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Everything posted by n0wak
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Companies spend a lot of money on proper logo bumpers and logo design. Certainly, making them easy to skip is an easy and trivial thing to do, but I have heard of occasions where they were told to remove that functionality specifically because the higher-ups spend money on them. Additionally, with all the middleware and licensed technology, some licenses require them to be shown. It's particularly annoying in games that use, like, half a dozen different middleware renderers, physics engines, video codecs (looking at you Bink Video ), etc. It's like a perfect storm of logos. Highly annoying. -- It's weird. The us vs them culture that I see in regards to some negative reviews for Killzone 2 (the comment thread on Tom Chick's review is particularly mind-numbing) is making me want to play the game even less than the negative reviews themselves. I'm curious about this game, even if it's not my cup of tea, just to see what they do with it, but the entire nerdstorm around it makes me want to avoid it despite what the developer ever did. I guess I'm just cynical and jaded.
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?And thanks brkl. Didn't realize you were a fellow Pentax user. I like the camera. Still learning though.
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Just watched "Before the Devil Knows You're Dead". It was so-so. But then I realized that out of my last four movies, two of them have had plenty of Marisa Tomei nudity in them (The Wrestler.) I have a renewed appreciation for Marisa Tomei. Also saw "Man on Wire" which was fantastic I've seen as many Oscar Best Documentary Feature nominees now as I have Best Picture, which is unusual.
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WHO ARE YOU?
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Your good sense and bad sense for the day is like my everyday. Been so entrenched in stupid work-from-home stuff lately that I didn't even noticed that it snowed overnight until like 2:30 in the afternoon. Then again, when the snowbanks by your driveway are taller than I am, it's hard to notice another few centimetres. But yes, I could use a break from this and go outside, even if it is virtual in Liberty City.
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I see your Flickr pigeon shot and raise you http://flickr.com/photos/n0wak/2686608914/sizes/l/
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The spammers are at least staying on topic
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He's in an upcoming movie that looks pretty bad, and he seems odd as a villain.
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gazorra's remixed Star Trek: The Next Generation episodes. Best YouTube thing I've seen (yes, better than the constant stream of SongSmith cover songs) so far this year http://www.youtube.com/profile?user=gazorra&view=videos Start with the old ones first. There's continuity! Weird, twisted continuity. #7 and #12 are my favourites, with the Data painting episodes close runner-ups.
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Of course not. I think about 80% of all forum members here had a The Wire related avatar
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Oh god, don't remind me. Yet, despite the painful difficulty, it remains completely fun for some reason. The achievements can fuck right off though Speaking of hard, the last game I played was Skate 2. It's not as fun.
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Just tried out the DLC preview map that's in the Playstation store right now and it's pretty rad, but it reminds me of my biggest annoyance with time trials: not being able to save a ghost when you don't get the target time. WHY!?? I've completed the track, let me have that ghost so that I can use it as a reference point as I try to get a qualifying time. Don't give it to me after. I love the look of the map, but it is a bit of an adjustment when it first loads up. It's hard to get your bearings straight and sense of scale adjusted since it doesn't have any of the familiarity of the regular time trials. But the map itself is fun, with a lot of different options and routes (not at all obvious at first). The biggest annoyance I have with it is that since it's a bunch of abstract shapes floating in space, you tend to fall off often. Like, a lot more often than the regular maps. If you hate constant fail-and-repeat play, you'd probably be best avoiding this, or Mirror's Edge in general.
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Good episode. Listened to it, in its entirety, while shoveling snow. Don't know if I'd want to do that again. I'd give it a replay value of 2.
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Grand Thumb Auto XI: Non-Believers Welcome
n0wak replied to Wrestlevania's topic in Multiplayer Networking
Well, I'm playing on an SD TV since I don't have my HD anymore Right now I'm connected via Component to the TV and I'm using a female-female dongle to attach the unused regular old yellow cable to another AV cable and into my TV Tuner card on my PC. The audio is tricky because that's already being used in the TV, so I'd need to get the red/white cables split and redirected to the tv too. Technically, I can get my TV's headphone output and split that into the red/white too, but I'd need to split that too so that I can get it to another set of speakers so that I can hear what's going on in game. It's all really annoying and more complicated than it should be. Worse yet, I've found that the videos that I did record are semi-corrupt after about four minutes. They work in Media Player classic and the ATI player, but not in VLC and Quicktime Which is annoying because I have Quicktime Pro on my Macbook and I'm using that to convert them. Uh, so yeah, this is highly unoptimal. But I did manage to get this part out http://www.youtube.com/watch?v=O-2u2D7WLuQ I added my own soundtrack (based on what little was available on the Macbook). -
Grand Thumb Auto XI: Non-Believers Welcome
n0wak replied to Wrestlevania's topic in Multiplayer Networking
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I thought what you did: how the hell do they follow up season three? What the hell can they do now? Turns out, they can make the best damned show even better.
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Grand Thumb Auto XI: Non-Believers Welcome
n0wak replied to Wrestlevania's topic in Multiplayer Networking
I went to the store formerly-known-as-Radioshack and bought some cables and dongles and I can now record games directly onto my computer. The picture quality is ass (using old fashioned yellow phono as the composite is in my TV) but it's better than doing it on a point-and-shoot camera as before. Don't have audio though. Going to try to do something with that, but it could become an unwieldy mess of cables. Ahem. -
Grabbed the latest build and was happy to see that it finally worked Played a bit of it and liked what I saw. Was lagging a little bit (and got totally destroyed) but the action was very kinetic and I liked how the motion was handled. The trails the characters leave and the effects of gravity and attacks on the movement, and the the sparse aesthetic remind me in someways of JP's (idle thumbs guest two weeks ago) Purity. Look forward to trying it when there are more people playing (only a couple were one when I tried it.)
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Grand Thumb Auto XI: Non-Believers Welcome
n0wak replied to Wrestlevania's topic in Multiplayer Networking
Tomorrow we can talk about how Grand Theft Auto IV has the best writing in the century. I was originally going to bow out for tomorrow, but it seems as though my schedule has cleared. So that's nice although the reason for it is -
Yes, very good. Despite the Atari sounds during the NES sequence Also saw Frost/Nixon. Well made film, but... I'm kind of ambivalent on it. Frank Langella was very good, but nothing else in the movie seems all that remarkable. 2007 > 2008.
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http://www.gamerswithjobs.com/node/43121?page=2#comment-1039779
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WHAT'S BROWN AND STICKY? . This was scientifically proven to be the greatest joke ever.
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RANDOM FACT: the CGI special effects for Babylon 5, a show with a small budget and big ambitions, were done in Video Toaster (an Amiga add-on) because it was relatively cheap.
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I'm still waiting on my invite after ysbreaker's cocktease