Nachimir

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Everything posted by Nachimir

  1. Bargains

    I just ordered that, thanks. It seems to have gone through, I'll post again if it gets cancelled or anything.
  2. GTA 40: Porn With A Capital X

    Jesus. It seems like some determined effort to sink GTA multiplayer.
  3. Bargains

    My employer is absolutely fine with ********* in the office.
  4. Bargains

    Threadless are selling off t-shirts for $9 each today. Does Jake really have something against *********s? Several times I've seen the question asked about *********, and it always goes unanswered.
  5. more meaningful game mechanics

    There's the Conscientious Objector mod for Doom III, where you only get rubber bullets and all the bad guys get back up. The kicker could be that you get no indication of who is single or not.
  6. Life

    That's gash Wrestlevania, sorry to hear about your panic and doubt. Hope you get it; if not will the offer still be open next year?
  7. The Dancing Thumb (aka: music recommendations)

    Sidenote: the owner of a club I once worked at apparently turned down the chance to host a Roots Manuva gig in the late nineties, saying "Roots Manuva? What kind of a name is that?". His clubs now almost exclusively host tacky retro nights, and have sticky carpets.
  8. I am very exicited by that advice.
  9. Get rid of the dust. All of it. After that, unscew anything that needs unscrewing, and gently pull the card out then reseat it. Check the fans while you're at it too. If it's been overheating badly, damage might have been done. Some chips have clever bits that shut them down in the event of overheating though.
  10. more meaningful game mechanics

    Open worlds do feel really empty without the combat, though I think it's somewhat down to mission structures too. I think one of the reasons GTA games feel so empty once the story is done is that you can arse around, but there's no end to that. No matter how much fun you have with a sandbox, after so long it will tend to drift into a large tract of boredom and repetition, and that's when you'll switch it off. There's something to be said for "THE END". Really interesting question. There are plenty of mechanics, but few that directly replace combat. Juv already mentioned photography, which is the only close one I can think of in terms of pointing and shooting. Photography mechanics tend to fall a little flat because they lack drama. Taking a photo is a comtemplative act, not a rushed or pressured one. Can you imagine Route Kanal with a camera instead of a gun? Can you imagine an entire game coming up with tortuous explanations for level after level of frenetically rushing along, photographing people that want to shoot you as you pass? Syntactical systems dealing with whether or not something is in the frame, and how big it appears, are also a weird halfway house that seems to jibe well with the idea of photography, and encourage it as an act of composition, but nonethless tend to result in images that are shit. Combat is simpler: People either do have bullets in them or they don't. I thought the helicopter sequence at the start of Dead Rising was fairly well implemented. Are there any games that have been entirely based around photography, or is it always a secondary mechanic around combat?
  11. Black Friday Deals

    I didn't realise Osmos had been released :0 Thanks for pointing it out. Tempted to get Borderlands after seeing it on CAG too.
  12. Assassin's Creed II

    Are there mailboxes in the modern day parts?
  13. Left 4 Thumbs 2

    Well that would seem decent to a THUMB TWIDDLING NEANDERTHAL CONSOLE GAMER I forgot that not only are PC gamers more highly evolved than console gamers according to IGN user reviews, but also, PC gamers continually snipe and bitch while comparing rig epenis size.
  14. Life

    Things are generally going well at the moment. I got roped into a moustache growing team for Movember, which means I have one week left of looking like a fuzzy berk. If I get to £100, two weeks. I also rode a motorbike for the first time on Sunday (In a supermarket car park, don't even have my CBT yet). Things I learned: They balance easier than I expected even with a loaded top box. I'm not very good at stopping. I definitely want to learn on something smaller than a 600cc ¬¬
  15. DEAR DEVELOPERS OF THE WORLD - I NEED THIS

    They demoed that at GDC. Building causality into their engine is frikking amazing.
  16. GTA 40: Porn With A Capital X

    I'll be there, but probably a little later as a comic shop has started a game night on Tuesdays too. don't care if it's gay or heterosexual GTA, though I am sporting a massive and appropriately gay moustache at the moment.
  17. DEAR DEVELOPERS OF THE WORLD - I NEED THIS

    I want a time travel game where the objective in each level is to find a particular butterfly and stomp on it ¬¬ -- A game with the Delorean might be fun, but it would be a lot of work. Basically, scripting history to come out at you through records offices and NPC conversations, allowing you to track down the right date to go to and what to change there. There would also, of course, be levels where you're having to find ways to repair and power it.
  18. goty.cx 2009?

    Arkham Asylum wins hands down for me, it was well polished and a very good progression for stealth games. Others that come close: GTA IV for the large amount of fun I've had playing it with you guys, and Trials HD for the sheer addiction level emanating from something so outwardly simple.
  19. Vonnegut in particular was a very purposeful writer, or at least, taught that in his creative writing classes. I think the quote in one of his books was "If you show the audience a loaded gun in chapter one, it better have gone off by the third". Engaging might be a better term than fun; it's at least genre neutral.
  20. Idle Eyes (aka: art recommendations)

    (flickr set) He has an exhibition in Brighton soon, apparently. Long exposures of lights and fire are easy, but making them look this good is really not.
  21. The Dancing Thumb (aka: music recommendations)

    I saw Bob Brozman last night (and met up with Tonsko/Scrobbs too ). He's an incredible experimental guitarist, and touring the UK at the moment.
  22. Movie/TV recommendations

    Yeah, I've dealt with projectionists at three venues with new digital projectors, and they all said they were around 4K. The national space centre here in the UK has a dome that uses several overlapping 4K projectors, which is pretty amazing.
  23. Oh God! Can't wait!

    I really liked this as an artistic thing on seeing the Japanese trailer a while back, but on seeing action sequences in the video at the top of the thread and thinking about playing them, it looks horrid. Also, story: yawn "The best antagonist and macguffin pairing of 2009" - IGN.com
  24. Movie/TV recommendations

    I don't watch much TV, but yeah, I've noticed that as a distinct difference between British and American casting. Psych, it's true there are pragmatic and contextual limits, but they're not concrete. They shift based on people's charisma, and the amount of sensitivity and snobbishness surrounding them too. In turn, all of those shift depending on not just personality, but also how good or bad a day someone is having, how vulnerable they feel, etc. Beyond those you're free to dictate what people should and shouldn't wear as if they're absolutes, but you'll just sound like an ass. To clarify: the guy you just called a slob pitched a game to some powerful people, got prototype funding and now has it in greenlight, so screw your absolutes on how people should and shouldn't present themselves to each other.
  25. Movie/TV recommendations

    That comes over as really patronising. If you can manifest the charm to carry it off, it really doesn't matter. Learned this during a week when I was making something or other, made no effort to dress well at all, shave etc., and needed to go to various places to ask advice and pick up materials. I looked like shit, but because I was feeling confident and excited about what I was doing, everyone was helpful and a couple of them went to extraordinary lengths to help. Basically, you're free to feel however about whoever, and they're free and often perfectly justified in thinking "fuck how you feel about me". Your appearance influences initial judgements, but behaviour influences people a fuck ton more when it comes to actual interaction.