Nachimir

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Everything posted by Nachimir

  1. Oh, port forwarding and static IP worked first time
  2. For some reason, my 360 can no longer work with UPnP. I'm faffing around with ports, but unlikely to make it tonight.
  3. Likewise, I might be a bit late as I have a few people to see before I go home.
  4. Hahaha Rage quit swordfighting. It could animate them according to players volume, blood pressure and heart rate
  5. Michel Gondry 3.1

    pB8XedMowDU F0kuXyaIhLg
  6. With strangers on Xbox Live? Hmm
  7. Thi4f

    Indeed, Shalebridge Cradle is an incredible level. The one alone is worth playing it for. It's a massive pity that in the final level,
  8. Fair warning

    I'll be holding a workshop in Birmingham in your honour too.
  9. Squid Yes! Not So Octopus 2

    Oh yes. OddBob did my favorite game of last year, War Twat. I like his work because it's retro gaming as I tend to remember it: all its most intense moments rather than any of the tedious or bad bits of game design. In his arena shooters, you generally try to survive for the most seconds while the visuals and sounds overwhelm you. War Twat even has samples of Bruce Forsyth screaming. The updated SYNSO has really hypnoic visuals to boot
  10. We're a crime-committing duo ...but way better than Kayne and Lynch.
  11. Project TRICO

    The creature looks like video comped in and altered, especially in that still.
  12. Oh yes, did I hear you asking if it was possible to do it to someone while they were in the water? Knocking Toblix' fire engine into the water between us was pretty good fun. That happened because I missed a checkpoint and had to head back down the runway to get it, and thought I might as well ram people on the way
  13. I found far blips very , and that last race course was way too long - it just separated us all by miles. Great fun as ever though, the smaller more chaotic races are brilliant
  14. GDC Europe

    Heh I'd love to go, but doubt I will. These things typically get decided just before the early bird ticket price runs out though...
  15. Your favorite game glitches!

    That reminds me of reading about the sewing kits bug during the development of Ultima Online. For a short time they were the most powerful weapon in the game...
  16. (IGN.com)

    "3D rendering used with 3D glasses technically makes this game 6D" - IGN.com I don't know how I missed this, but just catching up on podcasts and :tup:
  17. Obligatory comical YouTube thread

    That looks like it's going to be the same ilk as Snakes on a Plane...
  18. Videogame Nation - UK exhibition

    Disk swapping could be a massive problem in exhibiting games on the Amiga and early PC, but not insurmountable. No Amiga seems like a glaring omission. I didn't look closely at Sensible Soccer or Cannon Fodder; anyone see what platforms they were running on? I was also a wee bit disappointed that Operation Wolf was running with a joypad and not a lightgun. I didn't notice a single lightgun in the whole exhibit, alas. Still a fun show though, with some very nostalgic things gave me the warm fuzzies instead of not living up to memory. Some well picked stuff in there. I've put some pics up on Flickr, a few other random game pics from my phone went in the same batch. The draw your own game cover wall is begging for some IGN pullquotes, but I just didn't have the heart or balls to scrawl "This game will rape you in half and shove you through a mailbox" across some poor kid's creation. Also: - IGN.com and this on a pub about a mile away.
  19. Life

    Woo, pretty. Works on mac. I'm contemplating building something like this (with 100% less disco and bar). On the upside, it would be an awesome, bright, full colour pixel-art display big enough to run Tetris among many other things. I already have the diffused perspex, but to fill it with 3cm cells, I'd be soldering over 5000 connections and also need to design, fabricate and solder controller boards to work with ATMega168 chips ¬¬
  20. Videogame Nation - UK exhibition

    The reproductions of hand drawn Dizzy maps were one of the highlights for me, and the big wall made from screenshots of Beneath a Steel Sky
  21. Videogame Nation - UK exhibition

    I went this afternoon, it's smaller than I expected but there are a lot of playable games, including some old ones I could remember but had forgotten the names of, like Renegade. One of the biggest things that stuck out for me was how bad game design could be in the 80s I'll post a few photos tomorrow.
  22. Videogame Nation - UK exhibition

    Oooh! Thanks for pointing it out MonkeyWrench, I just happen to be in Manchester for Futuresonic at the moment. I'll take a look tomorrow.
  23. Movie/TV recommendations

    I'm pretty sure stars go through massive changes before going fully supernova, and that happens on a cosmic timescale rather than a human one... ah, nevermind. The plot was nonsense, but it served it's purpose of allowing them to fork the universe and start telling new stories. Yes. I really enjoyed it. I thought they succeeded in making Starfleet a lot more badass than it's been before, and managed to avoid just turning it into EXTREME Star Trek. I liked that a lot of the in-jokes were really quick too, without it telegraphing or dwelling on them, e.g. and Bones' backstory and rationale for his nickname was brief but nice. The trademark J J Abrams 3D lettering was a bit weird, especially when it went through IOWA and VULCAN, then IOWA and VULCAN again. It should have been kind of obvious when locations were revisited...
  24. Happy Birthday, Yufster!

    That's weird, both links worked fine for me yesterday.