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Everything posted by Nachimir
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^ Eww. -- This is bizarre in a Steve Reich, words losing all meaning and becoming aesthetic kind of way. There's a great bit at 0:59, worth the 58 seconds before. pOw12oUzYYA
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Don't forget, the proper name for art is Ert.
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Moscow Belgium is an excellent film. It's a romantic drama with some amazingly constructed scenes and plenty of tension around age and class struggles. It's not as whimsical as the trailer makes it look, and puts itself well away from the cheese and idealism that tend to infest any US/Brit films dealing with similar subjects.
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In theory, I am up for this, but have only had really random times/days to play games for the past few months.
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Roger Ebert rehashes old debate even indie hipsters are tired of
Nachimir replied to Forbin's topic in Video Gaming
:tup: In the bit where he tries to define art and falls on it having a single creator, he: - Ignores that a film is produced by 100s of people with one director. - Ignores that games have creative directors. - Redefines art in a way that excludes a lot of contemporary artists who delegate (e.g Damien Hirst; no matter what you think of him he's accepted by the arts establishment and Ebert's perspective is likely to be troubling and wrong to a lot of contemporary fine artists), as well as many classical painters who did similar (Rembrandt used a studio full of apprentices to do client work, it wasn't an unusual business model for an artist). Ebert can pretty much fuck off. Someone on Twitter pointed out his argument is like someone claiming books can never be art because they can't read. -
Isn't it just? Latest is that it won't be safe for flights tomorrow either, and BA are afraid nothing will fly until Thursday. It's really strange to look up and not see any contrails.
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I didn't find this so hard to swallow; it's not as if the narrative is particularly convincing to start with, and procedurally generated or completely open missions have a habit of being quite bland against AI. I'd happily trade of a tiny sliver of freedom for the sake of better paced missions. However, a better way to handle it would be to give Nico a reason not to shoot and make it impossible, Gordon Freeman style.
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Hardcore does two things: you get a massively longer game than normal, and the enemy ships all get bonuses/upgrades. Sometimes one will have loads of armour bonuses on all sides, meaning you have to sit out of range and wait until you get lucky hits :/
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I'd forgotten about Frozen Synapse: http://www.frozensynapse.com/ I wouldn't say they necessarily have expertise in turn-based, but it's a Western developer working on something of the ilk
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Anyone else spot the screenshot? (Edit: Oh, yeah, only every single news site).
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RTS muscled them out though, and a decade or more of staff turnover, attrition, acquisitions, studio closures and non-turn based projects will have done that experience no good at all. Unless you're using it, in an institutional sense at least, it will largely rot away. Also, the average time for someone to remain in the games industry in the late 90s and early 00s before burning out and going to work for a bank (etc.) was about four years. A lot of people promoted into senior roles over the past 5 years or so will have no experience of turn-based whatsoever. So yeah, I'm not all that surprised to learn that XCOM is going this way. Developers with even related experience are thin on the ground nowadays, an given that 2K own XCOM, it's very unlikely it would have gone to any of them. FPS is exactly what 2K Marin should be doing with it; constantly switching genres from project to project is basically asking for your studio to disintegrate. Total War has real-time combat... I'd still like to see this though
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So, Thumbs has someone with an extra bone near their spine, and someone with a few less?
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Ok, sparked by a brief conversation with Infovore, which current studios have any expertise in making turn based games? The only really good examples we came up with were both Japanese: Nippon Ichi and Intelligent Systems. Are there *any* current equivalent Western studios we might have expected XCOM to make its way to?
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I was very sceptical to hear it's being built as an FPS, but it's encouraging to learn it'll be 2K Marin developing it. Develop guided rocket launchers and get to , pronto. When I first played it, I wanted to mop up every last alien base, until I realised they were springing up faster than I could take care of them and attacks on my own were ramping up. A ship full of troops with guided rockets backed up with rifles can lay waste to just about everything.
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Oh, yeah. Ignore comments The reporter just seems so feckless yet happy I have no idea who he is; caught his name in the video and tried a quick bit of googling, but didn't persist long enough to find anything.
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I love this guy: http://www.break.com/index/worlds-dumbest-sports-reporter.html
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With real-time doppler effect Rockin' Sniper Showdown Kirby's Maze Bastards Black Funk Attack Presidential Fantasy in Busytown Spunky Wrestling Summit Edit: Endless Limbo Fiasco!
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This thread has some quality squick already. My most: When I still lived with my folks, the cat brought a pregnant mouse in and let it go. My brother left his jacket balled up on the stairs, and the mouse decided it would be a great place to give birth. The teeny tiny pink newborn mice got out and all over the parquet flooring in the hall, and the first I knew of it was when I got up first thing in the morning, and felt a gentle popping sensation under my bare feet... I almost vomited. Second most: a week spent temping when I was 18, working at a clinical waste incinerator. They burned medical and veterinary waste, as well as occasional remains sent by the fire department and contents of sanitary bins from women's toilets. A lot of it came in the huge trade waste bins you see behind most shops in the UK, and they were rolled in, then winched up about 50 feet by a couple of giant chains to have the contents emptied straight into the top of the incinerator. There was a sign saying "All bins must be decanted to maximum weight for lift", and underneath, scrawled in marker, it said "Unless it's a bin full of dead dogs".
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It could be for any of those reasons, I'm not sure either. I hven't seen the film. However, true story: My housemate and his girlfriend wanted a romantic evening out, so went to see a comedy, but it was sold out. They then picked The Road at random with no idea what it was about...
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The response to requests for comment by EA is a quality putdown:
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to all of those. Scott Pilgrim is fairly mindless but very, very entertaining fun, and The Singles Club is really excellent Single's Club: Last week I finished The Voice of The Fire by Alan Moore, which has a dozen or so chapters, each one devoted to an inhabitant of Northampton at a different time in its history. The first chapter is really difficult as it's 50 or so pages of broken English (life narrated by a neolithic boy), but it's an excellent book. The chapters paint some very different characters and have very different themes, but often relate to each other in small ways too. A lot of it is quite sad and horrific, but it simultaneously made my head swim with a wide angle perspective on history.
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The lack of quote marks on any speech made it feel incredibly numb and cold, too.
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I killed Playboy X because he was a douche... and I wanted his penthouse too. The balcony is a great place to take down police choppers from.
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The Dancing Thumb (aka: music recommendations)
Nachimir replied to Wrestlevania's topic in Idle Banter
That family has quite a lot of kids, most of them adventurous and none of them dead or seriously injured. I can forward any and all complaints you all might have to them if you like though. -
Quoted for :tup: