thestalkinghead

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Everything posted by thestalkinghead

  1. Steam Trading Card

    not any more, i was writing and thinking at the same time
  2. Steam Summer Getaway Sale

    that is how i feel about basically every game that has cards now
  3. Steam Trading Card

    one thing that slightly worries me about selling cards on the market is that because the market is now local currency there will always be a slight difference between the listed price of things (especially at low prices) eg. at current google exchange rate £0.13 = $0.20 and £0.14 = $0.21 but £0.12 = $0.18 and £0.15 = $0.23 this means i couldn't match a dollar price of $0.22 i could only go over or under, also with the example i gave of increasing the price from £0.13 to £0.14 that makes my increase of £0.01 = $0.01, but obviously they aren't equal so americans would get a better deal, it would probably be a better idea to have one currency on the market but with an exchange calculator in a convenient place edited slightly
  4. Steam Summer Getaway Sale

    nice, i just got Bully: Scholarship Edition totally free by selling cards
  5. Saturday Morning Streams

    OMG surgeon simulator is definitely a game you have to play it is really fun (there is a laser!), and also some of the technology in the game is stuff i would like to see more of, the way the bones break could be used in so many different ways (destructible landscapes and objects etc.) and then of course this could be a prototype for the goriest zombie game ever
  6. Broken Age - Double Fine Adventure!

    also the point is that they want the game to be totally funded independently they don't want to crack at the final hurdle and get publisher/investor money
  7. Steam Summer Getaway Sale

    i got Saints Row: The Third and all the DLC for £6.24 and a bioshock infinite card for voting
  8. Steam Summer Getaway Sale

    it's annoying, i have 20 games that have cards, but it would feel like a chore to play them for a few hours just to get cards and it's totally cheating to just idle them, steam should fix that.
  9. Let's Draw Video Games

    it seems like you can, i just didn't want to spam the place with my stuff so i just put my most recent picture
  10. Steam Summer Getaway Sale

    i either own it already or it ain't cheap enough/don't want it, i will probably get dishonored though
  11. i guess the sims is a game where death doesn't stop the game and is actually a part of the game rather than a fail state
  12. Let's Draw Video Games

    i have drawn a lot of the walking dead game fanart so you can check out my deviantart page if you want, i have already posted this but this is my most recent The walking dead game fan art: http://fav.me/d6ckxee
  13. i still can't exactly figure out exactly what you mean by progress through failure, do you mean games that ignore your failure (in the cave you can die but instantly respawn) or where you gain things by failing (rouge legacy and the shop) ?
  14. games where dying/failure is good thing (or a better more succinct version of that) there must be some but i can't think now, i will sleep on it and maybe i can think of some i have played also loved 400 days here is fanart: Nate and Russell's Road trip http://fav.me/d6ckxee
  15. Steam Trading Card

    i think i will sell most of mine i sold a double i got with a drop for $0.33 it will take a while but i think a free game for owning games is cool (way better than my power player badge) maybe if steam made it a rule for all games to have cards and loads of games started to have badges i could get quite a few free games
  16. Broken Age - Double Fine Adventure!

    it seems to me like it will be the finished first half of a full game that isn't episodic released on early access, if they sell it for $30 they only have to sell 100,000 to make $3,000,000 and there must be a few hundred thousand that would buy the game but haven't yet and of those people there should be enough that buy it not finished a few months early
  17. Broken Age - Double Fine Adventure!

    as a slacker backer i am obviously totally fine with people buying early access, kickstarter isn't a club membership it is a way of getting funding for the game, i don't think people complained about them selling the game on their web site or on the humble bundle so maybe people are complaining about it being on steam, or maybe it is because they are going to split the game, i can't say for a fact but i would imagine the reason they want it on steam is because it will generate lots of sales (more than their website) because steam has lots of users and the reason for the split is because the game needs to be playable to be on early access and/or playable games are more likely to sell because you get instant gratification for your purchase, the game seems like it will be released as a finished(or at least extremely close to finished) first act so it will be in better shape than a lot of early access games, and obviously you have the choice to not play it until the final release if you want to but maybe that temptation is annoying people, but basically it just seems like what happened was that plans changed and the equals internet outrage
  18. Permadeath

    I would like to discuss the topic of permadeath in games. Personally i think it renders every action you have done previously in the game pointless and basically removes any reason to play it. Roguelikes just feel like character creation/level generation prototypes that have never been finished and "hardcore" modes just feels like i am playing a disposable character. i like the fact that games use "hollywood magic" or i guess now it's well established "video game magic" to make the experience more enjoyable, if mario (and every other game) only had one life and you had to restart the entire game when you died I don't think i would have ever liked video games at all, i think quick saves were one of the best things to ever happen to action games and multiple quick save slots are even better, i don't like the trend of removing them and replacing them with checkpoints (that is consolification in my opinion) they are supposed to save you if you forget to quick save not replace them. I can only think of one game that is a roguelike/permadeath game that i actually think wasn't made worse by those features and that is FTL: faster than light and i would say the reasons for that is because you actually unlock things for the next game by dying (so not pointless) the game is small scale (so not much time wasted) and it is random so it is designed for multiple playthroughs (that linked with the small scale makes each game feel like different missions) but saying that i feel it would be better with some kind of load function because a silly mistake can kill most of your crew and therefore make continuing on pointless (i suffocate them all if that happens) and that is just one of those annoying game things were a captain of a ship would never in real life accidently order his crew to walk into a fire and they would do it when he actually meant to order them to sickbay. i have heard people say that saving and loading removes any risk in a game, but the reality is that I'm not risking my life in a game so there isn't any risk (and there never will be no matter how hardcore you make the game) the risks i am taking is with my personal enjoyment so if i decide to go crazy and run into the middle of a firefight to get the kill (which is exciting and fun) i have a high chance of failure and a high chance i will be disappointed that i died, and if i do die, the next time i can try something different (likely something less risky) and i am again risking personal enjoyment because failing again would suck, whereas if the game said "game over" and i had to start all over again when i died the entire game would be a risk to my personal enjoyment so the entire game i would choose the least risky option and basically (to me) have no fun and i wouldn't enjoy that game. what do you guys think about permadeath? and if you enjoy it, why? and most interesting to me, what ways do you think permadeath can be done well without doing the things i don't like about it, like making the game pointless, making characters disposable and encouraging me to take little to no risks?
  19. Saturday Morning Streams

    i was just randomly awake at 4am so i watched it, and by randomly i mean i am regularly awake at stupid o'clock, like now
  20. Rogue Legacy

    it looked good on the stream, but i will wait for a sale before i get it, even though at £11.99 it is cheap,i just have had other things to buy recently
  21. Broken Age - Double Fine Adventure!

    no they are just releasing the first act early on steam's early access to make more money to finish it off, if they did split the game i think there would be justified nerd rage, but because you get the whole thing the rage is either misinformed or impatient
  22. The Walking Dead 400 Days - Open spoiler thread

    i am definitely getting it on steam as soon as it comes out, i don't know how the whole being able to play it out of order thing will work, but i played the first 5 episodes multiple times so i will have to try that out and see what it is like
  23. Quitter's Club: Don't be ashamed to quit the game.

    i have quit playing don't starve because of the permadeath/permafail, i will just wait until they either add a load function or wait until they have finished updating and have for some reason refused to put that feature in and download a mod, because i just can't put any time into it while at any point it could all be lost, they have added ways that you can die once and have to collect your stuff, but if you die twice in a row it is game over so it just isn't good enough
  24. or maybe half life is the citizen kane of games
  25. Post your face!

    you look just like some guy i heard made some games a while ago but has stopped for some reason