm not even fucking joking.
TychoCelchuuu replied to Niyeaux's topic in Video Gaming
I'm excited. -
I upvote basically anything that 1) doesn't look sexist or 2) doesn't have an exploitative F2P business model based around sucking money from 'whales' and ruining their lives, so I end up upvoting basically everything.
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Perhaps you've heard of thecatamites (or alternatively this website?), either from the various mentions on Rock Paper Shotgun, Venus Patrol's story, or one of thecatamite's unforgettable games, like Murder Dog IV: The Trial of Murder Dog ( ). Or maybe you have no idea who the fuck thecatamites is.Who cares! What's important is that now we have game reviews from thecatamites popping up on this tumblr (although the latest post is Auguste Blanqui's "Eternity Through the Stars" for some reason). And the reviews are amazing. But don't take my word for it! Game development superstar and Double Fine Amnesia Fortnight Team Leader JP "The Breton" LeBreton says that "Game reviews by thecatamites are the most important thing to happen to games writing in the past 5 years. Not kidding." while linking to this gem. I'm inclined to agree, and I was pushed to make this post and evangelize in the style of JP after having just read this peerless work of art. I've been on a kick of reading games writing recently for a few reasons, and it's so incredibly refreshing to read something that's not a hastily "researched" copy and paste job shoved under a provocative headline designed to get people angry or confused enough to read the article to a sufficient degree that they might click the flash ad next to it. I want thecatamites to review all games, forever.
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