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Everything posted by Sno
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I just bought this a couple days ago during a Steam sale and i think it's pretty damn incredible, i've been having a great time with it. I tried playing the original Natural Selection a couple times over the years, but it never clicked. Playing this one with friends who were already somewhat familiar has probably made the difference. Definitely feels like the kind of game you need somebody to mentor you through. I want to try commander at some point, but that commander's seat is pretty terrifying.
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Well i had no idea! I thought i was really on top of what was coming out for the 3DS.
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Exactly how much do you miss out on not being the Mayor in an ACNL town? It shouldn't be too much, right? Also, there's a Harvest Moon game already out on the 3DS? Are you sure about that? Rune Factory 4 comes out in a couple weeks, maybe you are thinking about that? (Rune Factory being the fantasy-themed Harvest Moon spin-off.)
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Another house got spotpassed out to ACNL, apparently belonging to one of the NoA localization staff? He has a freakin` theremin! It changes tone based on where you're standing in relation to it! It's awesome!
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G.Rev's 3DS game, Kokuga, has been released outside of Japan as a digital download. I was really looking forward to this, G.Rev makes excellent games. Oh shit, apparently it's randomly not available in Canada. Doh. This never happens, that something will come to the US and not Canada.
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Not me, it seems.
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After you left, i requested another song, and he gave me a tape/record/whatever for that one, but no more for any songs beyond that.
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I can now confirm that it's just a matter of K.K. not giving out tapes during a multiplayer session. He also only gives you a tape for the first requested song, but lets you request as many songs as you want.
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I have both, but i don't know if any of those trees are bearing fruit right now. I'll grab any i can find.
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I have some perfect apples i need to sell in a town other than my own, want to open your gate?
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Incredibly late to the party on this, but i've been playing Recettear. I like this game. Recette throwing up her arms and yelling excitedly whenever you place an item out for sale is very silly, there is some pretty irresistable charm here. I don't think it's an especially amazing game and the act of manning the shop is a rote number guessing game, but there's enough interesting management going on around all of that to keep it interesting, there's a lot of smart little interactions between its systems. Trying to get adventurers to buy your best gear so you don't have to waste limited inventory space outfitting them with loaned gear is a particularly neat touch, i thought. (The actual dungeon crawling is not great, but the variety the different characters bring to it elevates it somewhat. It still feels pretty clunky, a lot of ambiguous hitboxes and sluggish control.) Still, i think it's better than its individual pieces, it's very clever, it's very cute. It ends up being a pretty memorable little thing, i think. I'm having a good deal of fun with this game, i'm glad i finally got around to checking it out.
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Club lol finally opened in my town, it's kind of amazing. KK's DJ routines are awesomely elaborate.
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I guess i am, do you need anything for your village? Edit: I'll leave my gate open for probably an hour or so, if anybody is interested. Also, i just tried doing the SSID trick for the Raccoon Clock and couldn't get it working, did anybody else have trouble with that? I definitely didn't make any dumb mistakes, i know how to setup a router.
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This is going to eventually backfire on Valve someday when people are trying to break into GabeN's home convinced that it's part of an ARG, Valve will be powerless to dissuade them. Somebody will post on a discussion thread "Alright guys, i'm two blocks away, i'll let you know what i find!"
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I think Battlezone is one of the most underappreciated games i've ever played, just a tremendous thing. Just loaded with cool little mechanics and systems, like bailing out of a nearly destroyed vehicle, sniping through the cockpit of whatever nearly killed you, and hijacking that vehicle instead. So it's a great vehicle action game which also happens to be fully-featured, base-building, drag-select kind of RTS, with both aspects seamlessly integrated into eachother. There were a lot of really weird, experimental takes on RTS's back then. Did anybody ever play Uprising?
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The Business Side of Video (Space) Games EXCLUSIVELY ON IDLE THUMBS
Sno replied to Henroid's topic in Video Gaming
It was also Atlus that brought Demon's Souls to the west. -
So what the fuck? How did i miss this thing about the timer being cut from the game? Apparently i didn't catch that. That's practically the defining element of that series. Dead Rising's slow, shambling zombies are too ineffectual to be threatening or interesting by themselves as an enemy, but when you have to throw yourself at them and force your way through the crowd because you need to be somewhere immediately, then it clicks. It's why those two games work, it's why they stood out amongst so freaking many other zombie games. Having a timer tacked onto a hardcore mode exclusively tethered to the game's greatest possible difficulty setting is not an appropriate compromise. God dammit, i loved those first two games.
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Hang on to it until you collect more obsolete SD cards, and then turn them into folk art. Obviously.
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Apparently you need at least twenty items in your museum, one in each branch, and to have spoken with Blathers on fourteen different days. Then he'll suggest the museum expansion as a public works project.
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The second floor upgrade that gets you the museum shop also opens up four extra rooms that you can display just whatever in. Personally, i plan to store all my Gyroids there.
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I probably still have more trees than you, and i've actually started pulling down my normal fruit trees in favor of a perfect apple economy. Some day, those trees will all wither and die, but for now, there is much money to be made. Hooray, bubble economy!
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The Business Side of Video (Space) Games EXCLUSIVELY ON IDLE THUMBS
Sno replied to Henroid's topic in Video Gaming
Can you share the full story? Losing Atlus as a publisher and developer would be devastating, they've consistently flown the flag for creative, new things that nobody else would take the chance on. -
He also chatted with Shigeru Miyamoto.
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I love the shitty, framey night-vision camera on the gun. That's such a great, clever little way to make your window into the surrounding darkness unreliable. The way the computer interactions are handled also reminds me very much of Doom 3, and it's something i've wished more games would do. No separate UI, no snap zoom on the computer screen, it's just another thing in the environment and you interact with it from your initial perspective. It's so much more of an immersive way to handle it, i think. Very excited to play this game now.