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Everything posted by toblix
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Wow. I thought the driving sequence (on the ice planet, along the ridges) was some unique thing. So there's a whole driving game in there?
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Right, so there are like generic planets with just a bunch of bad guys on them? How do I tell the good ones apart from the combat ones?
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So, on the huge map, can I just go to any old planet and run around on it? Do I "unlock" them as I go, or what?
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No, the cover system I'm comfortable with. However, I feel a lot of times a couple of the guys run directly at us, making the cover system useless because all of a suddenly there are guys behind us. Anyway... I DID IT! BOOSH! I finally managed to kick all the enemy asses. (Also, I turned the combat difficulty to casual.) After leveling, I put two points into pistols, which is an infinite percentage increase. I thought I'd just use the sniper rifle, but I've discovered a lot of time the pistol is just the thing. For example, most of the time.
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Yeah, I'm really doing the FPS thing, as the combat feels to frenetic for me to bother with the skills. I've turned on the full auto control for my teammates (actually, it was on by default), so I shouldn't have to worry about them, right? They also seem to upgrade on their own, too. I guess I should go back and try some more. It seems pretty difficult, though. It takes about five seconds for both my guys to die. I wonder what magic I'll be able to pull off in that time. I really wish they'd have some "wits path" in the game. I always max out the conversation skills because I'm such an adventure game whore. I'm starting to think I've failed at that, too. I'm maxing out both charm and the other one (threaten, or something), but it seems that, when one can be used, the other can, too, and since I'm playing the hugest asshole ever, which I always do in these games, because they make it so fun, I always choose intimidation. So, basically, I've spent, what, maybe eight points in charm for nothing.
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Problems occurred in the arrangement of the composition
toblix replied to toblix's topic in Idle Banter
What links? -
Ah, Noveria is the one I'm at right now. By the looks of it, I'll never get any further. Those scorpion thingies rape through my team like we're scorpion snacks or something. How do I know what weapons they're especially good at?
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Oh, and what's up with the roof fight on the ice station? A bunch of monsters rush at us and kill us instantaneously. Is the guy I started with (Raiden or whatever) really as useless as he seems? He always dies right away and only uses the pistol.
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So I've been playing this some more, and I love it, although I still think it feels a bit more sparse than the KOTORs. The way I remember it, there were more quests to do in each location in those games, while in the Citadel there are, what, ten? Anyway, I still don't get the combat. I've mastered the cover system, and think it feels awesome. However, I don't know what equipment to give my teammates. Do I have to watch them fight to see what weapon type they actually use, or is there some other way to know? Also, why do I have to have one kind of each weapon? That's just stupid. Also, it just crashed, so I probably lost a huge chunk of progress. I always felt the game ran a bit close to acting unstable, and in one crash all my fears were confirmed! Oh, and I had this awesome idea for dialogue. I like how in Mass Effect the flow of speech is more natural since you can choose your reply before the other guy finishes speaking. Even so, I feel there's usually too much delay and pauses. Could this be loading issues, or is it just bad tuning? Anyway, to further improve the naturalistic feeling of dialogue, they really should record at least two different versions of most sentences. For example, when the other guy says "Chief Wakaka just passed by here with his bodyguards. He was carrying a mysterious package." you get two options, right? Ask about the bodyguards and ask about the package, and here's the thing, if you ask about the bodyguards right away, your guy could go "What bodyguards? How many were they?" in direct response to the other guy. But, if he had asked about the package instead, the dialogue could change to reflect this, like "You mentioned the chief had bodyguards,"etc. The way it is now, all the dialogue sounds weird, because every sentence is constructed in a way that it makes sense by itself, not taking the previous sentence into account. Do you even understand what I'm talking about?
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Ha...do you want a huge cock for the ladies ha ha!
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PNG allows you to embed all sorts of information in ancillary chunks. Adobe Fireworks also saves as PNG files, which appear normal, but when you open them in Fireworks it has all the layers and stuff. PNG is awesome bitchus!
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This is crazy. Rock Band isn't even out yet here, and there's talk of a Rock Band 2, no doubt with slight changes to the instruments. What's taking them so long? Is it common businessman knowledge that Europeans masturbate to pictures of waiting to get stuff everyone else is already getting tired of?
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What, they don't do that by default? Interesting stuff.Also, I'm doing what I also did in the KOTORs -- playing a mean bastard. It's awesome to knock people out and threaten to kill everyone. I'm currently having problems with the part at the beginning where you've just taken the train and have to do some timed stuff, and there's this white guy with a turret, and I cannot kill his ass.
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Metal Gear Solid 4 - Guns of the Saucer Men From Mars
toblix replied to Cigol's topic in Video Gaming
Fuck you all for reminding me of my never playing more MGS3. Now it's too late! In other news, MGS4 looks pretty sweet, but I'm worried about all the cut-scene talk. Could there be such a thing as... too much cut-scene? No? -
I don't get why it's a better business model to make these games and ship them with these low-quality controllers instead of doing the sane thing and agree on a music controller standard or whatever, and then Logitech and the people who produce things that don't suck could make all sorts of awesome guitars and drums. Okay, I totally get why, but I think it sucks.
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But I, Robot was awesome.
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I also loved the photo stuff in BG&E. I loved that there were all these different creatures, and not just 200 instances of the same one, like so many other games would have.
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I remember spending a day doing ambulance missions in San Andreas. Ended up knowing the city like the back of my hand.
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So, I finally managed to destroy the contents of two of my three disks. These 1250 MiB include things I'd prefer not to lose, such as all my digital photos, all my music, my email and bookmarks, etc. So I just deleted the pre-existing stuff and added Idle Forums as the second bookmark in Firefox. I have a fucking long way ahead of me.
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Holy crap, a site that lets me download something in a variety of formats and in different ways without fucking frills and any hassle. How awesome! Nice teaser. Anyone know if the same guy[ is/s are] doing the music for this one?
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No, watch it all! Towards the end, there's a little part where you can see through the guy's act, and it's beautiful. Look at his face towards the end when he's rocking and dancing with the microphone stand.
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Holyshitholyshitholyshitholyshitholyshitholyshitholyshitholyshit!
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Hey, this is that crazy game that I almost didn't start playing because I thought maybe the whole intro sequence with the printer was the whole thing.
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http://www.gametrailers.com/player/usermovies/222607.html I was going to stop watching right away, but then I didn't.