-
Content count
1739 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Everything posted by n0wak
-
God. I too jumped on the Peggle bandwagon. I feel dirty.
-
Personally, I'd have used this PS> http://www.crossfilms.com/video.php?v=%2Fportfolio%2Fnarrative_films%2F80sending.flv
-
GOOD NEWS EVERYBODY! I now have Left 4 Dead downloaded and installed (after sitting in my Steam queue for two months ) and can now join in on the carnage!
-
YOU LEAVE THE SUPREMATISTS OUT OF THIS.
-
The tech itself isn't all that new. Ideas in this vein have existed for a while (see someone's similar interface for Flash in 2006 http://incomplet.gskinner.com/index2.html#camwriter2 ) The thing that Nintendo understood is that it's not the tech that's important, it's the interface. Microsoft made jokes at Nintendo for sitting on a sofa "waggling" (a premature jab at Sony too, it turns out) a controller, but the thing with the Wii is that it's consistent. You can move the controller and swing around... AND you can use it as a regular old NES pad, a simple controller that anyone can use. Microsoft's and Sony's devices aren't part of the overall designs of their systems; they're additions to it. You still get the more complex dual stick pads, but they're their own thing completely separate from everything else. Adding stuff like this mid-generation, for a system that wasn't designed for them, interface or otherwise, seems awkward to me. It feels like they're rushed. They'd like to release these with new systems, but that's not reasonable in the current environment, so they're just tacked on. The tech is cool but what use is it if it's only going to be used for the two or five games that come out after it's available? How many games supported the EyeToy? Plus, I have a friend who moves her arms around when she talks. If we were to watch a movie on an XBox with Natal, is it going to be paused and rewound and fast-forwarded randomly?
-
Whoever wins, we all lose. Everyone's conferences left me feeling unimpressed. I don't know. I'm trying to keep my inner cynic in check, but I think I have to come to the acceptance that I've moved into a new demographic of existence. The core, big, testosterone games that some hype have little interest for me; but the overly casual stuff that others hype also don't appeal to me. I guess I'm in some weird middle space that tends to exist mostly with downloadables and indies now, and those just aren't hype worthy for such presentations. Oh well.
-
Metroid is dead to me.
-
Yeah, APB was shown in the EA press conference. Not much was shown really but I like the idea behind it, though I'm trying to reign in my hopes before they get shot down by reality. I think they mentioned 100 players, open world, where you can be either criminal or "enforcer" or whatever word they used. Would be cool to have future GTA thumb sessions be APB sessions. Imagine the carnage we cause, but in an open world with other players. We can start a gang But I expect the end result to be somewhat less cool than that.
-
Correction: another two Halo games.
-
omg omg early Sony news <object width="560" height="340"><param name="movie" value="http://www.youtube.com/watch?v=wlAf6m3Ih2Q&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/watch?v=wlAf6m3Ih2Q&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object>
-
http://www.gametrailers.com/video/e3-09-xbox-live/50077 Holy shit, "Trials HD". Somebody rip my thumbs off in antici-frustration.
-
Or, borrowing from Eidos, Left 4 De2d
-
Yes this is David Simon... yes, that's me right next to him!
n0wak replied to ThunderPeel2001's topic in Idle Banter
:tup::tup: -
The best part? No pie charts. No bar charts even. I expect Sony, whose conference is scheduled to be quite a bit longer, will spend a bit of time countering Microsoft's presentation with a barrage of Excel.
-
How does it work in low light?
-
The new Splinter Cell does some cool shit in this spirit. Find the trailer when it's available. Kind of a sweet way to convey text to the player without having it be overlaid over everything on the UI.
-
Crackdown 2! Fuck yeah! And I really should get on L4D. Haven't even touched it yet and there's already a sequel? Wait... Valve put out a sequel to something in less than five years? Have I entered Bizarro World?
-
So, anyone have links for streaming press conferences? There was a thread with them on another forum but that forum is pretty much being NDOSed (Nerd Denial of Service) to oblivion.
-
Grand Thumb Auto XXVIII: The Sequel to Grand Thumb Auto XXVII
n0wak replied to toblix's topic in Multiplayer Networking
The Capture The Flag-ish territory game is pretty fun too, as are team deathmatches, but the thing with those is that you need a lot more people for them to work. -
I was mostly uninterested in Sherlock Holmes until I saw Rachel McAdams. (and why is the [More] Similie link not opening a popup but, instead, a new page?)
-
See, I don't buy this at all. The second season fits into everything just as much as any other season. I mean, the dock workers -- ignored by the city about as much as the junkies in season three or the kids in season four -- do what they do because they really don't have many options or even hope. Their little smuggling operations and schemes to make a living are as relevant to the greater theme of the series as anything else. And, really, the ramifications of the second season are strong since it establishes where the drugs are coming from (sort of) and how they ruin the lives of people that aren't dealing and/or using, establishes Prop Joe a bit more and starts what eventually leads to the "co-op", establishes certain levels of corruption in connection to the international drug trade (not just a local Baltimore problem) with that FBI informant, further fuels the politics over police work theme (in the form of the personal vendetta between Valchek and Sobotka) and, greatly affecting season three, creates the tension between Stringer and Avon. And really early in the season at that. So I don't consider it a tangent at all.
-
"There is no uncanny valley any more," declares French developer
n0wak replied to Wrestlevania's topic in Video Gaming
The only thing more horrible than that trailer is seeing The Telegraph write 2000+ words praising it. http://www.telegraph.co.uk/scienceandtechnology/technology/technologyreviews/video gamereviewsandpreviews/5368503/Heavy-Rain-preview.html I think I want to retire from video games. -
Grand Thumb Auto XXVII: Neo Grand Metal Theft Genesis Nova Pink
n0wak replied to toblix's topic in Multiplayer Networking
You forgot the figure-eight loop around "Times Square". That one's pretty good cause it's not too long and it loops around often so even if players spread out from each other they'll still encounter each other around the course. Of course, the first sharp left was also the scene of the inFAMOUS Ice Cream Truck Chain Explosion of 09. -
European developers are pretty good, for natural reasons, of including multiple language options in their games. I'm still amazed that, in this day and age, games are still built without any consideration for localization. As much as I didn't like the Killzone 2 demo, I have to give them props for the localization. I played through the demo a second time in Polish (one of about 8 or language options). And it wasn't subtitled, all the action was dubbed. It was pretty insane. Wish more devs did that, though I understand the added costs.