mikemariano

Phaedrus' Street Crew
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Posts posted by mikemariano


  1. I'm still a little overwhelmed by this, but my friend and I will be producing one of my plays for New York City's Thespis Theater Festival this September!

     

    We are holding auditions soon; New York actors, come on out!

     

    I also have to get a handle on production work, especially graphic design.  I will need at least something to fill in a square jpg on the Festival website, but maybe a poster/postcards/artwork/fancy typeface, too?  How do I advertise a show?

     

    My play takes place in ancient Egypt, so please tell all your ancient Egyptian friends to come on out!


  2. Here's a commercial I did for Game Worlds, a summer camp for kids in Austin where they learn how to make a game prototype in a week:

     

    Whoa, that kid is BAKED.

     

    It looks good!  And your client is right that the video will be a valuable reference for future classes and parent who wonder, "what did I just agree to?"


  3. Maybe there is no rain because they didn't build a weather engine in the game. I don't remember any character commenting on the fact it doesn't rain in the DC wasteland. The lack of rain feels more like a dev oversight than a serious issue, ditto for farms. 

     

     

    It rained and snowed in Oblivion, so it was a deliberate choice to take weather out of Fallout 3.

     

    I'm upset that sunrise and sunset are not modeled correctly in Fallout 3 or New Vegas.  I can give it a pass in Elder Scrolls, but when it's a nice, sunny evening at 8:15pm on November 30, 2277 in Washington, DC it doesn't feel right.


  4. 4) The Genesis Aladdin is far inferior to the SNES / Capcom Aladdin. Shinji Mikami worked on the SNES game, although he says he prefers the Genesis version because of the animation and the sword ("The Genesis version had a sword, actually. I wanted to have a sword.") I've always thought the sword was pretty lame, and while the animation is nice, the game looks pretty ugly in retrospect

     

    I don't think the screenshots are that bad; most of the value of that game was in the animation.  Most of the drawbacks of that game were in the animation, too.

     

    RIP Genesis Aladdin: Killed while stuck in an elaborate animation.


  5. This reminded me that there was game jam game that replicated that interface: I Know This

     

    This is amazing!  They definitely thought through this more than the interface from the actual film.  I like this quote from one of the developers: "There’s still a 1.2 planned release with Oculus Rift support ..."

     

     

    Yes there is! Though unsurprisingly it's not terribly complicated. It's just a few nodes and each one is a short "Simon" - like minigame where some buttons flash in a certain order and you have to repeat it. Still, I'm glad that they put it in. It's pretty fun to play through the movie scenes that are otherwise short moments. For example you get to heal the sick Triceratops by feeding her veggies, a popsicle and something else.

     

    This is amazing!

  6. Dune


    Related to that, what would be the best point to read the appendices (The Ecology of Dune, The Religion of Dune, Report on Bene Gesserit Motives and Purposes, and The Almanak eb-Ashraf)?

     

    I merely flipped through them after I finished.  They tie into some of the bigger themes that inspired Herbert but aren't necessary for Dune or its sequels (as far as I can tell).


  7. All those stats and rankings in the New York Times app make me apprehensive!  I use an alternate crossword puzzle app (I think it's just called "Crosswords") and there are some statistics, but even more ways to get hints and cheat which is good for me because I'm terrible.  I purchased the app to use it for the American Values Crosswords (the old Onion AV Club crossword team), but also enjoy some of the hipster puzzlers Brendan Emmett Quigley, Liz Gorski, and Chris...Words?

     

    One of the puzzles I subscribe to just sent out an e-mail about Lollapuzzoola, a crossword puzzle tournament in New York City this August.  I'm curious, but I will fail brutally in public and I wonder how bad that will be.


  8. I read an article somewhere that posited that the theme park was a stand-in for the idea of the "summer blockbuster" where Hollywood's attempts to create bigger and bigger tentpole films set to destroy the entire industry. Not sure if that's what the original screenwriter intended but thinking about it made the movie a lot better!

     

    It's a good observation, but it's that self-loathing that soured the movie for me.  It's a dinosaur blockbuster that hates blockbusters and dinosaurs.


  9. I just beat Sorcery Saga: The Curse of the Great Curry God, a surprisingly easy rogue-like RPG.

     

    Whoever the Polygon reviewer was found it to be "brutal."  She also described the plot as:

     

    You play as Pupuru, a courageous teenage girl and megafan of a local curry shop. When a new chain restaurant opens up downtown headed by an evil businessman, Pupuru vows to gather magic ingredients for a legendary curry recipe to save the smaller shop.

     

    Just like Empire Records!


  10. Curious if this skill check problem was patched out.

     

    Me, too!  They are developing an enhanced version of the game so I'm interested to see what that would be like.  I'm going to keep an eye on it and might get tempted to return.  I don't know if it's worth buying now or if you'll automatically get whatever the new version ends up being, though.


  11. So to a large degree, the presentation of these scenes - the rhythm of the cutting, the sound design, some of the digital effects (like that video zoom in the middle of the convenience store) - actually belongs more to the current phase of his career than his 1992 aesthetic.

     

    Good point, I noticed this when one of the same names in the credits for The Missing Pieces showed up in Inland Empire.  It still looked like Twin Peaks to me, but it really is a revisitation from modern eyes like when Soderbergh starts cutting up a classic film.


  12. Oh you're right.

     

    The original movie blew my mind with how good it looked at the time! That's literally all I remember about it.

     

    I re-watched The Spirits Within a few weeks ago.  I basically thought the same way you did but was surprised just how bad it looks now.  Ming Na's main character is grotesque—she doesn't have an interconnected face; her eyes remain motionless while her lips move.  This was the problem with the young Jeff Bridges in the recent Tron movie or LA Noire—they animate one part of the face well and forget the rest.  I remember some of the camerawork being inventive, too (James Woods's character in zero-G), but not compared to any other post-Dave/Forrest Gump computer-tracked camerawork.

     

    I have the special edition DVD so maybe I'll just rewatch

    instead!

  13. Is it a "pay now" type pre-order, or are you not charged until it ships?  I'd be tempted to pre-order one now just to get it early, but have no real interest in dropping 50 bucks now for a controller I can't have until October. 

     

    It's pay now, according to the fine print:

     

    2. Preorder Payment

    If you preorder a hardware product, Valve will charge the amount corresponding to your preorder immediately without waiting until the shipping date. You will receive a full refund if you cancel your order at any point before the shipping date.

     

    I can't believe Twig is really Toad from Mario Kart 64!