Phaedrus' Street Crew
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About SgtWhistlebotom

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    Mid-level Miniature Boss
  • Birthday 01/30/33

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  1. Overwatch - That time Blizzard made a non-Diablocraft game.

    Picked up the game when it went on sale during the anniversary event and I've been loving it! This is only the 3rd multiplayer game that has really captured me in any way, the first two being Team Fortress 2 and then Titanfall. Considering the latter, it's no surprise that I'm in love with Lucio. Skirting around my team while wall riding and getting the vertical drops on enemies and then booping them to their deaths is so much fun! A new development with me is that unlike with those first two games, OW has me going online and learning how to get better. While I'm not really any good still, it's fun feeling myself apply theoretical knowledge into games and watching it work (positioning, countering, team fights). One of the most useful lessons I've learned is 'be flexible' and is has resulted in me trying out new heroes to fill a need and having lots of fun. I'm trying to up my D.VA, Soldier, Sombra, and Reaper play now. I'll throw this out as well: I've got ~100 matches in quick play, but the move to comp has proved much more enjoyable. I'm just below silver, but I've had moments in most all my recent games where I just want to yell because the tension is so good. I've also gotten into the habit of turning off voice and chat and that's been real helpful as well.
  2. Masculinity

    As I'm sure a lot of you have heard, Nick Robinson is being called out for sexually harassing folks. This thread gives a good summary of this recent instant of events. One of the topics that has come up and feels relevant to this thread is that of the 'softboy.' Reyturner linked this article describing the behavior of a softboy, but for those who don't know, a softboy is a man who presents a non-threatening masculinity by way of thoughtfulness, kindness, and vulnerability that is disingenuous. There's a lot of good, nuanced conversation about softness and softboys that I spotted on Twitter that I'll link here for y'all to think about. This one defends the value of 'softness' for men. Zolani also brought up how the idea of 'softness' intersects with race. This aspect of the broader discussion is the one that has made me reflect the most because I'm someone who was been called 'soft'- both as an insult and a compliment- but this is absolutely a conversation about abuse and how men take advantage of various systems (the inclination to not believe woman victims, the threat of losing careers) to hurt others. I'm glad Polygon seems to recognize that Nick used the position they gave him as a tool for abuse and hopefully this leads to a just and productive resolution.
  3. The McElroy Family of Products

    This conversation about Robinson, soft boys, etc. might be a better fit for the Masculinity thread.
  4. Dan this week: Capitalism is great. Dan last week: I dig popcorn buckets out of the garbage because movie snacks cost too much. I will say that I greatly appreciated Vinny pointing out in that conversation that some people shop at Wal-Mart because they don't have other options (probably because Wal-Mart drove them out) and that some go because that's the only place they can afford. Regarding the Kingdom Hearts thing: I really took to Ben quickly when he came on board. He's got a goofy laugh and his voice isn't sonorous, but I love that he's willing to go along with a bit and seems like he's having fun. I wish Brad was driving the game because he's definitely the foil and it would let Ben go off. Maybe if they added Jeff and he looked for various ways to say 'This game is bad'?
  5. Important If True 21: The Real Monkeys

    The interesting part of the paradox question to me- and what I originally thought it was trying to get people to consider- was about the risky behavior of the box-chooser. I understood it as having a third party watch you over a period of time and then try to guess what you would pick based upon its observations of your life. Also, the amount of money is an important detail because as I was hearing Chris read the setup I already chose the non $1000 box in my head before I knew what was potentially in it just because $1000 isn't life-changing. Lastly, really enjoyed Chris' anecdote about the boardgames; I like that this show has space for that kind of story. The other time Chris related a story like that and that I enjoyed just as much was with the the woman who came out of an Uber/Taxi, smashed a glass bottle to drink the liquid inside it, and then got back in the car and drove away. I still think about the weirdness of that sometimes.
  6. E3 2017

    Reggie has deep convictions about the will to power and only ever feels alive when he is defeating others or being defeated himself.
  7. E3 2017

    Haven't picked up any of this gen's consoles, but this might be the thing that gets me to do it:
  8. As a wannabe necromancer, I don't like that I can't resurrect dead threads, but I'm fine with everything else. Making threads about specific people feels weird to me and I say this as someone who participated in the Dan from GB thread here (the name hasn't aged well). I also really love the software they're using to run their boards.
  9. Was this the ep where Jake talked about a fashion trend that you'd see in Star Trek back in the 90's is now just something a teen-child does? I'm going to assume it is and link this Twitter moment to floral eyeliner, which struck a similar chord for me. stay woke IT forums:
  10. Important If True 8: Ghosts 'n Goblins

    as someone with beautiful, long hair growing longer everyday, i endorse shower caps because you aren't supposed to wash your hair everyday (drys it out).
  11. Important If True 7: Human Behavior

    Glad you did this before I did! Also, yeah, as someone who is never bothered by hosts being incorrect about things and just assuming they'll either look it up themselves or get flooded with messages, that Bug's Life bit gave me a dose of anxiety. Weird.
  12. I think the lore discussion is interesting! Jake, Chris and Sean had a convo about this a couple years ago that'll link to here (should be time-stamped to start at the topic): I like thinking about this topic because here's a thing I've done: read through parts of the Game of Thrones Wiki without having any idea what the story is about. I was late to watching the show and had no interest in reading those tomes, but when the 'Red Wedding' became a thing on Twitter, I took the time to look it up and just ended up just going through a hole of links and connections. Now, I can't recall much of what I read that day, but I can tell you that I found the process of piecing together the world and narrative in my brain really enjoyable. Sean makes a distinction between 'lore' and stories told by 'what happens to characters and how they react to that,' but because I think the latter can be told in lore (having read that GoT wiki, I can tell you why the characters did what they did at the Red Wedding), I wonder if Sean meant zooming in on one particular point in this world and focusing on that story. This is all very unconsidered for me right now and I don't want to put words in his mouth; just parsing these ideas as I write. All that said, I've also been playing through Dark Souls 1 and have no interest in looking up that lore I've heard about while I'm playing. I think the process of learning that stuff seems burdensome, my impression of it being that you have to stop the flow of the game to read item descriptions and talk to characters multiple times to get that stuff. To paraphrase Nick, 'It's not what I'm here for.'