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Everything posted by LOPcagney
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From what I've heard, its one of the better free-MMOs out there.
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Wow, that was fantastic. I loved the last scene, with the birth. Both their reactions are very good. Very well done show.
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I'm excited to see what I'm missing. So do I start with the miniseries?
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Project: Snowblind - Rabbit Run video, intro vid, and a review
LOPcagney replied to Tommy Gun's topic in Video Gaming
I only played the demo, but I picked up on the Deus Ex "vibe". The gameplay was obviously completely different, but the aesthetic and the feel and design of the technology was all very reminiscent of Deus Ex. and I think it could have passed for a sequel. (I have a bad history of making rash judgments like this after 15 minutes of demo gameplay. ) Apparently they changed the name after Invisible War, but man, this game went under the radar. I don't see how it could have hurt to keep Deus Ex in the name. I know I would have bought it. -
I think it's more like a parsec.
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From what I understand they nailed the combat. My only complaint was that it all looked the same... I've been spoiled by beautiful PC shooters.
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I think it was the cover system. Wasn't it the first shooter to use that stick-to-cover mechanism thats becoming so popular now? I personally preferred R6: Vegas (partially because it was for PC) but I think it was just supposed to be a shooter designed to be extremely responsive and smooth (especially because console shooters are especially hard to design).
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Ron Paul's the unofficial internet candidate, right? I always assumed the internet would be held at ransom in exchange for Ron Paul's candidacy. We've never had a digital coup, have we...
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Well, your rant isn't going to make me vote for anyone other than Obama this Tuesday, the same way a 30-some-odd approval rating isn't going to keep this president in office one moment longer than he needs to be.
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Haha, please do. I want to know if you played Motorstorm and hated it. I've heard mixed things, but it was by far the most intriguing game on the PS3's current line-up, at least to me, from an aesthetic point of view. I assume Lair was on the list?
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Sadly, I've only got my PC, so Xbox is out, but I'll check it out. Maybe if I can find it for 5-10 dollars on ebay.
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Was Armed and Dangerous worth it in the end? I played through the demo when it first came out and loved it from the moment a robotic knight and a giant mole waddled onto the screen and the words "Based on a true story." came up, but I never went out and bought it, probably because my computer was utter crap at the time. Is it worth picking up now?
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The movie or it's delay?
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Which one? Edit: Ahh, never mind.
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Haha, I always have to think for a second between Dustbowl and Gravelpit. I mean, think about what both of those names describe: a dusty, dirty depression in the ground.
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I think you mean Granary? And I agree, although Well is a much more complex map and less of a straight-forward joust. The more I think about it, the more I think Well works as a CTF map for the same reason Granary doesn't.
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Forget Zero Punctuation, I want more Intro Theater! That was probably the hardest I've laughed watching a video on the internet in at least a month.
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I am so unbelievable excited about this. I want to see them jostle up the gameplay a little, it's been feeling a tiny bit stale recently. And I don't think it's just one new weapon: it's new "loadouts", which change just how the class plays in general.
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I'm a little bit of a Riven fanatic. A couple years ago I picked up the Riven artbook from ebay and the the fiction is really cool. Minor, minor, minor spoilers:
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Riven's feels a good deal more (gah I can't think of the word) inhabited than all the other games I've played. Later Myst games (3+4) became obsessed with inventing far-out, unbelievable worlds, and while they are often interesting, the fact that Riven represented a single cohesive ecosystem as well as a civilization with it's own history, religion, and architecture made it so much deeper than the other Myst games, including the first.
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Yeah I've heard people speculating that it would be bundled with Left 4 Dead. Let's just hope they don't throw the previous HL games into the mix as well. I don't think I could handle having yet another copy of HL2.
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So I just saw it tonight and I don't know how closely you all were following the pre-release hype, but I had mixed feelings. It was really fun and I found myself happily caught-up in the human story behind it.
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Now wait. Yes, pre-rendered will always look better than real-time. Mysts I-III were pre-rendered, Myst V was real time, but I have Myst IV and if I remember correctly, it had pretty steep system requirements (for me at the time) and it doesn't look nearly as beautiful as Riven or Exile. The settings were adjustable and I remember there being some slowdown if you turned them up high enough. Whereas Mysts I-II (and probably III as well) were basically interactive slide-shows, I'm pretty sure Myst IV had something deeper going on under the hood. Is it possible that it had real time elements within a pre-rendered world?
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And yeah, it took some getting used to. I personally thought it got you more involved in the story, but my dad thought it actually distanced you from the action.