Frenetic Pony

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Everything posted by Frenetic Pony

  1. Is Posting Threads Busted?

    There are, the main two are the jawline and brow, though the brow is the main one. It's extended over the eyes far more for men than for women.
  2. Assassin's Creed: Buccaneer

    Neat, though if you played AC like that most of the time I'm not sure you were "doing it right". That is to say running around like a sociopath supervillain that stabs or shoots ever guard they come across, often throwing the bodies on top of people in the streets made it kinda fun, at least in AC2. Not that I even beat AC2, but I had fun with what I did play and can't imagine it being very fun otherwise.
  3. The Witcher 3: What Geralt Wants

    Motherfucker do you know who the fucking hell I am you son of a motherfucking cunt bitch? I am Samuel Badass Motherfucker Jackson! Because the L. stands for Badass Motherfucker! -Samuel L. (Badass Motherfucker) Jackson
  4. The Dancing Thumb (aka: music recommendations)

    This is the coolest damned song that never got the recognition it could have:
  5. Movie/TV recommendations

    The Hunger Games: Catching Fire "Well directed" but really rather perfunctory. The pacing felt, if not rushed then it was a two and a half hour movie that didn't feel like it covered two and a half hours worth of material. And the ending makes the entire thing feel like an exercise in "middle of the story" storytelling. Like you could have just skipped half the story and moved on to the actual finale for all it matters. The World's End Now this is a good movie. Smart, clever, funny, surprising ending that's also just plain badass. An allegory about human society and fuckups and alcoholism that's never preachy and constantly funny. I never really "got" Hot Fuzz, but I liked The World's End as much as Shaun of the Dead. I'm going to watch it again sometime and it's going to be a good movie still, and that's awesome.
  6. Which elbow/knee would you give up, given the choice?

    TIL, wonder where I heard that then. I shall build a time machine, go back in time, and kick whoever told me that over and over while yelling "Which one's dominant now bitch, WHICH ONE???"
  7. It's interesting to look at just how engrained the lessons learned from the last go around have become. Rather than innovate both companies have just done their best to avoid failure. And so "avoiding mistakes" has resulted in the few things they've changed from "steady as she goes". Sony got burned by their initial incredibly high price and so this time have gone so far as to undercut Microsoft by a solid margin. MS on the other hand got burned by the Red Ring O'Death, literally in the case of the solder, and so their box is unapologetically huge with a giant fan just to make absolutely sure it doesn't happen again. They also seemed to have gotten better and better at marketing, or at least Sony has, because those sales numbers are damned impressive. I remember hesitant skepticism last time. "What exactly do these consoles offer besides better graphics?" "Didn't Microsoft just put out a console, what if they abandon this next one just as fast?" Stuff like that. Meanwhile the Wii, which seemed to offer something new, got eaten up in droves. Maybe all those dust collecting Wii's sitting next to the heavily used PS3/360 is part of the reason absolutely no pretense of new gameplay has been offered up with this generation; yet people are eating it up anyway. Stick with what works, consumers do it as much as producers.
  8. Which elbow/knee would you give up, given the choice?

    I chose leg because prosthetic cyborg legs are a hell of a lot farther along than prosthetic cyborg arms, for obvious reasons. I'll be able to go on a hike with my cool cyborg leg, but typing or playing Titanfall is going to be a bitch with only one arm. But I also chose "right leg" because your dominant leg is actually the opposite side of your dominant arm, and I'm right handed unlike you weirdo lefties Plus I can drive with my left too, I've tried it for no reason that was apparent to me at the time.
  9. PL4YST4TION 4

    Being obsessed with Fable, or at least I was, I can confidently say it was pushed out too early with an artificial deadline. Also I don't like Fringe OR the X-Files, so I'm not really interested in Quantum Break. Glad to hear Alan Wake 2 may somehow still happen eventually, but that's not pushing me towards the Xbox any faster. Of course I consider television to be an outdated concept and have for a while now, and don't multitask when playing games or watching movies/the occasional television show, so the One's OS features are useless for me. If I'm watching a movie then I'm WATCHING the movie, not doing something else. I consider falling asleep or doing anything else a shameful act that ruins the experience, then again maybe distractedly half watching a movie explains the popularity of Transformers and such. People can just pretend the explosion are the only thing there and don't notice it's actually crap while they stare at Facebook most of the time
  10. PL4YST4TION 4

    *Looks at Forza 5 tragedy, thinks about what they could do to Fable, cries Well really Fable was fucked up by pushing out 3 way too early anyway, and it's not like Molyneux is even there anymore, so whatever. Good job in ruining every exclusive I actually liked from you Microsoft, no Alan Wake 2 yaaay! At least Uncharted 4 is coming, and maybe even The Last Guardian*. PS4 it is then, at least whenever it is that I'm actually interested. *Subject to the apocalypse
  11. Movie/TV recommendations

    Elysium wasn't nearly as bad as people made it out to be. Sure the metaphor was heavy handed, but no more so than some of the heavy handed shite that people love like Inception or The Hunger Games as a movie. Also it was god damned beautiful to look at, I wished I'd seen it in a huge high quality theater because the visuals were just If there was an annoying thing it was that the metaphor was so "current" rather than actual sci-fi stuff being involved. Oh look a hundred+ years from now medical technology has only evolved for the rich because shut up! Still worthy of the fun action and gorgeous visuals though, I hope I can one day convince Blokamp to do Ringworld, I think he'd nail a lot of it. Almost Human Ok, I didn't actually watch all of it yet. But it had one of those cheapy assed annoying "future sci-fi ordinary shit up!" moments that annoy me unduly. A guy was throwing up into a toilet, and there was a manual flush handle of all things, except they made it have a friggen neon glowy blue ring around it and the handle glow blue a bit to make it "sci-fi". That just screams of laziness and stupidity, couldn't you have at least just found an autoflush toilet?
  12. Not at all, digital sales for both games and books can have widely varying buying trends. It seems people there can be two very different markets overall, for example GTAV might well have gotten little from digital or may be beating Pokemon altogether with digital.
  13. PL4YST4TION 4

    Video games may be, you know, like... popular man. I've heard stuff Though I do wonder at all the jackanapes that howl about the PS4 and Bone selling less overall than the 360 and PS3. Sure the WiiU is a stalwart failure, but both Microsoft and Sony seem to know what they're doing. As the sales show experience counts for something, and as GTAV's billion dollar plus cume shows, it's not like "Triple A" is actually hurting, no matter how good a "Story" it makes.
  14. I Had A Random Thought...

    Based on the amount of people going to Starbucks I just assume most people think coffee tastes like shit and drink it only to get high.
  15. PL4YST4TION 4

    Research? Probably more like "basic economics". How much can we afford to give people versus cost? Still, with the sheer size of games now I wouldn't be surprised to see a terabyte bundle coming out in time for next christmas if not sooner.
  16. Recently completed video games

    Hunted: The Demon's Forge It has splitscreen co-op. The split of the screens is retarded, the setting is generic as shit (might as well be Forgotten Realms in D&D but less diverse.) There's not nearly enough enemy types. But fuck it, it was mechanically sound, the characters were oddly self conscious of the ridiculously forced game mechanics, and it has splitscreen co-op. Beat it in 4 runs of like 3+ hours at a time, and had fun. It will never get a sequel, and doesn't deserve one, but I've spent 12 hours and $5 in many diverse ways that were worse in terms of both time and financial cost. Long Live the Queen Stat RPG randomly generated narrative rogue likes with random Anime aesthetics have never been so good as a genre. Nor have they have, technically "been" before Long Live the Queen, but that doesn't make it any less interesting. You are some retarded princess about to become queen of whereverland. Seriously, you don't know SHIT! I got shot with an arrow and thought pulling it through me was a good idea for some reason and died. But anyway, you don't know shit and are about to become Queen, so random people come to the court to ask you for decisions, and random events happen to you. In order to pass those events in a good manner, or even understand what the right decision are when you have a choice, you need to have a high enough stat. In order to get your stats up you take classes, you get two a week. These raise your stats in one like 50 god damned stats you need to have. The thing is, how well your stats go up depends on your "mood". If you're "angry" you learn military strategy and bashing people with swords better than normal, but might say, can't learn at all how to "royal manners" some shit up. Which sucks because you need to get past the bitch assed guards in your own castle to grab your magic gem, but need "royal manners" to get past them because you aren't Queen yet. So you sit there and for your weekly activity choose to get your anger down progressively, and some other emotion "up" so its bonuses take over. And then you finally get to learn royal manners, and are going to your friend from schools birthday party, and bandits attack on the way there. You don't have enough reflex to dodge the arrow and get hit, and then like the little fucking retard you are you "heard about arrows needing to be pulled out the opposite way they came in" and push the arrow in more and kill yourself because you don't have enough skill in "archery". Apparently there's hundreds of ways to die, and I'm going to go back and play again tonight and probably find another way I'm a retarded assed fourteen year old princess that's going to die. Oh also guys a decade your senior will try to marry you, because you're going to be queen so apparently that's appropriate. Edit - Second playthrough went from "randomly generated" to realizing "Fixed series of events" (at least at the beginning). Game goes from "awesome" to "Boooh! Lame!"
  17. The threat of Big Dog

    Except they're covered in razor blades and fly at your face. I think I just found a good image for my sci-fi blockbuster movie trilogy I'm beginning to piece together.
  18. Idle Thumbs 131: Real Life

    Question: What is the point of a lighter in the first place? I mean, it's just to look cool. Does your phone look cool? Ok, good enough. Question 2: Connection 2, I mean really you're just going to plug in. Your interaction will just come digitally. If you can't tell the difference between "being there" and "digital" then what's the difference? What "quality" does real life hold over the ever improving digital experience? It's just weird to hear, because it's something in my sci-fi novel. Everyone lives in virtual reality, and it works out great, because really why wouldn't it? "I can't see real life!" Sure you can, a billion cameras look out on the world from every robotic device you could want. Cameras no different from your eyes, which are just biological cameras. There's no reason to trust them less than your own eyes. You can interact with the "real world" all you want, if you want. But all the "nightmare scenarios" people come up for this shit... look at real life for Zues' sake! You can get kidnapped and tortured and that happens to people. You can get shot and a disease and cancer and starve to death. Real life is shitty enough that even the most bizarre nightmares prude sci-fi writers can come up with is no worse than what can happen to you in your actual life right now. Ok, not that I can't foresee people being "Glassholes" or whatever. But I see technology as mostly a new means for an asshole to BE an asshole, not the creator of assholes. I have my digital camera, and even when it's with me on a hike I do my best to remember just to enjoy the hike as well and not always obsess over what shot I'm getting. I can understand the impulse to use what's available, but it's just a shitty little impulse, ignore it. /Weird rant over
  19. GTA V

    I think you guys are looking at this game wrong. It's perfectly true that mucking about in the sandbox isn't the same as say, Vice City. But there's way more than enough reason to play the story. I wouldn't call it brilliant, gameplay wise or writing wise. But there was enough there, and it was damned long enough, and somehow I just enjoyed it. If that doesn't convince you to just do the story maybe this will: http://www.youtube.com/watch?v=IIeqhNw1LXM
  20. PL4YST4TION 4

    Nope, most developers thought the 360's 10mb of embedded ram made up for any disparity in the 360's CPU power vs the PS3's. I could even point to John Carmack saying so. As for this "generation". Yeah as a stand alone machine the PS4 is measurably better. But it will be interesting to see what devs get up to with cloud computing, which Microsoft is supporting heavily out the gate. You can't reasonably stream the entire game yet, or for years to come. But there are latency insensitive, or relatively insensitive things that can be done "in the cloud" without noticeable lag in the game. But you'd still need to have AN internet connection of course, and a decent one at that. It will be interesting to see how devs use it, I suspect we'll see more and more games require an internet connection as times go on just because they're using the "cloud". At least for the consoles.
  21. PL4YST4TION 4

    Done and done, 60fps is already more common (Battlefield 4 already runs at 60) and artists always want "moar!" Still, there are some things that aren't in diminishing returns yet. Global illumination (how light bounces all around, reflections) needs either a heck of a lot of power or a heck of a lot of effort and static game environments. Still, lighting is absolutely critical to how a game looks, and frankly almost everything done so far sucks balls. I'd expect, once we get something that offers both good enough performance and faster development time, games will handily trade off 60fps with flat lighting for 30fps with good lighting and less effort.
  22. PL4YST4TION 4

    Not really, most developers liked the 360 a bit more. I too blame Obama for this.
  23. PL4YST4TION 4

    Are games photo real yet? No, ok. Yes we've reached the apex of the return on investment curve, probably that was Crysis. Few games make anyone go "oh shit look at that!" Anymore, while games used to do so all the time. But that doesn't mean the returns aren't significant enough to invest in still. The problem right now actually relates to how increasing budgets are invested. Most of the ever higher budgets just vanish down the wrong infinite wells of asset creation and etc. "Moar artists, more mo-cap, moar!" While Hollywood FX budgets are getting lesser every year while more and more movies are getting photo realistic. Games just pile ever more money on. Publishers have become obsessed with more explosions and celebrity voice actors and etc. when what they should be obsessed with is better toolchains and how to get making games to be cheaper. As hollywood has shown it is perfectly possible to get both less expensive and better at the same time, but few in the games industry got the email. Elysium, if you saw it, is the pinnacle of VFX. You literally can't get better now, it was photorealistic start to finish, and yet only cost $120 million compared to Avatar's $215 million. Games could be doing the same thing if only more developers were aware enough to see it.
  24. Life

    Zeus catman, so C. Diff is not often bad, water is recommended basically if symptoms appear at all. It CAN get bad, rarely. Colitis is bad. But a lot of people often have a variant of C. Diff in them already, and symptoms often only appear after an overpopulation of the bacteria due to usage of antibiotics in the first place killing off other bacteria common to our bodies. Otherwise having C. Diff can mean, nothing at all really. I wouldn't worry so much about it. As for the bills, call your insurance company over EVERYTHING. Odds are they may actually cover a lot of it, medical billing is a clusterfuck to begin with and you can often get doctors just sending you bills without bothering to check if you even had insurance.
  25. PL4YST4TION 4

    Actual next gen games look quite good I can guarantee you, well beyond Shadowkill Fallzone or whatever crap that is, but the other graphics programmers I know seem to know what they're doing. As for Ghosts, that's not really a benchmark for anything. I'm surprised they don't slap a "Call of Duty 2014" on there. They've been selling the exact same game to people for 7 years in a row now, I wouldn't be surprised if they started cutting the budget back because they realize people will buy it no matter what. An extra $30 million could buy a new corporate jet, might as well.