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Everything posted by Patters
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Idle Thumbs 51: Burnin' Down the Wolfman [Now with Video!]
Patters replied to Jake's topic in Idle Thumbs Episodes & Streams
Clint Hocking did, true story. -
Steam power was incredibly important, it's in the right position. If I'd change anything I'd make Mathematics, Chemistry and Physics into several different things, particularly Maths, with it's importance being pretty much overlooked.
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I'd suggest the PC version if it is playable, there will probably be mods to make a lot of the fucked up aspects of the game easier to manage.
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Idle Thumbs 51: Burnin' Down the Wolfman [Now with Video!]
Patters replied to Jake's topic in Idle Thumbs Episodes & Streams
Jake is going to be editting it, but that was delayed due to him having teeth pulled. The guys are busy, what with jobs and other attachments. It will come. -
That's not a Direct X 11 GPU, from what I've heard the DX 10 support is lacking, thus if you have a DX 10 card play on DX 9 mode. I read something along the lines of DX 10 cards run the game in DX 11, with the excess passed to the CPU.
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2 archers, some warriors and a spearman.
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You need to pace yourself, I've learnt to with Minecraft after accidentally hitting 10am. I haven't finished one game, I set a rough goal for me to do: say kill Gandhi, kill Germany, kill 2 city states. The game itself is great, milatary is a lot more viable and as you can probably tell I like killing things. Units being less plentiful along with the progression (leveling) makes you more attached to those you have at one point, in a similar way to DoW II compared to SC II. Also there is a big problem at this time, there are too many new great games to play: Halo Reach, SC II, Minecraft and Civ V; which coupled with my 3rd year of uni is not great. It's not like I'm going to stop other activities to free up time: Juggling, Board games, Drinking, etc.
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GAME were selling it earlier this week.
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The grey rectangle sticking out of a hill east of my castle.
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Seeing as it's 10 days from release I thought it would be appropriate to start a thread on the game I am looking forward to the most. The campaign from the little I have read sounds like Halo, which is a great thing. This means it'll have fun co-op, fast and fun infantry and vehicular combat. Along with this there is an improved and customisable successor to ODST's firefight. I am most looking forward to the new version of forge, which looks to be the most complete as well as usable console map editors. With the fantastic things people made in the original forge, I'm really looking forward to getting my hands on this along with seeing what others make. XCcmrL29WII
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Ys, can we get an up to date render at some point please? Also Kingz, thanks for the addition to my castle, I might make a few alterations, if that's ok with you, to fit more with my aesthetic. Though I'm currently working on an Inn.
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Anyone fancy some tonight? maybe 8 BST.
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http://www.flickr.com/photos/patrickjcarter/sets/72157624899505085/with/5019942037/ Fort Patters nears completion.
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Someone destroyed the Congrats Nick sign, so I rebuilt it. You can also see part of my incredibly big castle/fort.
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The Reach limited edition is really nice Board game art is that bit more interesting to me, in the same way vinyl art is more interesting to CD booklets. Also the Imperial 2030 cover is so bad it's brilliant. I also quite like the art for the upcoming Civilization board game.
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The world is looking great.
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I'm running it on a 2 year old laptop that cost £450. Just make sure to get discrete graphics.
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You don't need £600 for a gaming rig.