Thrik

Members
  • Content count

    3663
  • Joined

  • Last visited

Everything posted by Thrik

  1. The Last of Us

    You bloody grump!!!!!
  2. Nextbox 1080: The Reckoning

    Titanfall might still be on the PS4.
  3. Nextbox 1080: The Reckoning

    On a more serious note, I'm still on team PS4 because I think it has the best overall control system. Despite the Kinect's advanced nature I still think the control options with the PS4 will lead to more interesting interaction in non-party games. Who am I kidding though, I'm going to end up with both like a big bitch.
  4. Nextbox 1080: The Reckoning

    Speaking of clouds, the backup plan also includes making every single-player game 'cloud-enhanced', whether the cloud actually does anything or not. And there we have it, always-online DRM because the slightest loss of connectivity means your games all die. Ho, ho, ho, ho, ho!
  5. Nextbox 1080: The Reckoning

    Microsoft have now got a good chance of competing because this will likely have earned them a lot of goodwill with those they pissed off. Could be one of the most incredible turnarounds in PR history.
  6. What would Molydeux

    How much moly would a molydeux deux if a molydeux could moly deux?
  7. PL4YST4TION 4

    Well we're in the impulse buy digital age now. It's become standard for much PC, tablet, and phone software — now the vendors are trying to equip consoles as best as possible. After all, it kind of takes the gratification out of impulse buying while browsing the in-console store when it then takes 2—20 hours to get playing. Easier to just go to the store or have it delivered, which is the point — it shouldn't be easier.
  8. What would Molydeux

    This is, incidentally, a great article about Molyneux and Molydeux. It's probably been posted in the thread already but I missed it if so. http://www.wired.com/gamelife/2012/10/ff-peter-molyneux/all/
  9. The Nintendo Wii U is Great Thread

    When I say flop, I mean in the sense of people being interested in it. I can't actually think of a single person outside of this forum I've spoken to who's been in any way excited about the fact that the Wii U's pad has a screen on it. Even I as a huge Nintendo fan am not interested in it, I just want some damn HD Nintendo games. A refinement of the Wii controller or even something more conventional would have been perfectly OK with me. In all honesty, I'm more excited by the numerous uses of tablets and mobile phones that've started appearing in upcoming games — both the PS4 and XBone will have apps that make such integration trivial for developers. It can be interactive like using the tablet to play Battlefield 4 as an overhead commander with a satellite view of the live action, or passive to provide secondary information to the player. You could even put it on a dock if you wanted, like a little second monitor on your coffee table. No, I'm firmly of the opinion that Nintendo has missed the mark here. The Wii was a master stroke of identifying something the public wanted and immediately flocked to despite the console's other hardware limitations. The Wii U isn't following in its footsteps and I can't see the public's interest increasing. Microsoft and Sony have pretty much done what Nintendo should have done, which is to build on the clear interest people have in motion/gesture-based gaming while making it more relevant to traditional gaming interaction (ie: integrating with a conventional pad). Despite all this die-hard Nintendo fans will get one either way, I know I will just to get me some HD Mario Kart and shit.
  10. What would Molydeux

    Haha. Oh god I love Molydeux's imagination.
  11. The Nintendo Wii U is Great Thread

    Cynical but possible reason they didn't use Wii 2: because their proper entry into the next generation is a year or two away. At this point, if I were Nintendo I'd be cutting my losses and immediately driving resources into a serious next-gen console more powerful than the PS4 and XBone, diverting resources from Wii U titles into that machine instead. The pad idea is blatantly a flop and has glaring issues with things like battery life. Maybe throw in some kind of deal for Wii U owners to make them feel less bad. But this is why I don't lead international corporations. Equally possible: Nintendo has never used numbers to iterate consoles AFAIK.
  12. PL4YST4TION 4

    Sounds like Sony is actually pretty serious about this whole 'download part of a game and start playing before the rest downloads' thing: http://kotaku.com/so...for-p-514144920 In principle I love the idea, but it's far from trivial to implement in a game and it certainly isn't going to work for games that haven't been specifically engineered to take advantage of it. But, if programmers to start seriously getting on board with this at Sony's behest, could it work well? As someone who deals with preloading techniques a bit I can definitely speculate about ways they could manage it, but it'd require a fairly careful strategy for each game. I guess the question is whether or not developers want to do it. But programmers are often known for wanting to be innovative rather than just sticking to the status quo, some might want to integrate this just for the sheer challenge of it. It'll be interesting to see how it pans out because I personally have experienced the pain of downloading increasingly big games on a slow internet connection and it is truly the worst.
  13. Monkey Island 2: SE

    I did actually play the very beginning of MI2:SE and I was pretty damn impressed. They definitely shifted things up a gear after the MI1:SE, with everything more detailed, more faithful to the original, and basically just the perfect refresh. Makes it doubly sad that was it as far as LucasArts' brief spurt of remakes went, but at least we got two of the best games ever made right? Of course it's worth experiencing the original form, but you're definitely not going to lose anything by using the remade look. They did a terrific job.
  14. Pikmin 3

    This isn't out yet? It kind of seems like there was a big disconnect between when all the developers at Nintendo were ready to release a new console, and when the leadership wanted to get it out. It feels like there was almost no point releasing it as early as they did.
  15. Plug your shit

    More bloggy shit. I always knew I needed a journal.
  16. Monkey Island 2: SE

    This thread is making me realise that it's been so long since I last played MI2 I remember basically nothing and am going to be arseholed when I eventually play that MI2:SE I frantically bought.
  17. Kickstarter - A VAMPYRE STORY: YEAR ONE

    It looks like the total has actually gone down between times that I've looked at it. The quality of the original AVS aside, as a Kickstarter campaign it's pretty bad. Rather than using the designated 'updates' area Tiller seems to have put them all at the top of the main Kickstarter page too, meaning that you literally have to scroll down nine pages to even get to the basic description of what the Kickstarter's all about. There's 90% of potential backers turned off straight away. When you do get to the information, it comes across as the most dull-sounding game that even I — a huge adventure game fan and lover of Tiller's art — couldn't bring myself to back it. Broken Age's description was short but immediately drew me in: a girl who's up for sacrifice, and a boy who's isolated in space. That's a one-sentence story I want to play. Tiller's game: going around some old castle because you can't get out, even though you're a god damn vampire, in a prequel to a game that had a universally lukewarm reception and that nobody will ever play. It just seems that he got so preoccupied with blathering on about backer rewards and relatively unimportant details that he forgot to come up with a compelling pitch. It just doesn't sound very interesting. He'd have been much better off coming up with some awesome new game than recycling an idea that didn't work very well the first time around. There's a reason publishers said 'piss off' to AVS2 and it probably wasn't the recession.
  18. PL4YST4TION 4

    Eh? When I said mega-PCs I was referring to actual high-spec PCs, not the consoles.
  19. Post your face!

    You guys aren't doing it right. It should be your whole body.
  20. Post your face!

  21. Plug your shit

    Just published some thoughts about HD during the next generation. http://bit.ly/19agNEd Jake left some good responses on Twitter so I might as well pimp that too.
  22. PL4YST4TION 4

    All this talk of mega-PCs is great but the one thing that's always made consoles special is their exclusive games. Some of the best gaming experiences I've ever had were console-only, including generation-defining classics like Journey and Uncharted. As long as that happens, consoles rock. Of course PCs do too and I'll be soon building a beast for Battlefield 4, but when discussing hardware it's sometimes easy to miss the point: the games.
  23. Battlethumbs 3

    New platoon is here as the beta one was wiped: http://battlelog.battlefield.com/bf3/platoon/2832655391359290861/ You'll find me playing regularly under 'Thriky', however I would quite like to collect friends.
  24. PL4YST4TION 4

    Haha. Company confusion aside, I do suspect the eventual model will be something like you propose. They'd be mad to not try and integrate PS Plus with it so that people don't feel bummed in the gob, and Sony seems to be doing most things right at the moment. And no, Gaikai will stream directly to any supported device. That actually includes the PS3, which will be able to stream PS1 and PS2 games in addition to its own games. To be clear to anyone else who reads this thread though, OnLive and Gaikai were competing game streaming technologies that were developed at around the same time. OnLive went into full-on trying to compete with the big boys as an independent platform, whereas Gaikai ended up selling their (arguably superior) technology to Sony before really turning it into a proper service who is now using them to develop it exclusively for Sony platforms as a way of distributing their back catalogue.
  25. PL4YST4TION 4

    Has that been stated? I don't really know much about how Sony are implementing it. It seems like it'd be smart to somehow allow access to games you already own, although I'm struggling to think of how they'd validate that off the top of my head. Hopefully the games will be cheap or even subscription-based like OnLive. I'm going to be keeping my PS3 around for a while anyway, but I'm very glad that a service like this is being implemented. Backwards compatibility is impossible to maintain long term, you can't just keep re-releasing the same old games or expecting every console to support every earlier console's stuff. This is a problem that's going to get quite significant as more and more generations come out. A decentralised platform that allows playing of old games is the only long-term way of keeping old games playable. Especially now that games are getting so advanced that, like films, people might actually want to go back and play the classics. Look at things like Grim Fandango that are now a massive hassle to get running on modern PCs, but are classics people will arguably want to play until the end of time. A service like this would make it trivial to get running and usable on any platform.