Cleinhun

Phaedrus' Street Crew
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Posts posted by Cleinhun


  1. I stayed the whole time, but I mostly stayed outside and played Sportsfriends because that game is rad. And I finally got to play JS Joust, FINALLY. That game is rad. Only three people, though. ):

    Did they not set that up until the end? Because I didn't see it, and I really want to play that game. Also, I spent most of my time there milling around and not talking to anyone because I am terrible and don't know how to social.


  2. I played this game a ton when I was a kid, but I've never heard of anyone else had played it. It was just part of the humble weekly sale, so I was wondering if anyone here has even heard of this weird game?

     

    It has very little in common with most worms games. It's actually more of a bust-a-move/puzzle bobble sort of deal, except muliplayer and with weird powerups and your shots are effected by gravity. That actually maybe sounds kinda lame? But it isn't, it's rad. How about this, imagine 2 bust-a-move boards side by side, but the wall in between them opens and closes at random intervals allowing you to shoot at your opponent, or shoot your opponents blocks to make it harder to clear, or shoot your opponents blocks to clear some of them and causing a chunk of blocks to fall on their head. It also has some single player modes, but they're mostly kinda bland.

     

    Disclaimer: It's local multiplayer only, so I can't verify how much of my opinion is based on nostalgia.


  3. What are the chances of the headline "Walking Dead writer says "If you don't think the choices matter, you're a fucking idiot"" showing up tomorrow?

     

    But seriously, this was a really good podcast. I like hearing about the process of creating something, it's always different for different people. I guess my one complain would be when they glossed over certain things because "we talked about that at gdc", since access to the gdc archives costs many dollars.

     

    Edit: I liked the discussion at the end about "I hear video games are cool, which one should I play?" because I was actually put in a position like that recently. I have a friend who play a lot of dota, but has played almost no games other than that. She told we she wanted another game she could play when she didn't want to play dota and asked me for suggestions. It turns out that's a really hard question to answer, especially when you know they're probably going to play that one game, and if they don't like it they'll just go back to playing dota, or playing nothing as the case may be. If you pick a bad choice, you feel bad because you disappointed your friend, and nobody wants to do that, but it also feels like you're disappointing Video Games, and it's weird that that feels like a thing that can happen. Anyway, I think I just ended up listing some games that I had played recently and I don't think she ever got around to playing any of them.


  4. i agree that you don't need any of the nostalgia for the setting to enjoy it, but it helps.

    I grew up in a middle class white family in california, so a story about an upper middle class white family in oregon seems like it should feel pretty familiar, but it didn't. When I was playing the game it almost felt foreign at times. I'm pretty sure a lot of this was because of how specific the setting was. Most of the cultural artifacts are things that I recognize, things that feel genuine. But since I didn't graduate high school until 2008, I never experienced most of them first-hand.

    Playing the game felt like stepping into someone else's life, more so than most game, because it like a real life, that a real person could have lived. But it wasn't my life.

    I can't say whether I would have liked the game more if I had been 17 in 1995, but I'm sure it would have felt very different.


  5. By the way, if anyone's interested, the Sega thing Jake was thinking of was the Nomad. It was a handheld Genesis/Master System and is notable for selling exceptionally poorly and being able to play games from any region without an adapter.

    I had one of those as a kid. I seem to recall the battery life was a joke, so we left it plugged into the wall and used it as a Genesis that I could play while my parents were watching tv. The problem was the power adapter had some kind of bad connection so I would not infrequently lose power and the save would be corrupted. I don't think I ever beat sonic 3, but I sure played the first level a lot.


  6. Doft Punk.

     

    Edit, so this post isn't total dumb bullshit:

    I have not played PvZ2 (I don't have an ipad) but I've heard that playing as though the microtransactions don't exists is an acceptable way to play. I would like to believe that one could design a game to be dificult for the players who want hard games, and then add microtransactions to make it playable for the much larger group of "casual" players. Is PvZ2 that game? I dunno, I'm just some dumb internet dude who didn't even play the game.


  7. I am super confused by the assertion that this "isn't a game" or is "barely interactive" or whatever. I actually found the mechanics to be the most interesting part of the game. With things like Proteus or 30 Flights, I can understand why someone might make that sort of criticism (understand, not agree with), but in the case of Gone Home, the interaction with the environment is super compelling. Even if you didn't like the mechanics, how do they not obviously exist?


  8. It is the year 4715. The distinct jagged legs of a BigDog body amble across the Nevada Desert with purpose. The robot stops and extends a pair of skeletal robotic arms with clawlike hands and begins to carefully in the seemingly random patch of dirt. Day turns to night and back again. At last the skillful hands heave a heavy metal canister to the surface and turn it over delicately in the sun before unscrewing the lid with a quiet hiss. The nimble fingers remove a barely-aged piece of paper, on which is written: "A Game For Someone." The severed head of Nick Breckon, floating in the tube of life-sustaining fluids affixed to the BigDog, grins with pride. "At last."

    This story is so beautiful I cried.


  9. I have a vague memory of a flash game that was puzzly in nature, where you had to climb up stairs to the next floor (it was time limit based). It was impossible to finish the game on a single life, but when you continued your previous lives would all be doing their thing and solve puzzles, or parts of puzzles, as you progressed. I can't remember where it is on the net nor its name.

    I think the game you're thinking of is Cursor*10. I remember thinking it was a neat idea, but I never found the game especially compelling.


  10. Chris, you were driving me nuts by not ever using a single spell btw.

    It also bothered me that he spent all of him gold on hp rather than expanding the manor. I'm really bad at watching people play games. Locking the castle is theoretically useful for retrying fairy chests, but I usually forget to until it's too late to go back.


  11. http://www.punchbowl.com/holidays/national-potato-day

     

    http://www.thedailyspud.com/wp-content/uploads/2009/03/potatodaysignforpost.jpg

     

    There seems to be some disagreement about the official date of potato day. I found this podcast hoping for some clarification from potato day experts, but you guys just talked about someone named Justin on TV? I don't think potatoes were even mentioned. Would not recommend, 1 star.


  12. Listening now, on being insulted: I love when people try to call you a nerd as an insult. It's gorgeous. I'm supposed to be hurt when being called that when we're both playing not only a video game, but a ridiculously complicated one that is on a pc. You can't get nerdier than that.

    Probably my favorite moment in dota 2 so far was when our weaver had an unusual build, and someone called him bad for it (or something along those lines, I don't really remember). When he explained why he was doing what he was doing, the other guy, seemingly drunk guy proclaimed loudly in voice chat "are you a fuckin' nerd? You guys, this weaver's a FUCKIN' NERD!" I feel like amusement is not a normal reaction to having asshole teammates, but for some reason I find it hilarious.


  13. As another tangent to the same point, it's worth noting that IIRC TF2 doesn't bother with the Source engine convension of holding shift to sprint(HL2) or slow-walk(L4D). They wouldn't have any place in the game, so they're taken out.

    Interestingly, the controls insert that came with the retail version of the orange box lists "Sprint---SHIFT" and "Use item---E" on the tf2 controls despite neither of these being possible in that game.


  14. Bloodseeker was actually played in a tournament game since the buffs in 6.78. His silence purges the target now, so they used it to remove Treant's armor buff. The game has a lot of unconventional picks in it, actually (CM, Slark and Broodmother). You can watch it

    .

  15. Interestingly enough, blocks are still calculated pseudo randomly, meaning that a single stout really only goes about 53% of the time. The double stout plus 3 tangos still seems valid.

     

    Arguable if just getting more trees isnt the best option anyway.

    I've seen an axe that bought 2 stout shields and then didn't jungle. it did not seem very good to me.