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Everything posted by Gaizokubanou
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I agree that there is this 'same-y-ness' but that's just how any group seem to work, so when the 'same-y-ness' ends up being relatively mild and casual and isn't hostile to difference (not being weirded out, I mean hostility like coughGGcough) I think that's about as good as it gets. So whenever people point out hostility I get that but when it's just people in a group acting alike I'm just bit lost cause I'm not sure what it should be?
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I don't quite get the article? 'Dress code' exists everywhere (even outside of industries... people just dress alike to not stand out too much) and if plaided shirt and denim is indeed the average dress code... ehm, I guess this industry is casual Friday mode most of the time? Like I got kicked out of a guitar store cause I was barefoot... I like being barefoot but whatever I guess.
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Project SSDC; Action-Strategy Hybrid Early Alpha
Gaizokubanou replied to Gaizokubanou's topic in Game Development
Thank you~ it is super WIP and doesn't really get to show much of the gameplay but glad you liked what little I had to show for it so far -
Oh yes there is wider 'development' of such market in that industry. I wish it was phrased as such, just not in a way that strongly implies that it's the only noteworthy feature of the said industry. And I love you Twig for all of your snark. It just worried me this instant that it was perhaps getting too 'bashy' cause of really broad target. I probably did overreact but hope that you now see where I am coming from and why I read those as such. <3
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Sorry, that post just really read like 'lol Japan' to me cause there was zero specificity in regards to 'progressive metric' so I just assumed it to be snarky comment on how they are inferior, and Tanukitsune's post also just gave me that vibe really strongly because it implies that it's getting hard to find adult women featured in Japanese gaming industry, which just reeked of pedophilia accusation. Yes I have and that's why I suggested 'dialing back' and without naming names cause I would agree that there are some problematic industry wide practices in Japan that very well deserve criticism... but just not in overtly broad form of addressing 'Japan' as a whole with very little specifics cause then it's barely a criticism, and getting closer to making fun of nation as a whole.
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Maybe I did overreact a bit to these two
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Yep, it gets uncomfortably 'nationality-bashy'. We went from 'some japanese developers' to "yeah Japan is mad sexist lol look at that regressive culture"... like the fuck, when do 'some developers' represent entire culture in one batch like that guys, come on. Feel free to point out specifics like feelthedarkness did but let's dial it back on "lol Japan" bits. As for the 'floppable breast dolls', Dead Island tried that (well, severed torso to be exact... so actually worse???) so yeah other parts of the world (was it Polish dev team and German publisher??? for some reason I'm thinking of UK cause the torso had UK flag bikini and yes I get that I just rolled up entire world in one batch... see it's not that useful~) are sadly not THAT much 'better'. Just measuring acorn lengths (hope that makes some sense, it's a Korean parable) if we generalize on such scale :x
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Idle Viewers: Feminist Film Club (Hedwig and the Angry Inch, 5/18)
Gaizokubanou replied to Apple Cider's topic in Movies & Television
wut?!? -
Solution to annoy everyone is Harvest Moon in the city with cicadas that are using lawnmowers.
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That's mostly cause those of us who heard it haven't heard it all that much recently? If I were still in SK and heard it yearly, I'm sure my gut reaction to it wouldn't be anything big, rather just sense of "oh it's that time of the year" Kind of like how distant lawnmowers can have different effects... I know some people are calmed by it while it may annoy others.
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Sound of cicadas make me remember my childhood when I was obsessed about becoming either a Super Sentai mecha, triceratops, or Nue Ziel from Gundam 0083. That's also when my deviant desires were forming now I think back.
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A Dedicated Thread For Talking About Star Trek Episodes
Gaizokubanou replied to BigJKO's topic in Movies & Television
Yeah DS9 is best suited to deal with subterfuge out of all of StarTrek, and with subterfuge Romulans actually get to shine quite a bit. Still ends up overlapping quite a lot with Cardassians though. -
I will try really hard to keep that in mind and follow it.
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I hope my post didn't come across as "look at these internet feminists trolling" because that was not what I intended to convey at all. If it did, then my apologies for not articulating myself better. I wanted to just show that assholes and trolls will claim any idea to harass others with, to build on Vainamoinen's idea that even assholes can become target of worse assholes under whatever 'reason' or 'side' the worse assholes can cook up with for the convenience.
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Not the best collection but this is something https://storify.com/Astojap/wehdon-twitter-hate Now I get that some of this is probably typical traffic for someone of Whedon's fame... but I hope that the sheer volume isn't. Right, nothing is particularly crazy about AoU (well, compared to any other internet shitstorm), and that's part of the point, that assholes will use even legitimate cause (movie used bad tropes, etc.) to do nothing but cause shitstorm.
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Idle Viewers: Feminist Film Club (Hedwig and the Angry Inch, 5/18)
Gaizokubanou replied to Apple Cider's topic in Movies & Television
Haha I see what you did there, I think. At least based on checking Jeunet's IMDB profile, where it seem to pale in comparison to Whedon's stuff. But still, wouldn't you agree that Whedon's stuff are fairly... monotone in that they all share this fun-witty dialogues and lot of comedy? What a coincidence though, I hear Whedon is getting some serious flaming right now for some reason. -
Idle Viewers: Feminist Film Club (Hedwig and the Angry Inch, 5/18)
Gaizokubanou replied to Apple Cider's topic in Movies & Television
There is a fourth one called Alien Resurrection and I doubt anyone would want to recommend that movie for anything. I guess that's what happens when Joss Whedon tries his more humorous approach to Alien franchise lol. And Prometheus. Let's not watch that either I guess? -
Hmmmm separation of threatened vs hate... very intriguing!
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AlienS, not Alien, right?
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Most game engines aren't genre specific... so go with what you are most comfortable with. For example, Xcom 2012 and Mortal Kombat 9 were done in Unreal 3, engine that got famous with a third person shooter. Endless Legend is done in Unity. Game Maker isn't well known with strategy games but so far I managed to get a working hexagon war game going so again, go the engine you are most comfortable with. It could be Unity, Construct 2, Game Maker or whatever. AFAIK, none of those have any specific edge over 'strategy games'.
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That's very impressive Codicier~
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Early CiV AI just gobbled up other smaller AIs really fast, which actually made them super strong (stronger than having vassals would have) but people didn't like it because for example, on continents end game boiled down to you vs one large AI, with each having complete control over respective starting continent. It was more 'challenging', but it wasn't that interesting.
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I watched Gremlins 2 when I was like 10 and it was Korean censored version (like, they would censor out the eye poking scene in Terminator 2) so... was there anything really gross about it?
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Yeah, I think lot of 4X games just doesn't know when to call it quits actually. They could probably benefit from having more 'time-aggressive' victory conditions that creep up on you faster. About the latter, recent Total War games did that and I really like the concept, but the executions have always been bit shoddy. It's been a while since I played those so I hope my memory is correct on these... Shogun 2 did the infamous 'Realm Divided' thing where once you reach certain size, everyone got huge diplomacy penalty with you so they just form this giant AI bloc... makes perfect sense as far as escalating challenge and 'gaming the victory condition' goes, and I actually liked it (it was bit too harsh but still) but it got lot of hate. Fall of the Samurai fixed it up a bit and now you get an option to pick one of 3 sides (Emperor, Shogunate, or Republic (you vs everyone)) which I think fixed up the brutal aspect of original 'Realm Divided' but the idea of it being a switch rather than something you build toward throughout the game felt off. Rome 2 was a fucking mess with the game firing this Civil War event where it creates a new faction that starts off next to one of your city with like 9 full stacks of armies... the game swore you could avoid this with careful management of politics but nope, it always happened (and this got patched in one of latest patch). This was on top of so many other issues so that just freaking bombed the game for me completely. It was so bad that I still didn't get Atilla. EU4's coalition mechanic is much more organic variation of this, but that too gets tons of hate from the players. But I think that has more to do with the way EU4 handles war demands and how coalitions lock you out really badly there. And EU4 technically suffers just as much with its end game, but it gets away with it by not having any explicit 'victory condition' so players are not discouraged to just quit out whenever things get bit boring. And the scope of the game is big enough that it offers lot of 'fresh starts' for players to mix it up with. HOWEVER, EU4 is game of diplomacy, not war-fighting... like if you just rip EU4's diplomacy and planted on more war focused games like Star Drive 2 or Total War games, I think both diplomacy and war-fighting will suffer greatly. But then again, I haven't played that title Fraser Brown adores (one that is pretty much mixed version many different genre and all of them seem to have equal face time?) so maybe I'm just wrong on this?