Upthrust

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Everything posted by Upthrust

  1. Here's that recut Jurassic World trailer with the flea circus speech Jake was talking about at the top of the podcast, for anyone who wanted to watch it immediately:
  2. Far Cry 4: A grenade rolls down everest

    In a surprising twist, there is a pacifist run for Far Cry 4:
  3. Quitter's Club: Don't be ashamed to quit the game.

    That sounds awful, winter was always one of my favorite parts of the earlier Harvest Moon games. My daily chores would slowly ramp up in intensity with each season as I cleared more fields and could afford to plant more crops, until I was spending most of every day taking care of my fields. Then it all suddenly stopped and you got to putter around a snowy town and go fishing while played. It was just the right combination of relaxing, beautiful, and desolate. I always thought it was a shame that the more recent games started including winter crops. Leaving out crops for a whole half of the game, however, sounds incredibly boring.
  4. Transistor

  5. FTL

    Another note on cloaking against the flagship's special attacks, I find it's better to keep your cloaking to level 1. You have to wait for your cloak to wear off before the cooldown counter activates, which means the time before you can cloak again is longer at higher levels (even though the cooldown itself is the same length). Having your cloak primed in time for the special attack is generally more important than having a longer cloak.
  6. So, which Daily Challenge has Nyquil Chris?
  7. Walking Dead Season the Second

    I though of Nick when it came to
  8. Gaming for peace

    I actually did a couple of games like these when I was an undergraduate. They were negotiation simulations, and there wasn't much structure to them, but they were pretty interesting. I specifically remember one on Israel-Palestine, where I was a representative of the Jewish settler community. It was an interesting pick for me because I'm not terribly sympathetic toward the settlers, so I wanted a chance to get into that mindset. The problem with these games is balancing frustration against a realistic time-frame for solving any of the problems that we're addressing. For this, we got about four hours. About three hours in, another of the settlers was bored and didn't really like the settlers either, so he went on a cartoonish rant in front of a bunch of the delegates in which he declared our support for Greater/Transjordan Israel, The other groups took advantage of this by basically excluding us from the rest of the negotiations. The Israeli government withdrew its support, the Americans insisted on the end. Even the Israeli Prime Minister, whose ear I had almost the entire negotiation, refused to talk to me for fear of being tarred by us. The overreaction was about as unrealistic as the the original rant, but it was the first scapegoat the other groups hand, and they figured they could reach a pretty acceptable solution if they didn't have to worry about the settlers. At the end, the main parties (the Israeli government, the Palestinian Authority, and the United Nations) were supposed to give press releases announcing their final decision: something to the effect of a two-state solution with the 1967 borders restored. Settlers could stay and become Palestinian settlers, or be re-settled in Israel, with aid from the United States and Israel. The smaller groups could make additional announcements if they wished, but most seemed pleased to let the solution stand on its own without comment. The other settlers seemed content with the solution too, but I was in the role, and I wasn't going to let it stand. I went to one of the leaders of the Israeli military who had generally supported us before one of our delegates flew off the handle. I talked out a quick plan while the other groups prepared their speeches, and then cleared our plan to one of the organizers. They were a little reluctant to agree, but I argued it was more realistic than the settler community simply standing by. So, in the midst of the smaller organizations announcing their support for the agreement, I announced the re-establishment Haganah backed by elements of the army, declared the government of Israel illegitimate, called the Prime Minister the King of Babylon, and took credit for bombing the Dome of the Rock. The event organizers confirmed that the Dome of the Rock had, in fact, been bombed. Most people were kind of pissed off at me during the wrap-up lunch. I guess the main lesson here is that if you don't set up the rules carefully, someone is going to be a jerk and ruin everyone's cooperation. Also, real negotiations are hard and makes some people cranky after only a few hours.
  9. Kerbal Space Program

    Fate has ordained that the kerbals who went to the moon to explore in peace will stay on the moon to rest in peace. (My first attempt at actually landing on the moon was less than successful.)
  10. The ship: fruitcake steam cruise.

    I understand that there is fruitcake? A slice would be much appreciated. http://steamcommunity.com/id/upthrust
  11. Thirty Flights of Loving

    If you can interrupt a narrative to have the protagonist eat oranges for five minutes, it's a game.
  12. I've only played just a few days of Cart Life so far, but I'm already impressed with how this game is making me make decisions. I started out stocking newspapers and soda, but Richard (who comes by several times a day!) kept asking for coffee, so I naturally bought a coffee maker (a great investment!). The next day, Richard asks me for a latte, so I decide to stock up on milk. He's never asked again. I still talk to him when he comes by, but I'm still a little mad when I look at that milk in my inventory. Also, seventy-five cents for a paper? You're really giving it away cheap, man. I'm selling at $1.25 and the only guy to complain is fucking George (who, granted, does so repeatedly and at length). P.S. Anyone who wants to play: http://www.richardho...r.com/cartlife/ EDIT: Far Cry 3 shark-killing pro-tip: Use a jet-ski.
  13. Far Cry 3

    Yeah, I was hoping for something more along the lines of "I no longer see this as human" rather than "This dude is creeping me out and I am afraid of dead bodies"
  14. Far Cry 3

    I keep quietly hoping that Cry Guy will mutter, "Disgusting," while looting a corpse exactly the way he does when skinning animals, but Far Cry 3 doesn't have the ludonarrative balls, do they?
  15. Quitter's Club: Don't be ashamed to quit the game.

    I've played through most of Wind Waker four or five times, but I've never finished it. Being a kid in a goofy boat a far more interesting conceit to me than any plot Nintendo can cobble together.
  16. Far Cry 3

    I'm standing at the end of a pier, holding a 19th century shotgun. There are some sharks not far from shore. I fire wildly at the sharks. A couple sink. I skin them and make a new wallet. Neat.
  17. Mass Effect 2

    I think Shepard always dies if everyone else dies. If you want to live, you have to have someone else survive as well.
  18. Crusader K+ngs II

    It seems that the Aztecs are coming: http://www.paradoxpl...sunset-invasion In short: a DLC which implements an Aztec invasion from the sea, similar to how the Mongols already work. It's made from bits of Europa Universalis 4 and doesn't count as one of their full expansions, so fans lose nothing and gain a bit of fun. I wasn't too sure about it at first, but boy did I warm up to it fast. I'm a sucker for a joke taken beyond all expectation.
  19. Dishonored - or - GIFs By Breckon

    Yup! It also happens if you try to possess them.
  20. Recently completed video games

    Just beat FTL for the first time. By chance, Remo was my gunner and Breckon was my mantis murder-sergeant. Breckon went down with the Rebel flagship. Chris shot him.