Much of what I take issue with is tied up in how The Last of Us ends.
Dasein (high-five for Heidegger, by the way), I am not arguing that "this game has a high body count and therefore can't tell a serious story," or that the game must explore the "effect of violence on a real person's psyche." I am arguing that the way the game sets up it's last act highlights how contrived Joel's superhuman ability to kill and the plot armor he is protected by.
The spell broke for me. The thing is, I'm not exactly wanting to convince you to feel a certain way. I had a reaction to the end that sucked. I don't think it is the "right" reaction that everyone should have or some such, but there are concrete things I can point to as problematic in the last act.The problem is, it requires discussing the ending.
Much of The Last of Us was a joy for me, and the conversation I want to have about it is for taking the game in as a whole. I would be resistant to what I am saying about Joel if I were partway through myself.