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Posts posted by prettyunsmart

  1. I think I'm ready to jump on the VR train in the next month or so. I think I'm leaning toward the Vive, but now I'm starting to wonder if we're anywhere near seeing new versions of the Vive or Rift. It sounds like there was a rumor that a new version of the Vive might come out "early 2017" but without an official announcement of anything, I'm not sure if it's worth worrying about. Thoughts? Advice? Reassurances?

  2. Does anyone have experience using a Vive in a really small space? My apartment is pretty tiny and the space in front of my PC is about 5' x 8' which I think is about as small as you can go. I have a slightly larger space in my living room, but I could probably only set it up there part of the time.


    My space issues have me wondering if a Rift might be better for me since room scale stuff might only be a novelty I can play with sometimes. Does anyone have advice for people with tiny living spaces?

  3. 14 hours ago, Vulpes Absurda said:

    This game is a hot mess but all in all having beaten it I can now say, It's alright.


    I've reached a point with it where I don't think I want to do any more side content as it all seems to be relatively uninteresting. I still am into the characters and the world, but I don't know if I want to do every hunt or find every batch of frogs that a random NPC wants me to find. If I want to give up on all of that stuff and just follow the main story, will I be OK from what you say in your play through?

  4. 1 hour ago, N1njaSquirrel said:

    Also, it's a weirdly static open world. Maybe it's because i'm used to more action-based open-world affairs, but it's not very interactable. Items are just shiny shinys on the floor, and bar monsters and the occasional npc's, you can't really react to anything.


    I've been thinking about that too. Mostly, I realized that the emptiness of the open world and the fixed-track nature of the driving seem closely connected, at least for me. The world is a pretty background, but is mostly empty space between points of interest.


    Realizing that let me get comfortable letting the AI characters drive, and just zoning out while watching the landscape. Sometimes I'll stop the car if I pass a treasure or quest I missed, but there's something relaxing about ceding control and just enjoying the view.

  5. So this is a game that is out already. I picked a copy up because I could really use some nostalgic escapism in my life right now for a number of reasons.


    So far I've been driving around with my anime-bros, hunting fantasy creatures, playing the Gold Saucer theme on repeat, and cooking french fries for dinner every night. Would recommend. :tup:

  6. On 11/16/2016 at 10:48 AM, J.C. said:

    Finished up A Crack in the Slab last night. That was a really neat level. I sort of wish some of what it does carried through to the rest of the game, as it could be really fun, though I understand the decision not to.


    Who knew that

    Titanfall 2

    and Dishonored 2 would take on and actually pull off the same concept in one of their levels a few weeks apart?

  7. It sounds like PC performance is a bit hit and miss with some people saying it runs fine and others suggesting that it runs pretty terribly. Has anyone here tried it on a 970? I don't really care if I can run it on max settings, but I'd feel better about picking it up if I knew it was going to run somewhat smoothly. 

  8. 19 minutes ago, Cordeos said:

    Its the same as before [ spoiler ] and [ /spoiler ] without the spaces


    Ahh. But there's no list I can just select it from so I don't need to remember how to type it out manually. Anyway.


    I finished it with the yoga and heart crushing opportunities. Not being able to pick locks or find keycards really threw me off at first, but I eventually worked around it by jumping a guard walking around on a balcony by himself. I tried to use the computer system to off the guy in surgery but the AI brought him back to life. I never did figure out what outfit gets you into the AI's core.

    Also, I'm not crazy about the fact that the only way to pick locks in this level is to reach level 15 mastery in Colorado...but that's just me nitpicking at this point. I'm looking forward to jumping back in and trying out some different approaches.


  9. First impressions of the level are that it's a pretty good one. I found it pretty tough at first, but once I got a hold of my first disguise, it was pretty easy to start moving things forward.


    I'd write more, but I don't know how to add spoiler tags since the look of the forums changed.

  10. 13 minutes ago, YoThatLimp said:


    So I really liked the idea of just being able to play a game on the Wii-U tablet and not have to use the TV. I actually bought an nvidia Shield tablet to stream my PC to so I wasn't stuck sitting at my PC in the office while she's in the living room. Having this functionality built in sounds perfect for that. 


    That was one of my favorite things about the Wii U. I use Steam streaming and PS4 Remote play for the same thing. I wonder if it will have broader streaming capabilities, or if it will just let you play your Switch stuff.

  11. 7 minutes ago, tberton said:


    I wouldn't read too much into that. The 3DS and Wii U also had a bunch of third party stuff in their pre-release hype.


    With the Wii U particularly there seemed to be a wave of cross-gen ports (Arkham, AC3) and then nothing after the fact. Looking at this, I could see the same kind of thing happening again. 


    I don't know what to make of this. The whole pitch seems to be "take your games everywhere," but I rarely play games (aside from mobile time-waster things) outside of my house. I get the sense that this is the case for a bunch of people. I generally pick up Nintendo consoles since they offer things you can't get on PC or other consoles, but I don't know if I'm onboard. 

  12. Seems like a neat idea, but procedural generation seems a bit at odds with a lot of the stuff I like about immersive sims. The levels I love in Deus Ex or Thief games tend to be meticulously designed with lots of hidden paths and secrets to find. I don't know if you can get that same effect from an algorithm. But I'll still probably give it a look.

  13. Oh yeah! The community could be better to check because I think some people are in reddit clans or whatever instead.


    Apparently an ARG came and went over the past day or two that reveals how to get a new exotic quest via a room in the raid. Just read the summary on reddit (it doesn't spoil any raid stuff). Pretty bananas.


    So I've been playing a bunch of Destiny in the last few days because I've had a bunch of free time. For some reason it didn't totally click for me the first time I played it. Now I'm feeling it get its hooks in pretty deep.


    Are there any lower level people in Crota Today? I'm 32 at this point and am just playing through story missions/patrols/bounties but would like to team up with some fellow thumbs and run strikes/other group stuff.

  14. I can't drink during the debate tonight because it's likely that I'll get angry.


    Same. I wasn't going to watch at all (because, really, what good can come of it?) until a friend invited a bunch of people over to watch together. It seems to scary/depressing to watch at home alone.

  15. I've started listening to Friends at the Table recently (at the beginning of the most recent arc/campaign) and it's a very different beast to TAZ - less goofy, but with a better realised world. As a D&D/roleplaying novice, the contrasts are pretty interesting.


    I've found it really interesting to listen to FatT and TAZ in parallel since I know that Griffin and Austin both listen to each other's shows and it feels like you can seem them influencing each other from time to time. Specifically, I think the last couple episodes of the latest TAZ arc feel like FatT scenarios. Also Griffin has picked up Austin's tic of describing a terrible situation the characters have found themselves in, followed with, "What do you do?"

  16. My experience hasn't been as good. I have a i5-2500K and GTX 1070 and even at low to medium settings, the framerate occasionally drops to about 40 FPS (more often in the city area) making handling temporarily very difficult. Then again, the framerate wasn't that much worse on high presets. For comparison, I am able to run The Witcher 3 and Deus Ex: Mankind Divided at close to highest settings just fine.


    I wonder if this game is more CPU intensive than those games. I wouldn't like to upgrade my CPU and motherboard just for this game. Of course, the game isn't even released yet, so I'll wait a couple of weeks for performance patches before making any decisions.


    Other than that, I'm liking this game quite a bit so far, although I'm still confused by all the systems that are in place.


    It's been running fine for me with the exception of the occasional framerate dip when there's a lot going on (usually it just feels like the game pauses for about a second and then catches up). My CPU an i5-6600K, so maybe that's what's making my experience a bit smoother than yours. 


    I haven't gotten to a point when I can join a club, but I'd be up for it when I do. Stupidly the Microsoft account that I used for my Windows install is different than the one from my 360, so rather than "PrettyUnsmart" my gamertag is some gibberish randomly generated thing (I looked it up, it's FootsoreCrib394...what?). 

  17. It has shades of Twin Peaks and the X-Files, and the credits specifically call out Brendon Chung's Thirty Flights of Loving. All of these influences are or become apparent over the approximately 2 hour runtime, but it quickly develops an identity of its own.


    I hadn't read much about the game before I played it, other than the fact that it was a Twin Peaks inspired narrative game. But a few minutes in, I could already feel the Blendo vibe to it. While the ending didn't fully work for me, I'm still glad I played it. The wordless storytelling is really effective, but it just doesn't seem to stick the landing (at least for me). 

  18. So I did a bad and bought the ultimate edition of this mostly because my wife is going to be out of town for the weekend and I wanted a big stupid video game to distract myself with. Seems really cool so far and it's running well on my good not great PC (i5, 970). It hasn't quite lived up to the promise of The Verge's review that said it was the Fast and Furious video game I've always wanted, but that could just be because I'm in the first few hours.

  19. Some have already said they'll be dropping Occulus support.


    I don't know if it'll matter than much, though.


    Yeah, I'm not too sure what to make of it. On the one hand, I almost certainly buy products made by businesses run by people whose politics are super different from my own all the time. On the other than, this isn't just Luckey coming out and saying, "I support the Republican candidate for president because I would like a lower tax rate," he seems to be actively involved in propagating online hate speech and harassment while working with people who have a long track record of doing the same.


    All that is to say that I probably wasn't going to buy an Oculus any time soon for simple financial reasons, but if I have the opportunity, I'd probably pass.

  20. I'm also interested in the Sprawl in practically the same capacity as thefncrow, though I have played a full DnD campaign. My concern with the Sprawl was mostly that I don't think I've read/watched etc. a lot of the anime and sci fi stuff it draws on. But that probably matters less than I think.


    My sense of The Sprawl is that it is much less about mecha-anime than Friends at the Table's game ended up being. Since they started in MechNoire and transitioned into The Sprawl, the giant robots and anime themes carried over. I think it's mostly a cyberpunk game at its most basic level.


    EDIT: If you all end up putting a game of The Sprawl together online and need an alternate, I'd be interested. You probably have enough people already, but I've been in a (very slow moving) PbP game for a while now. More than anything it makes me want to try out more tabletop stuff.