youmeyou

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Everything posted by youmeyou

  1. Titanfall

    Lol. This reminds me of my friend who says weird ragdoll corpses in Dark Souls are a deal breaker for him. Like, what? (nothing will beat wall hacking corpses in Stalker pounding that staccato drum beat in ever crescendoing collision sound effects) Vasari, one of my favorite window shopping subjects! I own both a Corsair k70 and a Das keyboard (forget the model). They're both great, clacky mechanical monstrosities. the k70 has a palm rest though. And reinforced WASD keys.
  2. Thi4f

    Errant Signal also just did a solid analysis on the original Thief.
  3. I Can't Go For That (Game Series)

    I usually try to give everything a chance. I'm a glutton for new experiences. And with Steam sales and humble bundles it's fairly easy to jump around genres and mechanics not to mention time periods, without significant monetary investment. For example I had written Dark Souls off for being too obfuscated but picked it up for pennies and am now having a blast with it. There's also no reason to finish a game if you feel satisfied with where you're at. I'm convinced that's where much of this reticence to test uncharted waters finds its source. My one point of hypocrisy is Nintendo. Partially it's the hardware exclusivity - but if I'm honest I just find the aesthetic childish and the worlds uninteresting. Though I have enjoyed playing many of the third party SNES games via emulator, to be sure.
  4. Replayable Narratives: Does Anyone Even Play a Game Once?

    Stanley Parable is an example I'd like to see repeated elsewhere in games. As has been said, it offers ultra-short vignettey experiences that leave you wanting more (and easily obtaining it due to said length). It's the best of both worlds as it offers variety of play without filler.
  5. The Witcher 2

    Yeah, all great points. Chapter 2's choices were interesting enough to make me play the game twice. (This was also after the combat overhaul which smoothed some things out) The two fights at the end of Flotsam are still the most difficult in the game by a mile.
  6. The Witcher 2

    They were also a more interesting mechanic than pressing pause and eating 50 potions in Skyrim. The ritualization of the act of self-preservation is fascinating to me. It could use more complexity though. Dark Souls has similar ritualization in terms of eating humanities vs not or that part where you have to eat ghost parts in New Londo ruins to fight ghosts.
  7. Harmonix's Chroma - The Rhythm Multiplayer FPS

    In crypt you have to attack enemies in the same rhythm as an ever-present beat. You also have to hit certain button combos to time for all your items and magical attacks. I was actually playing cooperatively on a DDR pad and it was so much fun. Pretty tough though, the mechanics are not instantly evident.
  8. Banished - The Indie City Simulator

    Make sure to assign enough fishermen to collect the perch in your day one perch.
  9. Quitter's Club: Don't be ashamed to quit the game.

    I'm confused by your confusion and also your post.
  10. Titanfall

    I am 'fancifulnotion' I'll definitely be playing tonight, EST. I haven't figured out how to add friends to a party yet, weirdly. Hopefully it isn't borked.
  11. Quitter's Club: Don't be ashamed to quit the game.

    I ended up quitting SR4 because the hacker mission was crashing my game. No clue why. It seems to be a buggy mission even months after release - judging from google searches - which is a shame. I was definitely enjoying myself but not enough to suffer an inconsistent experience.
  12. Harmonix's Chroma - The Rhythm Multiplayer FPS

    I don't know what to make of that either. I love Harmonix and I love rhythm games but that trailer is several layers of dreadful. But I'm still open to the concept. I just played some Crypt of the Necrodancer, so I've got rhythm-used-as-mechanic-in-non-traditionally-rhythm-game fever.
  13. Titanfall

    Agree with all of this. Especially in regards to the traversal. I noticed that unlike in most shooters where if you square off with a guy and miss, you're dead, Titanfall's mobility allows you to run away and re-engage from a different vantage point. That adds so much depth and flexibility to the shootouts it's insane.
  14. Titanfall

    Not to rub it in but I am having so much goddamn fun with this. Every game mode has its own well-tuned perk. More mech battles in last titan standing vs fun parkour fps action in attrition. Both methods of gameplay seem to have gotten equal attention. They somehow solved the issue of infantry/armor balance that has plagued games like Battlefield and Planetside for ages. The pilots are fast and vertically mobile and are all given powerful anti-mech weapons. The mechs have a slew of tactics to stay alive and deal damage: from catching bullets to dropping electric-charged smoke clouds, to their dash based mobility. While they definitely have more of a learning curve, once you figure out the best strategies involved in using them, you dominate.
  15. Titanfall

    fancifulnotion on steam. just loaded up the pc beta. psyched!
  16. Indiecade

    I might even wallhack if I feel so inclined!
  17. Indiecade

    Anyone going to Indiecade east? I'll be there over the next 2 days. I look like this:
  18. Quitter's Club: Don't be ashamed to quit the game.

    I also highly recommend quitting before trying to slog through that goddawful story. The outposts are far and away the best part (and the exploring you get to do in between them)
  19. re: aerodynamics: I'm guessing you would still want a smaller profile so as to make a lesser target of interceptors. It's a question of payload vs. scale. Bigger ships can bring devastating force thanks to being able to hold more armaments but must also be heavily shielded since they can't maneuver as quickly as smaller ships (mass still has inertia in space) Those are some nice designs.
  20. + All ships should forever look like this:
  21. More than ship design (which you will ultimately barely notice) I'm worried that the space dogfights won't be very interesting. Perhaps with an oculus rift on, but even then, how long can they truly remain compelling when all you're doing is circling forever around each other in a "jerking motion" (stolen from crateandcrowbar.com)? Whereas, a game like Strike Vector http://www.youtube.com/embed/jypG2qQfLhI employs many Anime-like tropes of dodges and barrel rolls to add some nuance to dogfights in a way that gives you more interactivity and freedom to improvise. Who knows, maybe I'll be way off base, but I kind of think space dogfighting games died off for a good reason. Games like FTL and Starbound are interesting entirely apart from their ships. FTL is about managing a group of systems tactically to achieve your goal. And Starbound is solely about exploration. Even EVE seems to be more about who has the bigger army than about individual dogfighting.
  22. Feminism

    Obviously the allegations cannot - and unfortunately, most likely will not - be confirmed as fact, but as a fan I can add up what has been revealed thus far and draw a conclusion based on them. The conversation necessarily had to hinge on the allegations being true in order to discuss the whole boycotting issue. But we can talk about the likelihood (rather good) that the same man who has a history of questionable sexual behavior did molest his daughter (who made the same accusation immediately after the incident that she is making now as an adult). Also if you never read the 90s Vanity Fair article discussing it from a 3rd person perspective, it's a worthy and harrowing read: http://www.vanityfair.com/magazine/archive/1992/11/farrow199211 especially in shedding light on how truly fucked up and unjustifiable Allen's relationship with his step-daughter Soon-Yi was as well.
  23. Feminism

    This is rape culture: http://twitchy.com/2014/02/04/palpable-bitchery-stephen-king-begs-for-mercy-after-tweet-about-dylan-farrows-account-of-abuse/
  24. Feminism

    Yup. He's a child molester to all but the willfully obtuse. I think the risk is that, given how much slack he's been given up to this point, it's likely that all the sexual abuse stuff will fade into the backdrop as he continues to be lauded for his films. It requires us to be a stick in the mud and repeat "FUCK Woody Allen" every time his name is mentioned or a new movie of his gets praised. It's the only way his victims won't be forgotten as so many before have.
  25. Recently completed video games

    I wasn't able to do anything in Surgeon Sim but beat Octodad with a second player in coop mode, so there's that. It also has an easy mode which it defaults to. I enjoyed it! I can't wait to play some of the community levels. The game kind of falls apart toward the end as they introduce a lot of gamey elements like stealth and boss fights. Some of the sections seems straight up broken I'm kind of suspicious that the PC crowd is being used to beta test the game's bugs, of which there are many. I had to turn off all the graphical settings in the flashback scene because something was causing consistent hard crashes. Anyway, it's a very cool game despite some of my qualms. I also thoroughly enjoyed this perspective on it (and makes me want to see more mundane rather than trditionally game-like levels, perhaps from the workshop) http://www.telegraph.co.uk/technology/video-games/10610001/How-Octodad-works-as-an-analogy-for-invisible-illnesses.html