-
Content count
1165 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Everything posted by Garple
-
Sorry I bailed on the game tonight, Patrick, but it just wasn't letting me join your session and Bayonetta was calling.
-
inFAMOUS :tup:
-
So, here's the guy (me) who hated Bayonetta when he played the demo, and then payed for next day shipping on his replacement xbox so he could get back to playing Bayonetta. Edit: playing this on a core system and then popping it into my new elite really drives home the difference between component and HDMI.
-
Dwarf Fortress- Or how I learned to stop worrying and love the rum.
Garple replied to Sombre's topic in Video Gaming
Neither are you. -
Dude. It's looking like FM3 works on my new 360, I'm installing disc 2. Edit: Yeah, it fucking works. I'll be damned. In any event:
-
Dwarf Fortress- Or how I learned to stop worrying and love the rum.
Garple replied to Sombre's topic in Video Gaming
There's a new Xbox Live Indie game called Dungeon Adventure that does this too. It's $3. If anyone is looking for a good entry point to the genre, it's my first rogue-like (tried to play Nethack and was scared off) and I've really enjoyed what I've played so far. I think the fact that they're forced to pare down their interactions and contextualize them make for an immensely more smooth experience. I know, people are probably thinking "Groucho is a dumb console gamer who can't handle any complexity. I hate Groucho. Let's conspire to kill Groucho." But, really, it's not that I'm opposed to complexity, I just don't want to have to memorize a zillion commands or have to keep flipping between the game and an index. Being complex and being needlessly difficult to interact with are different things. -
Grand Thumb Auto XLVIII: Brown Power
Garple replied to Action Shakespeare's topic in Multiplayer Networking
Ok, I have an evening class on Tuesdays that precludes me from this, but I have to know what the whole "brown" thing is about. -
Well, if the length spooks you, maybe you play it halfway and then pick up something else and return to it later? Nothing says you have to trudge through a game when you're not enjoying it.
-
Use it for Canabalt. I've never played that game but I can still tell that it's incredible.
-
Bought a new XBOX...it's coming tomorrow. Maybe it will even be able to read Forza. Either way, I'm psyched to have a decently sized hard-drive and an HDMI port. And hell...maybe Lego Batman and Pure will be ok.
-
You should be ashamed of yourself.
-
I'm trying to install this to the hard drive to solve my disc problem. It's always heartbreaking for some reason to clear space on my dinky 20GB HDD. "Super Street Fighter II Turbo" and "Delete" don't belong in the same sentence. But the prices on 360 hard drives are so sickeningly inflated. If all goes well, maybe I'll join in on some motorthumb. Also, has anyone ever had your xbox tell you a disc is unreadable when the disc is brand new and undamaged? That's happening with Bayonetta.
-
Ok, so I tallied up the "votes" in this thread. If you picked several games without a clear favorite, I just went with the first on the list, because my best assumption is that you subconsciously typed that one first because it's your favorite. so.... 1. Dragon Age: Origins 2. Batman: Arkham Asylum 3. Uncharted 2: Among Thieves 4. Tales of Monkey Island 5. Forza Motorsport 3/Left 4 Dead 2
-
PC gaming will never not be intimidating to me. I will continue buying mid-range, prebuilt computation-machines once every 6 to 8 years. You guys with all your acronyms and numbers and cooling fans and cores...you're magicians, for REAL.
-
I don't know what it says about me, but I totally would have played that. It sounds hilarious in a Fox News kind of way. Edit: Bayonetta's beauty mark is aesthetically unsettling to me...I don't really know why.
-
I'm playing this on 360 while drinking a bunch of beer and it's the perfect game to play while getting drunk. It's like playing the original Doom in HD. The pleasures you get from it are so basic. I'm not sure it would be fun to play while sober, though. Anyone care to weigh in on that?
-
This is one of those games I trade in for store credit and then wish I still had so I could muck about with it every once in a while (also see: Prototype).
-
I'm going to throw Stranglehold's hat in the ring for the bullet-time discussion. It's a game that's unfortunately too flawed to recommend, but it came out with some neat tricks that have been picked up by games like Wet and Call of Juarez: BIB. It's just unfortunate that it seems like a group of people designed the mechanics and then verbally explained them to the level designers who then designed levels based on what they'd imagined and never actually playtested them. Disclaimer: That last sentence...I'm not saying I actually think that happened. I'm just saying that the game feels really wrong. For example, you slide across tables on your knees but all the tables are really short, so it feels abrupt and awkwardly magnetic.
-
Who said that? I'm not disagreeing with them, I just don't remember hearing/seeing that and I'm curious. Maybe it's in this thread but I don't feel like combing the whole thing.
-
Dennis Hopper said he "was" his character in Blue Velvet. Nuff said. also: re: Scorcese: "The Love you Make" ruined John Lennon for me, to a certain degree.
-
Koontz is fucking terrible as a writer. I loved him when I was thirteen, though.
-
Ok. I trust your opinion, Chris, cuz you're a cool motherfucker.
-
It's kind of weird when people describe stuff with phrases like "on target" when what they technically mean is: "It coincides with my opinion." Also: late to the party, but holy fuck Uncharted 2!!!!!!