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Everything posted by toblix
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Yes, I can see the image now. It's clearly visible.
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A race... TO THE DEATH!
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But without the 3D it's just some new artwork. I don't get it.
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Tell that to my Xbox 360 and PS3 controllers.
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No, not really. But the whole point of my post was how great it would be if they used this 3D technique. But, you know, whatever.
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I don't know much about the NFS games, except for NFS 2, which I played at one point (I think), but I head you can customize both the interior and the exterior of the car in NFS shift. It's like The Sims, with all the decorating! Speaking of which, that MySims game, MySims: Agents, looked pretty cool. I hear it's coming out this year.
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Your reasoning is irreproachable.
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Your guesses, they do nothing!
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I love how Japanese developers seem to be more earnest and revealing when talking about their games. It's like they don't have marketing departments forcing them to hit the big selling points and focus on promising to deliver the best gaming experience to their consumers, and just say whatever they feel like. The latest example of this is this, where Miyamoto says Also, there was the Nintendo guy who, when asked about their feelings about Natal and the PS3 motion stuff said that they had tried various stuff, and thought theirs was the best solution. However, time would show if they had chosen the right technology. Of course, this may just be the one Japanese guy (I always fail at telling them apart [racist smily]), but it's awesome still. Anyway, can't wait for the next Phoenix Wright!!!!AWESOME
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I think the term "video game" fails to convey the fact that there is both aural and tactile interaction in these games. A better term would be "multisensual interactive entertainment" or something. Multisensical?
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I find myself always overreacting when some stuff is released that's related to a game I like, but not exactly what I want. For example, these Monkey Island shirts, MM making tons of costumes, etc. Instantly I think "Oh, those idiots! Why are they wasting their time making A when I want B?" which, as Jake pointed out, is stupid because More often than not, the people who would make A (costumes) are probably not spending any time making B (levels) Even if they are, it's a rational decision made by people who know what they are doing. They actually need to make money and promote their shit, and they've decided, spending much more time than I have, knowing much more than I do, that this is the best way for them to accomplish this. So, in summation: I still think Xbox avatars are stupid, but I can completely appreciate that it may be a great platform for promotion and making the money. Also, nobody owes me shit, so I should just shut my fat fucking mouth.
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On the Jeff Green video: Oh my, I thought he was an awesome guy having fun promoting his game. But then I read some comments implying he could just be acting out because he was pissed about "being stuck" with the project. I don't know anything about this guy, but I sure hope my first impression is right.
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So this is how you get me interested in fucking MySims: Agent.
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Just switched to Chrome, and it looks like I'll be switching back to Firefox pretty soon. It's fast, fast, fast, which is really nice, but I have to adjust to some annoying shit, like: No WYSIWYG editor on the Idle Thumbs forum No bookmark sidebar Seems to open new windows in actual new window, which is lame No gesture (mouse rocker, actually) support Of these, only the first is a deal breaker. I'll try it some more, though. Anyone know what the requirements for the WYSIWYG editor are? I should think Chrome could handlHOLY SHIT I CAN RESIZE THIS TEXT AREA WITH THE MOUSE!!!!!!
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Yeah, I meant the vBulletin one. Apparently they're not focusing on a Webkit implementation of it.
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The Xbox avatars are so fucking stupid.
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Okay, so you're saying that it's basically totally awesome robot wars.
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Idle Thumbs 35: A Great Way to Have Fun
toblix replied to Jake's topic in Idle Thumbs Episodes & Streams
That would be totally awesome, especially if they were consistent, and didn't have any glowing spell effects or anything. -
But doing this takes me ten seconds in Firefox, and would take ages in Chrome.
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Could someone briefly describe what this game's about? Let me start you off: You walk around in huge fucking robots They shoot rockets at other robots? And buildings? The robots, they can jump? (Fly?)
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Kids today... half the time I don't even know what they're talking about.
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Sometimes, in the game, if you're in a plane, sometimes... it calculates the wrong trajetory.
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You must have another version of Xbox Live than I have. And PSN.
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From their Tweet: What do you guys think? I hope it's a new Indy adventure game, but expect i to be some Star Wars thing.