Luftmensch Posted February 10, 2013 I don't know if any of you use Blender (actually I know for a fact Brendon Chung does but w/e) but I kind of follow it's development from a distance, and the one thing that is always weird to me is its built-in game engine. It's such a weird bastard project. Sometimes I hear of people using it for like installation projects, like some interactive show at a planetarium, but besides that it just seems to be this weird platform for people to make that they never finish. I listen to the Blender Podcast, where basically two of the main sort-of-full-time programmers talk about what sort of development and community news is going on with Blender, and the game engine is always this weird aside, "oh yeah and I guess there's the game engine too but I dunno what's going on there..."So yeah, I'm curious about what folks know or think about it. I just don't really get it, though I guess it's kind of cool that young programmers are adding features and I guess learning software development on it. Also recently I found a game that actually looks good and well-polished, and the guy who makes it doesn't sound like a completely inarticulate mumbling nerd which gives some sort of authority to his work. I'll post a video below. Do people use this? Do people even care? Share this post Link to post Share on other sites
Jason Bakker Posted February 11, 2013 I've been learning Blender recently in order to create simple models for use with Unity - I've never actually used the game engine side of Blender. At the Melbourne Global Game Jam there's usually a Blender dev (I think) that makes games using it (ie. whirlstrom, GGJ 2012), but that's all I've heard about games developed with it. Share this post Link to post Share on other sites