Moosferatu

Phaedrus' Street Crew
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Posts posted by Moosferatu


  1. The same thing happened with the original. While I wouldn't go so far as to say that the footage that they first showed of it looked nothing like the final product, it was a drastically different game. It's completely pointless trying to guess what BG&E 2 is going to look or be like.


  2. Am I the ONLY PERSON on the internet who thinks that Firefly is horrendously overrated and I can kinda see why they didn't renew it? I'm not saying I disliked it - in fact, I kinda enjoyed most episodes - but I never EVER felt like 'Oh man, I want to watch the next one right now!'

    I agree with you, though I disliked most episodes. The acting was unpalatable.


  3. Most programming books teach just how various aspects of a languages work, and are less good at practical applications or best practices. Beyond just learning the basics, you should also look into a book that explains the stupid shit you shouldn't do. I can't speak for C++, but for Java you could checkout Effective Java and Clean Code (Actually, it's been a while since I looked at this book. It might be in Ruby. Regardless, the lessons are still applicable.).

    Additionally, programming books are dull. Don't be afraid to just dive into a project and learn as you go. Reading other's source is also an invaluable resource, just don't assume that it's all worthy of imitating.


  4. As the resident Oddworld nerd, I'd suggest playing Abe's Oddysee first, if only because once you've played Exoddus with quicksave, you'll find AO kinda frustrating.

    I haven't played Exoddus, but I assure you that doing so isn't a prerequisite to finding Oddysee frustrating.


  5. Perhaps I misses something, but the plot at the end of the new Sherlock episode made zero sense.

    They put dead people on a plane, and expected no one to realize it? Let's suppose the Brits booked the whole flight so no live person could possibly be on it. What happens when it goes down? You're left with a roster of either fake names or names already tied to obituaries. No, that's no suspicious in the least. :shifty:


  6. I had high hopes for it when it started, but it turned out the story was a flat and uninteresting series of cameos. It was fun playing Catwoman (despite her unfortunate attire), but man was her character pointless. However, I absolutely loved the gameplay. I felt like I was batman. Granted, I haven't played Arkham Asylum, so it was probably more novel for me. As an aside, I hate achievements like nothing else (50-something% through the game that I just completed, f-you and your green question mark), but if anything deserved one it was sitting through those ungodly long credits.


  7. I took a long break, and just tried to come back to it. I've died so many times on that damn Kraken. I realize that it's not even that difficult of a fight, but the controls are so unresponsive, and what's truly perplexing, not to mention utterly infuriating, is even the load screen after I die is unresponsive. The cursor jerkily moves over to the "Yes" button, and I sit there clicking it till the game decides that's it's good and ready to consider letting me have another go. Back at the Kraken once again (after hammering the right mouse button to encourage it to think about skipping the cutscene once again). I know nothing about making games (just boring J2EE apps), but it seems like every action or input in the game is processed through some single threaded event queue (maybe it is). "Whoops, I know you really want to cast Yarden right now, but, you see, you've already queued two more dashes forward and the Kraken has a tentacle smashing that needs executed. If you're still alive after that we'll see about the Yarden." :frusty: