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Everything posted by Ben
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I'm pretty certain he didn't complete more than one coherent sentence in that entire seven-minute video.
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Although it's academic at this point... How could you re-create something that never happened? (Darth Vader and Yoda never have a sword fight in the films.)
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Good man. See, that wasn't so hard was it. I think we all learned a valuable lesson here today. Hooray.
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I'd rather not thank you. How about qualifying your statements for the benefit of others?
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Paprika is interesting. Those who liked it may be interested in Tekkon Kinkreet, which is animated by the same studio that made Mind Game - a film made from several layers of awesome.
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I ended it. But it will be back soon...
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That one is Bob's. Also: http://fullbright.blogspot.com/ - Steve http://www.cumulomentis.com/ - Alex http://www.meltwizard.com/ - Jake
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Yes. For those who haven't - there's a link to it in n0wak's first post in this thread.
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Well if you're already going back into it thinking it will be a slog it's pretty much a pointless endeavor I'd just give this one up and play things that genuinely excite/intrigue you.
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Metronome update... http://www.neogaf.com/forum/showpost.php?p=8718524&postcount=1
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Yeah, having just watched it the hate is a bit out of proportion (if understandable considering how much everyone loves the show and how consistently good that was). Basically it was average and suffered because of the length; but there were some funny moments and it was by no means terrible as a standalone. It's all relative.
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It's not impossible yet no (i've seen a few online stores that still have it for sale), though it will soon be quite difficult if not impossible to find a first-hand one. I imagine it will always be possible to track down a second-hand one.
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They did (at least the 60GB machines did). It was software based as opposed to hardware based though, which the US and Japanese machines were.
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To be fair that only happened the first couple of days, it was all fine after that. When you consider it was exactly the same problem faced on the 360 during the beta period (and the PS3 lacked a pre-release beta) it's not surprising. As for my opinion on which to get, I think as most people have expressed the best thing to do is wait and see if you're unsure right now. Both machines have pros and cons and even those aspects shift depending on your needs.
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I think Spaff meant for Blu-Rays, which are about 90% region free (certain distributors, I think Disney and Fox are region locked) so most Blu-Rays are playable regardless of the region of the disc or the machine. The DVD player, is still region locked though. Edit: Beaten to it!
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That would just get peoples hopes up wouldn't it? As much as we revel in the inevitable disappointment of not providing regular content I think we'll save you all from it this time. What am I saying! It's always been there... ¬¬
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It's not silly to postulate they're all idiots, no . Anyway, I didn't say they don't or couldn't feel that way; nor that I didn't understand why they do. I said that it shouldn't be a something to hang a game by and reduce its value as a game (rather than as a product). There is a difference. That's cool. The song analogy was just a random example I raised while Alex and I were discussing his article, I stuck it in without really thinking about it in great depth, hehe. But I think it's a valid comparison. I'm not surprised when people say they wish a song or game was longer. Again, the same thing applies - I'm not suggesting that it being longer is necessarilly a bad thing (I go out of my way to explicitly state so: "Sure, it might have been cool if it had been longer...";i'm simply saying that its value as a form of art (as something that emotionally resonates) is not intrinsically linked to length as reviewers would have you believe. And thus something that is good being short does not necessarilly mean it's of less value artistically, in the same way that being longer does not make it of more worth artistically. It simply is what it is and you either relate and appreciate it for those reasons or you also apply external values like cost (which is the reason that length is often raised in these reviews, and the reason I don't consider it a genuine or valuable objective criteria for a review of a game in and of itself).
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A new thread...?
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Nice write-up n0wak. I love that E4’s primary game mode actually integrates a rhythm element relating to the BPM: it really substantiates the game play in a way that it didn't before and as you say moves it closer to the Kandisky-inspired experience that you find in Rez. The timed element creates a very enjoyable dialectic too as you have to balance the scoring drive with keeping the clock full. It's all very simple essentially, but it’s also (as you've pointed out) extremely addictive. There’s really no describing Mizguchi’s game experiences in words; attempting to do so makes one either sound like a hopeless fanboy or a pretentious twat. Suffice it to say that even if you aren’t great at the game, E4 is thoroughly enjoyable, and it’s accessible enough that anyone can attain some level of visible skill.
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Yeah, and I'm not debating that Rather I'm just pointing out that it was an external threat being referred to.
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Hmm, possibly. But having listened to it again i'm pretty certain it's Here's what she says: http://n1nj4.net/~ferrio/random/halflife_tie_in.mp3 (Obviously do not click... blah blah blah.)
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Yeah me too. I did manage to catch an interesting line that possibly alludes to the HL universe (aside from the Black Mesa stuff)... Also, while there are too many funny lines to pick out one as my favourite; this one just came to mind: "I didn't even need that unit. That unit was for making shoes for orphans. I'm glad you destroyed it."
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Yeah, it's in... (DO NOT HIGHLIGHT TEXT IF YOU WANT TO DISCOVER IT YOURSELF!) It also contains some random writing on the wall including the login details. Here's a screenshot (again don't click on link if you don't want to see): http://tinypic.com/view.php?pic=2j1ubvc&s=2
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Just head here and post your Steam ID / community page link; you'll receive an invite.