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About hyretic

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  1. Multiple ads per show, a Patreon that is making over double the amount you wanted to cover costs, and now paid shout-outs as well? When is enough enough guys?
  2. What happened to Sean on Idle Thumbs?

    Wow. I can't pretend it's not pretty gutting that my favourite host was dropped for that reason, but I appreciate you explaining the situation anyway Chris.
  3. What happened to Sean on Idle Thumbs?

    I thought the same thing prior to his tweet, but that seems to indicate it's not a personal issue but a podcast quality issue, and I think the readers' opinion on that is valid. Besides, he's perfectly capable of ignoring this if he wants to. I don't think we're hurting anyone by showing that we actually care that he isn't on the podcast anymore.
  4. What happened to Sean on Idle Thumbs?

    Sean just posted this on Twitter. I really miss him being on the podcast, but I thought chances are he wasn't on it because he just plain didn't want to be on it anymore. However, he seems to think that the show is better without him and that's just so wrong. Let's see what the readers feel like. Strawpoll.
  5. Does Sean still exist? It seems like so long since he was on an episode and I can't remember his absence ever being mentioned. I'm starting to think he was a figment of my imagination.
  6. Steam Greenlight

    Am I missing something? What changed?
  7. Kerbal Space Program

    I'd love to see that on a livestream. It's quite entertaining to watch a complete beginner fail to make it to space. 37 revisions of their rocket later and they start to understand how it works.
  8. Steam Greenlight

    I wasn't expecting this thread to end up so depressing, lol. Have anyone had a good experience with Greenlight? Found an interesting game on there maybe?
  9. Steam Greenlight

    Anyone who logged into Steam today would have struggled to miss the big Greenlight banner. If you're unfamiliar with it, it's a new avenue for indie developers to submit their games to Steam. Users vote for what they'd like to see become available and the popular ones are then judged by Valve. Here's more info. I'm all in favour of this idea in theory. I'm looking forward to more indie games on Steam. In practice however, there's a clear problem; there are so many games submitted that it's impossible to be able to look through them all to judge them on their own merits. So I thought it would be good to have a thread where we can come to find interesting games people have highlighted. I have a couple to start with. Towns - A fun game I bought around six months ago. It's still in alpha, but more in the 'being improved all the time' than the 'this isn't even a game yet' category. You start with a group of townsfolk who you have no direct control over, you just set tasks and watch them scurry around to complete them. You build houses and roads, make sure they have enough food, and tool them up with weapons and armour to explore the underground dungeons. It's unlikely to make a huge impression on the gaming world, but it deserves the wider audience Steam might give it. Worth an upvote. Receiver - An experimental FPS from Wolfire Games - the guys behind the Humble Bundles, Lugaru and Overgrowth. It's was created for the 7-day FPS challenge, so it doesn't have a huge amount of content, but rather focuses on showing a different perspective of the genre. The player possesses a single pistol which is a seemingly fully realised version of it's real life counterpart (the gun, magazine and rounds can all be manipulated independently of one another). The architecture of the level itself is constant, but your spawn point, as well as the enemies, ammo and collectables are all randomly placed, so no two play-throughs will go exactly the same. There have been several updates to the game since the 7 day competition ended, but I'm not really sure how much Wolfire plan to work on the game. I think their focus will still be on Overgrowth. I'm not sure how Valve will feel about a bare-bones game like this, but I'm hoping the unique aspects of it will win over in the end.
  10. 2015 Year of the PS3 Countdown to tears finally ends Sean finally gets his helicopter in DayZ
  11. Gifts - Stuff for Free

    I have a 75% off Portal 2 coupon that I have no use for. I'm sure most people who are interested in Portal 2 already have it or already have a friend with this coupon, but if anyone wants it, just message me on Steam. http://steamcommunity.com/id/hyretic
  12. More Famous Than Vanaman: Jonathan Blow

    I think Jonathan Blow's fame can be attributed to the fact that he loves to talk more than anything else. He's a journalist's dream. The people who are still famous without keeping up a stream of public dialogue would probably be more deserving of that title.
  13. Quantum Conundrum

    I've completed the main game and the DLC now. I think I liked it, but it definitely had issues. It's very hard to have that nuanced movement, which a lot of games don't have, but a game like this requires the movement to be spot on for the jumping puzzles. The game is very hard to play with a 360 controller, but the dimensional shift buttons seem like they were designed for those shoulder buttons. I found it quite difficult with the default keyboard bindings of Q, E, 1 and 3. Some of the puzzles seemed a lot more unforgiving than the Portal ones too. It's not enough to solve the puzzle, you then have to repeat it until you have the rhythm down. All that said, the dimension mechanics are a lot of fun to play around with. The puzzles in the game maybe didn't quite take advantage of them all the time, but there's a lot of potential there. I also really loved how the game looked and sounded. The endless similar hallways and repeated chatter from the professor didn't bother me much at all. I think if you're a fan of the Portal games and you want to play something similar, you should pick this up. Just don't expect it to be as polished as Portal. If you're referring to the part I'm thinking of, you do need quite a bit of patience for it. It's one of those puzzles that's simple to solve, but frustrating to master.
  14. Unnecessary Comical Picture Thread

    I imagine this might have been posted on here before, but I've just seen it on Imgur.
  15. Orcs Must Die! 2

    The co-op thing isn't such a big issue for me. I'll probably play a bit with my girlfriend but if it hadn't have had that feature I'd have still bought it day one anyway. If you own OMD1 on steam, you get 10 of those levels available in OMD2 for co-op, so it's still worth having if you see it at 75% off. One con I forgot to mention in the opening post, the sequel only has 15 levels compared to 24 in the original. There is more incentive for replaying levels now though.