Three Moves Ahead Episode 167 - Naval War: Arctic Circle
Posted 04 May 2012 - 04:00 PM
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Posted 09 May 2012 - 04:04 PM
Posted 11 May 2012 - 05:20 AM
I want to avoid being perceived as ignorant. I know it takes a ton of man-hours just to put out a decent game. But the tone of the podcast seemed one of, "Well, we gave it our best shot. We'll try to get some patches in when we can, but this is the product, so we hope you like it."
Fair enough. And if you want to charge a price for game consumers to experience the game, that's fair enough also. But ultimately, the customer votes with his dollars/pounds/euros, whatevers. I'm not sure I'm ready to shell out the $20 that it's listed for on Amazon just yet. I'm still reading/hearing too much online that this game has issues that need fixing, comments about poor AI, non functionality, crashing issues, etc..etc..
Hope the designers have a nice summer vacation; I will check back at the end of the year, and maybe a more polished product will be available; the price point will have gone downhill by then. No problem in my book, but I think the whole thing is a missed opportunity for the game maker.
Posted 13 May 2012 - 03:53 AM
Posted 15 May 2012 - 07:17 PM
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