Cult of Jared

Skillz

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Games spoiling the illusion of participation. Not great, but expected.

Some of the most successful games in recent memory have separated skill and progress. Social games and World of Warcraft leveling come to mind. Dependence on skill might be leaving the vogue. As a corollary, dependence on player is sometimes thrown out as well.

Apparently I'm all for this, which is embarrassing. World of Warcraft leveling was my favorite part. I like social games. I enjoyed progress quest, though I shouldn't admit that publicly. At the same time I am making an effort to stop playing games that frustrate me.

What nightmare-skilless-future are other people imagining? Are you looking forward to it?

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