HatchetJob

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About HatchetJob

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  1. New gaming podcast: Hatchet Job Show

    I just had a chat with Paul (the NLP chap) and I hope he's going to join the conversation in the thread. Just so people know, I did an hour's NLP coaching with Paul a few month before recording the show (before the podcast ever existed). It was part of his NLP training. The time I spent with him was free. We didn't talk about anything to do with money or making money. Also, did coached more people than the training required, again for free. What's interesting is that when I first met Paul, I raised some of the issues in this thread. The pseudoscience, the lack of evidence and so on. But that doesn't mean the tools aren't useful. They just have to be looked at in a different way, by the person attempting to use them. I should have posted all this before - would have made life much easier!
  2. New gaming podcast: Hatchet Job Show

    I broadly agree. I suppose it's one of the difficulties of hosting a show. What guests do you have on and do you give them credence by having them appear.
  3. New gaming podcast: Hatchet Job Show

    A debate! Good good. I agree that the NLP show is contentious. I'd also agree that its needs robust investigation to class it as related to science. What I do like about the show is the insight it gives people into the US education system. As Danjo said, the highschool has a set of educational rules and how it, arguably, encourages students to 'play' in a certain way. (THis works treating highschool as a game unto itself, but not as a level.) Also, I was quite intrigued by the idea of games without winning and losing; how that would be represented. It struck me, after we recorded, that COD4 is a good example of an 'NLP' game - the killcam gives immediate feedback on what a person did wrong. Of course all games give some kind of immediate fail feedback - falling off a ledge in tomb raider for example. But what COD4 did was clever in that you got the cause of death, bullets, then the method (flanked, for example). I think that secondary level of feedback in a game could be quite useful and alleviate some players' stress. However it might only be possible in certain genres. But anyway! Thanks for listening to the show and the feedback. If we were to have the NLP guy on again, I'd probably describe it better at the beginning - curtail the science-y sound bit - and have a more focused theme. While we won't make everyone happy or get everything right with our shows, especially when we have unusual topics, but comments are always useful. Ta.