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Everything posted by Nachimir
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The guy who did all that cool wiimote head tracking stuff has also worked on a kinetic typography engine: http://www.cs.cmu.edu/~johnny/kt/
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Grand Thumb Auto 2: Return of The Thumb
Nachimir replied to toblix's topic in Multiplayer Networking
Ah, very true. -
I've been resisting WoW since the very first day it came out... given that I can get pretty obsessive with most games, let alone ones designed to encourage it.
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Grand Thumb Auto 2: Return of The Thumb
Nachimir replied to toblix's topic in Multiplayer Networking
When does voting close? Looks like it might be Wed and Thurs at the moment (I love that the title pulls adverts for flights and orthopedic thumb braces from adsense. It's like it's trying really hard) -
There was an update the other day introducing novice and skilled levels for everything in campaign mode, which makes it a lot easier. I can't win races against elite AI yet, but I'm making myself do all the time trials, speed laps, zones etc. on elite difficulty so as to learn the tracks as well as possible, then completing the races on skilled. With only the last three sets of events to go, it's already getting to the point where I can manage some of the new time trials on the first go.
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I hope so, since it's a moment I recognise from the first one. Likewise for the rest of the trailer, there was quite a bit I remember playing through, and not just things like the tentacles coming from the pit. It looks like they're being faithful even with the fairly nondescript rooms.
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Thank you. This is basically game design and typography porn combined. I hadn't seen Dead Space and won't be getting it, so for anyone else in the same boat here's a video of the UI.
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If I were one of the writers on House, I'd feel pierced by this.
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Grand Thumb Auto 2: Return of The Thumb
Nachimir replied to toblix's topic in Multiplayer Networking
WED THU Though I'd probably be late on THU -
Welcome
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is very good, and well titled too I found it via a fellow thumb on twitter, but I'm afraid I can't remember who.
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They probably made the fake carts from a downloaded ROM rather than dumping from an original.
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Yeah, it's not uncommon for people to be selling these kind of fakes on ebay. I tend not to buy games from there anymore, but if I ever do, I only get them from people who evidently aren't making a business of it, much more likely to get a legit second hand copy then. That seems to be what many people are very, very confused over. The pirates who make these kind of bootlegs are in business, and P2P is exerting all the same pressures on them. Yet people wonder why we laugh so hard when adverts at the end of DVDs say "Piracy supports terrorism".
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This is the best £14 I've spent in years I'm noticing certain tracks seem to come into their own at certain speeds; on the lowest two I thought Veneta K was a bit , but doing time trials on Rapier it suddenly had a definite flow (0.36 sec from gold... nnnng!). Perfect laps on it are beautiful at that speed, especially when you can use a speed up to nail a barrel roll along the home straight. Likewise Ubermall, it becomes a lot more interesting at higher speeds and has a hump that you can do a double barrel roll on. What ships did you all settle on when playing through this? I went AG then Assegai, and now really like the Icarus but am just a little too error prone to manage with the lower thrust.
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I was a stealthy sniper, he kicked ass with pistol and sniper rifle
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My high horse is higher than all three of your high horses combined. It's a pity to find out how faked that advert was.
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Much as NLP has some good ideas (i.e. once shit has been kicked out of the mind, the way forward is to actively build something better rather than just combating problems), it's very corporate and culty in a "pay us all your money for our seminal seminars" kind of way. As SenorSuperdouche points out, it extracts large amounts of money from people (Weekend conference can have 500 people paying £2000 each. As The Yes Men put it: Wear a suit, cut your hair short, and people will believe just about anything you say). The few people i've known who've got into it have worked shit jobs to save vast amounts of money so they can go to more conferences and workshops... Reminds me of those "Become an Entrepreneur and Get Rich!" courses and DVDs, which avoid pointing out how selling that kind of thing to people at ridiculously jacked up prices is a very good way of making money ¬¬ Also, it can get very shit when someone from NLP or a similar field ends up looking after vulnerable people when clueless about their condition, which can happen on the basis of "Oh, he does something with psychology, let's get him in for a workshop"
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wb Zaarin I'm actually still looking forward to this season of Battlestar.
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That's most definitely true. That Deus Ex thing reminds me of messing around with tape recorders and friends when I was eight.
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Idle Thumbs UK Episode 1: Fireside Chat
Nachimir replied to Marek's topic in Idle Thumbs Episodes & Streams
I pretty much worry about this constantly in relation to work. I have to meet a lot of games people, won't remember many of them, and find it's possible to fill my head with too much stuff and not be able to cover anything at a good level of detail I kind of admire that you guys can talk about video games for a whole hour without it petering out. -
The new design on LBPlanetoid is looking ace
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Grand Thumb Auto 2: Return of The Thumb
Nachimir replied to toblix's topic in Multiplayer Networking
Dang, Thursday here is always DS night in a local cafe. What time did GTAIV go on until last Thursday? PS3 or 360? -
Not always. At least it won't have the texture pop in now though.
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Their third party support does seem kind of shaky; I know of one retail game in development that's listed as a mod despite the developers telling Valve repeatedly it's not, and until recently its release date was always listed as the next day.
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Masocore; games that fuck with existing conventions and sometimes use death as a form of progress rather than failure.