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Posts posted by Redwall
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This is scarier than Yufster's stuff.
Maybe.
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Wow, someone mentions ninjas and no one screams "REAL ULTIMATE POWER!"?
I love Idle Thumbs.
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I think the difference between this and the MOH games is in MOH you're playing on the "good guys"...
Though in BF:1942 I always play German.
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The small town of Stalybridge was in mourning yesterday after schoolboys John Francis, 20, and Rupert Youngblood, 15, were killed after re-enacting a scene from the latest killing simulator, called Halo.The two copied a scene from the best-seller by turning John's father's car into an alien tank similar to the one found in the chilling game. They crashed the 'tank' into a wall after simulating destroying surrounding vehicles with energy blasts from the makeshift turret they erected, and both boys were killed.
'This game is a blueprint for murder,' stated barrister Edmund Woolf QC, representing the distraught parents of the boys. 'Players are encouraged to kill each other with "energy swords, "plasma grenades", and other weapons easily reconstructed with common household materials.'
The game was released last week to a general public outrage- video games are thought to be responsible for 50 deaths a week across the country. In the game players control a superhuman android who is trying to murder an entire race, something that is all too easy for youngsters to relate to.
'It's a disgrace what these companies get away with these days,' said Rupert's mother, bravely fighting back tears. 'Everybody knows that these games turn children into bloodthirsty maniacs, so why don't the government step in and stop me from buying them for my children?'
The tragedy is the latest in a long line of shocking incidents related to video game's insidious grasp on British youth. Two months ago Imran Patel, 14, made a 'Mario' plumber suit and imitated the game character with tragic results- three fellow students were killed as a result of Patel bouncing on top of their heads and eating mushrooms.
'Something must be done to control these games companies,' added Mr. Woolf. 'Their irresponsible depiction of extra-terrestrial war and encouragement of "deathmatches" ensure the corruption of our youth.'
Bungie, the creator of Halo, declined to comment.
http://www.xbox365.com/news/news.cgi/article/EEpEpplyFZxxlPzNfX8637
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In response to the posts about getting stuck, in HL1 I had "noclip" bound to F1 because it happened so often...
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I don't suppose they'll put up HL1: Source by itself?
I want the retail version... and HL1: Source. Bah.
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For some reason I kept thinking of the Beheaded Kamikazes from Serious Sam. Scary.
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Yeah, Beyond Good and Evil is on the PC list...
I thought I might try the top 10 or so... but #1 is Half-Life 2.
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Well, they've sold a lot of movies...
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One of the questions today in a category about monkeys concerned a video game starring wannabe pirate Guybrush Threepwood in "The Curse of this place". None of them got it. Stupid idiots.
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Did anyone else see the scanner pinata and think 343 Guilty Spark?
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Can I quote that post elsewhere, Chris? It's fucking brilliant.
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One thing I've always wondered is... is Hk-47 a reference to the hitman or the rifle? 'Cause there's no way in hell it's original, right?
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of course they are!look:
That should be a smiley.
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Let's nominate "Doom 3: Resurrection of Evil" for the Big List of Worst Game Names Ever.
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That's awesome.
He needs a foldable scythe and a pinstripe suit.
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Why does it seem only Japanese games have unique art direction while US games are either mediocre or just try to showcase efects and engines (like UT or Doom 3)? It always seems to me that Japanese developers know the boundaries and try to flesh out a world within a platform's technological constraints, while American companies always try to max a system out with geometry before realizing that it doesn't necessarily make a game look good--pushing boundaries before looking for possibilities inside the boundaries. This game is made by the Viewtiful Joe people and looks to have charming Zelda-like interactions with towns people.This is console, UT/Doom3 are PC...
Still a true observation, since American console developers usually do the same thing.
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Perhaps the quandary with the Sims lies not in its gameplay but its setting. As with others, I played it for a few weeks and then simply got bored. I think the reason is that for the first few weeks, I was facinated by the gameplay - a group of people were under my absolute control. Eventually, however, the gameplay got old and the setting began to sink in. I no longer had a bunch of people under my absolute control, but a group of people I could tell to take a piss whenever I wanted to. Which I didn't find all that exciting.
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They should make this movie like that Doom comic where the guys just kills everything searching for the BFG.
Unforutantely, since they've given him a name and some shit backstory, it's obvious they're not going down that road (the road never taken, as it were), but instead the same one every game-to-shitty-movie has taken. Like Tomb Raider and Resident Evil.
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"There must be a mistake here - it's not nearly brown enough to be a Quake game."
Heh.
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The 11th Commandment - Thou shall not use software older than thineself.
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You did not just say that.
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That's more of the setting and technology than the genre. If there were a 3d adventure set in a military facility, they could reuse a lot of assets as well..
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Yes.
in Idle Banter
If he's an illegal his English is pretty good.
Half Life 2 First Impressions
in Video Gaming
Posted
Adrain Sheppard. How can you forget a guy's first name when it's Adrian? I mean, Adrian. Adrian.