Thrik

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Everything posted by Thrik

  1. Iron Brigade

    Only Costume Quest and Stacking. Sesame Street is Warner Bros and Trenched is MGS. This game appeals to me on some level because I love mechs and can't think of a single decent mech game I've played in recent history, although it is admittedly quite conventional for a Double Fine title and I can't see myself going particularly out of my way to play it. But then, isn't the point of amnesia fortnight to throw lots of wildly different things out and see what works?
  2. Nice article: http://www.gamasutra.com/view/feature/6295/capturing_the_spirit_of_sesame_.php Doesn't make the game any more appropriate for me but it's nice to see Double Fine being versatile and that this isn't some sudden change in direction.
  3. I think the real problem is some people just aren't into zombies. Kind of like people have bitched about there being too many World War 2 games or too many space marine games — in many cases the complainers have only played one or two such games anyway, while those into such games continue enjoying them. As mentioned before there aren't that many zombie games, and certainly not ones that evoke the atmosphere of absolute hopelessness and dread things like 28 Weeks Later do (which it looks like Dead Island is going for).
  4. Oh yeah Sesame Street is excellent don't get me wrong! But I expect the game is going to lean far more towards childish entertainment rather than doubling as entertainment for adults. It might be very amusing for a parent to watch and I kind of wish I had kids so I could, but I can't see me playing it.
  5. Not enough to make me buy it I wager. I just can't see me, a grown man, dancing in front of my TV to Sesame Street music singing my ABCs. I know it's painful to admit but unless you've got kids I can't see how you could possibly want this particular Double Fine game. But as I said on Mojo I'm most definitely happy Double Fine got this gig.
  6. Crysis 2: Oh Shit.

    Have to say that this trailer has completely reignited my interest in this game: dmGAfgv9uPo While it's often overlooked that Crysis 1 did actually have a fairly decent script and characters, clearly things have been taken a lot more seriously this time around. The gameplay below looks good too, much more varied than the charge-and-shoot style prevalent in console-orientated shooters nowadays. PetolT4L7P8
  7. Crysis

    I wouldn't say any of those are as technically accomplished as Crysis. IMO Crysis remains at the top of its game graphically, even now demolishing any other game I can think of when on its highest settings. That's what happens when you have a console-led market, though. PC graphics have more or less remained as they were when the last generation of consoles debuted.
  8. Crysis

    Nah.
  9. Hacking

    BioShock's was absolutely bollocks IMO. Sure it was great if, say, you just played the demo — but after enduring having to do it again and again and again it was the most offputting, tedious thing ever. I like Assassin's Creed 2's truth puzzle things. I know they're not really hacking minigames but they could be, and they'd be a lot better than most.
  10. The Dream Machine

    Oh. Very good, then!
  11. The Dream Machine

    Different games bkrl. See the link in toblix's original post.
  12. The Dream Machine

    I've not played it much being at work, but the graphics are absolutely beautiful. I get quite a Grim Fandango vibe from some of it, even: The first chapter seems to be playable through their website in Flash for free, so you can be playing it within seconds.
  13. Assassin's Creed: Brotherhood

    Well I got surprised with this as a late gift yesterday and am definitely impressed with it. I wasn't too arsed and was planning to wait until finishing the superb Red Dead Redemption, but after being pushed into it I'm pleasantly surprised. It's definitely in the 'more of the same' category when it comes to how the game looks and feels, and I felt a bit overwhelmed initially because it expected me to remember AS2's intricate assortment of controls. But they've definitely stepped things up from what I can see when it comes to presentation of the story and the cinematic side of things — also the graphics are noticeably refined. So far I've been playing through relatively linear areas, having not yet gotten to Rome. I'm actually quite liking this being a huge fan of the 'Prince of Persia' areas in AS2, and hope the later parts of the game feature plenty of dungeon-esque areas where the gameplay is more controlled and intricate.
  14. Well not all remakes are created equal, but the God of War re-releases are superb. The resolution and framerate are unsurprisingly much improved, and they've also revamped the lighting, textures, and models. It's overall a far prettier pair of games (especially #2), with the only downside being the in-engine standard-definition cinematics being straight from the original — they stick out like a sore thumb.
  15. But what about Super Mario World 2?!
  16. Never playing Super Meat Boy again.

    I think epilepsy is primarily caused by basically overloading the brain with stimulation, not necessarily visual — so a good dose of the Grim Fandango tree puzzle ought to send him straight back to the hospital.
  17. Back to the Future

    Yeah, in-game footage of the young Doc (including voice). It's on IGN too I believe.
  18. Kinect

    Oh the Move absolutely blows the Wii out of the water. The fidelity of the movement is so noticeably superior that it's literally obsoleted Nintendo's approach, although obviously the Wii is no less of a groundbreaking pioneer. The Wii feels like wading through diarrhoea afterwards. The Kinect continues to utterly not impress me, especially now I've seen that the PlayStation Eye is apparently perfectly capable of voice recognition and multi-person body tracking — it just currently lacks a Sony-provided API for such things so developers have to so it all themselves.
  19. Kinect

    Oh I know it's not representative, I was mostly kidding. Though I don't think I've ever seen a racing game ever take that much control — not even Mario Kart. Although I do still think the Kinect is pretty much incapable of handling anything beyond a stage or on-rails game. You might be able to manipulate where you are on that rail (ie: like in a racing game), but I don't see how the kind of free-form movement you get in most games I like to play could be accomplished without some kind of stick peripheral.
  20. Kinect

    What, reduced games from works requiring intricate skill and accuracy to self-playing on-rails graphics porn demos?
  21. Assassin's Creed: Brotherhood

    The downside being that Rome is the only significant place in the game from what I understand, which is unfortunate as I loved the completely different atmospheres the various cities and areas between had in AS2. Though if anyone has information to the contrary without spoiling that'd be cool!
  22. Sonic 4

    Hasn't Sonic always been a bit... well, shit? I never enjoyed them much as a kid and to this day the originals and all their sequels have just not been very fun to play whenever I've given them a genuine effort. Maybe the reason no Sonic fans ever seem satisfied — even with relatively faithful efforts like Sonic 4 — is because the entire formula is complete TOSH?
  23. Man, maybe I'll get to wipe the dust off Psychonauts.net some day! Although in all honesty I reckon I'd prefer an original IP from Schafer rather than more of what's proven. Kind of like how Pixar sequels are always probably going to be good, but I'll always wonder what crazy idea they'd have come up with if they did something entirely new. (Fortunately that's exactly what Pixar usually does.)
  24. L.A. Noire

    Well I have to say the trailer was fairly poor. The only thing I really found appealing in the entire thing was the (slightly creepy) facial animation, which was admittedly excellent — although it could definitely do with being integrated with higher-quality models that're lit better. Very possibly just a case of a great game with a bad trailer, though. It might be worth pointing out that Rockstar hasn't developed this game — it's merely publishing it. I think it'll still be to an extent open world because the director is the guy behind The Getaway, but don't get too carried away with the GTA/RDD comparisons. Midtown Madness 1 was a superb game incidentally.
  25. Fable 3

    Oh, no I don't use the map as an actual map. I've kind of gotten used to never having a map in Fable though, so always use landmarks and such to work my way around. I really just see the map as an interface for various things that were done through menus in Fable 1 & 2, not an actual map.