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Everything posted by Oath
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Yeah, it's a bit creepy, but man, those tears really gave an emotional impact. They do need to work on improving the facial animation, connecting it all together a bit more. Since I watched this the first time I've played a bit of Dreamfall, and now more than ever I'm getting really pissed of at the poor level of animation in that game. It has a bit of uncanny valley feel to it too, so maybe that's why I think that this isn't all that bad. If every game featured actors like this, I wouldn't complain very much, since it's leaps and bounds better than most content featured in today's games. HL2 got it all right in terms of animation, in my book. No creepy feelings or "wow, that looks so fake"-moments anywhere. They all need to get some pointers from Valve, I guess.
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Do any of his sons have Turok as a second name?
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That book seems very interesting, but tell me, is it very abstract? I was at a seminar at which a guy called Andy Chen, who works at a media strategy group in London called Carat, spoke and while his talk was very interesting, it was also very abstract for someone who's never looked into marketing at all before (the subject was "The Changing Communication Paradigm", which hurts just writing down). Sort of semi-related: At the same seminar Nicole Lazzaro also spoke, about games in particular. Probably my favorite part of the day, as she talked about "The 4 Fun Keys: Designing Player Emotions in Games". I think everyone really should check out her company's page, as it is very informative. It's game design theory, and if you were at GDC 2004 you've probably seen it already, but still very interesting for really anyone.
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Sony, always working with the food metaphor.
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That must be weird as hell. Did you actually help them? Will you be leaving the Thumb for a lucrative broadcasting deal? Also, please kill one of the group if you should meet them. Anyone will do.
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I'm cautiously positive towards Hellgate. I really hope it turns out well, but I'm just desperate for a good persistent or semi-persistent online shooter or action game in general. Huxley might be just what I need, but so might this, so I'm keeping my options open.
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That's hard to say, since 3D Realms haven't really released anything in a while. What I meant to say was more along the lines of what Marek posted. He's just clamoring for attention at this point, trying to remind folks about 3DR and DNF. When I say he's trolling, it's because of that; his statements are designed to provoke a counter-reaction, by him claiming a negative view just for the sake of it.
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Scott Miller posts retarded shit on his blog and tries to raise drama. It's a way of trolling gaming forums remotely. Could be true, but someone else would have to say it first for it to have any weight.
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I wonder how many coders and artists worked their hands to stumps to fashion Robotnik's Eggman's mustache. It's probably simulated with Havok physics!
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The cold war of dinnerware has begun.
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The graph was pretty funny, which is ever so slightly ironic.
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The violin shows we have taste. Superior taste.
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$200 would be a fantastic launch price, even though that might mean there will be little to no pack-ins. I'd really like if they bundled two controllers and perhaps even a game, but that perhaps isn't too viable these days. Seeing as how $199 has been the cost of every Nintendo (non-portable) console since the SNES (maybe even the NES?) at launch, it wouldn't be that much of a shock. It'll be an expensive launch for me either way. So many great games...
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What, blocking? Yeah, that totally ruins the balance of a fighting game.
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Whatever happens, Snake's box has to be used to it's full potential.
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Vortigaunt. And Lou Gosset Jr. did superbly in that part, so William's performance wasn't missed in the slightest. As for performances in games, IMDB only lists one; the Genie in Aladdin's Math Quest from 1998. Truly a benchmark in voice-acting.
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Aww, come on. This is most likely the absolute high point of their lives, so just let them enjoy it.
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It is clearly my IP.
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If I had known you were going to steal it, I would have watermarked my screenshot! I really can't wait to see what else they cram in this game. What fun is that it'll be great, whatever they decide on! I'm personally hoping for Phoenix Wright, with "Take That!" and "Hold It!" popping up during his specials.
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Yeah, I guess so. I'm not sure about how useful those techniques could ever be when your brain has no way of knowing how to compensate for the weight. That's something that really needs training. I just thought how great it would be if they made a Bushido Blade title for the Wii, as that'd be a good blend of realism and fun. It's paced pretty much just right for a console like this.
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You never know. They sounded like the were looking at which other characters to include and Sega is now a friend of Nintendo, with the new Sonic game and the VC.
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Exactly. You can stop your strikes at any moment and easily twirl the blade around using your wrist, with little difficulty. It's pretty much just a removal of all the downsides of trying to wield a sword.
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Aww man, almost a year of wait... it better be as good as the first one!