Larsen B

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Posts posted by Larsen B


  1. This is a really cool concept and execution, spoiled in the Internet age because the secret didn't last more than 5 minutes after it was discovered.

     

    I don't have a PS4 but the footage I've seen looks nice. I can't imagine the full game will use the same mechanics/perspective as P.T but it would help make it relevant again.


  2. I've been playing Godus on my iPhone (along with a few other F2P games due to a lack of funds) recently and it's pretty lacklustre. I was enjoying it up until the point my builders suddenly needed wheat to make buildings. They hadn't required it up until this point, but all of a sudden they wouldn't build jack without it. It really slammed the brakes on when it came to progression and it's unfortunately became a game I just turn on to collect belief and wheat. It might as well be one of those virtual pet fish screen saver things from the 90's. 

     

    I'm actually a pretty big fan of Molyneux's work in the past with stuff like both Black and Whites and the Fable series, but there's nothing here to indicate any semblance of uniqueness or innovation. Plus on the iPhone the sculpting is just god (teheLOL) awful and I just find my pecking indiscriminately at points on the landscape hoping the game will interpret my intentions correctly, which it does not. 

     

    All true. I'm compelled to play it because I'm an idiot but it really is an odd game.

     

    Kickstarted for PC when it's an iOS f2p game and yet not configured especially well as a touchscreen f2p game at all. It takes ages for buildings/wheat to complete (as you'd expect) but then the Belief caps out at a low amount after a short while. It wants you to constantly be accessing the game but wait for the actual progression which results in you constantly asking "what is there to actually do?".


  3. I wish there was a console rental service that actually worked as it should, because I really want to rent a 3DS to play Bravely Default.

     

    In Japan, they're going to offer the first four chapters of Bravely Default as a free download with the second four as a payable addition.

     

    As someone who has finished Bravely Default, this is spectacular chutzpah.


  4. Link to Wikipedia entry on Super Mario Bros. Super Show

     

    Sonic has always been rubbish. It's a shame that Sega see him as a mascot and put their hopes on him becoming a thing again when they have loads of neglected franchises.

     

    Although if Radman can become a decent thing, anything is possible.


  5. The good thing about Sonic & Dreamcast Friends is that the single player mode is more like Diddy Kong Racing, eg. you don't just race through every track, there are checkpoint challenges, stunt trials and combat trials.

     

    The transforming levels thing is a bit of a whatever because the transformations are always the same and the Sega fanservice was lost on me because, honestly, who had a Mega Drive growing up?

     

    It didn't feel as good to me in the actual racing as Mario Kart but the campaign had enough to overcome that. Whilst with Mario Kart, the racing is it so racing through the cups again and again remains worthwhile.

     

    Also Monster Hunter with lock on would be a game for babies. Where you're hitting the monster is crucial!


  6. I'm super glad that Jake has fully embraced the mantle of Nintendo chest beater.

     

    In recent years, I've found American gaming personalities to be apologetic if ever they enjoy something from Nintendo; a lot of damning with faint praise as though liking it is grounds for humiliation. All it needs is Nick to jerry rig a way out of his hole using the Wii Vitality Sensor into the light and, next thing you know, Chris will be looking forward to Codename S.T.E.A.M.


  7. I always liked the downtime resource gathering between big hunts. That's mainly what I used the 3DS version for if I wasn't at home. Or seeing how long you can last in the Woods, surviving only on the land as random monsters appear.

     

    Every time I talk about MH, I feel compelled to go back but I basically had to stop myself playing because I wasn't getting any sleep.


  8. Conversely, the lore stuff in Mass Effect and the Elder Scrolls games could not interest me less!

     

    As far as good RPG beginnings go, Final Fantasy VII really had a fantastic start. It throws acronyms and proper nouns at you with abandon but, because you're starting in the middle of an exciting situation, it feels very involving. You're not a wide-eyed boy who has a chance meeting one day, you're an ex-soldier planning to bomb an energy reactor.


  9. The Tales games are cutscene-heavy to the point where they almost seem satire. Watching my wife play Tales of Xillia, probably like 80% of the first couple hours of the game are either cutscenes or skit-style dialogue scenes. Add to that the fact that JRPGs love to introduce a vocabulary of in-universe jargon right off the bat and you're swimming in mediocre at best writing that you can't skip because you literally won't understand anything that's going on if you do.

     

    Tales of Vesperia is one of maybe 3 games in recent memory that I just couldn't finish* because the story and characters just weren't interesting at all. I said about Bravely Default (which was going the same way) that voiced dialogue in RPGs is almost guaranteed to make me zone out but I paid attention to Final Fantasy XIII (and, oops, enjoyed it) and Persona 3 and 4 have loads of talking and are so anime-inspired but are also two of my favourite games of all time.

     

    *having already invested 65 hours


  10. Everyone will tell you it's a boring series but New Super Mario Bros. Wii/U are some of the few games I've started AND finished in co-op. The actual character control hasn't changed in 30 years and most people at this point have played a Mario Bros. game in their life so it doesn't take too much to get into it.


  11. I got to the final boss of Kingdom Hearts 1 but the only KH game I finished was Birth By Sleep on the PSP. This is a lot like how I have only finished the two handheld Assassin's Creed games.

     

    Agreed with Roderick about KH though I'd extend it to the whole series. The story and characters are whatever (although seeing Disney characters doing stuff is fun) but the actual level traversal was always fun and you got to make gummi ships. Anyway, the demo of Kingdom Hearts DDD was really enjoyable but it was never less than £30 if it was for sale so I will never play it.


  12. I assume you mean star not coin. And damn! I've not been worrying about the stamps thinking they were superfluous to the unlocking of things. I'll have to go back and grab them stamps then. 

     

    I was even going to call them star coins like the NSMB ones. Wrong all the time.

     

    Although maybe someone will read that, panic and try to collect every coin in every level. That would be worthwhile.


  13. There's a demo of Heroes of Ruin.

     

    It was enjoyable enough for me to pick it up when I found it cheap but not good enough to convince me to actually play it at the expense of other games I already own.

     

    A 69 on Metacritic, if you will.