-
Content count
698 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Everything posted by Joewintergreen
-
This is really coming along! Have you tweeted these gifs because I wanna retweet them
-
I have the same question!
-
Important If True 46: Cut Your Hair
Joewintergreen replied to Jake's topic in Important If True Episodes
Hah, I came to this thread specifically to link the Phantom Caller episode of Reply All. Owned. -
Important If True 44: Stream Frasier Online Free
Joewintergreen replied to Jake's topic in Important If True Episodes
I have had bad housemates, but usually not to particularly comedic effect. Last shared place I lived in, I shared with a 30 year old couple who did a decent job when I checked the place out of appearing to have their shit together, but the guy whose room I moved into had been doing the cleaning, and without him the place fell into incredibly disgusting disrepair. My room was an oasis in a desert of incredibly potent B.O., mould and decaying food smells. You couldn't walk without your shoes making that sticky noise, and when I went to clean the bathtub I found a Starburst Rattlesnake caked onto the outside of it, near the rim, covered in dust and dead bugs. I guess I'll never know how that happens -
Ugh I really wanna be working on this game
-
Left 4 Thumbs - The Homethumbing 2
Joewintergreen replied to Wrestlevania's topic in Multiplayer Networking
That's what I reckon. I think I would like L4D2 a lot more if it hadn't followed L4D1. -
Left 4 Thumbs - The Homethumbing 2
Joewintergreen replied to Wrestlevania's topic in Multiplayer Networking
Yeah, Hard Rain is an amazing campaign and the saving grace of L4D2 for me. When the game was new I played online with a few guys from a forum and we all had to yell into our mics to be heard over the rain when it would get heavy, which was just an absolutely amazing thing. I totally agree about the boomer bile! What the hell is the point of that? It's like a molotov, but only ever useful against the tank, and only sometimes, because sometimes the infected don't show up. Or, it's a pipe bomb, but it doesn't explode. Literally just a worse version of either of the original throwables. I think you hit it on the head there - I'm not completely sure how true this is, but I suspect that, more or less, L4D1 is Turtle Rock's game and L4D2 is Valve's riff on it, and Turtle Rock's is better. There's presumably a reason the one company has never been perma-absorbed into the other. -
Left 4 Thumbs - The Homethumbing 2
Joewintergreen replied to Wrestlevania's topic in Multiplayer Networking
neverrrrr -
Left 4 Thumbs - The Homethumbing 2
Joewintergreen replied to Wrestlevania's topic in Multiplayer Networking
For me, mechanics-wise, it's kind of like TF2 at launch vs TF2 now - it feels like originally it's this tight, well-crafted, finely-honed thing that I really really enjoy, and then as they add more stuff it gets looser and looser. Mechanics individually (at first) and then emergent situations (in an ongoing way) are less able to be intuitively read. There's more weird things to keep track of, edge cases, exceptions to rules, and for me it results in consistently less of a good time. I have the same issue with XCOM 2 vs 1. With L4D specifically, it's also a matter of tone and atmosphere - L4D1 isn't a scary game in that you're playing with your friends so you can't really do scary that way (just try co-op System Shock 2) but it is a tense and foreboding and atmospheric one, whereas L4D2 is for the most part this happy-go-lucky crazy zombie gore and weird situations thing. It's going for something different, more Dawn of the Dead 2004 than L4D1's 28 Days Later, and I'm not into it. Also, as a level designer, I basically think the level design and environment art in 2 are worse almost all the way 'round. A lot of it is the brighter, flatter lighting and textures and heavy fog - they cut themselves out of being able to use a lot of cool guidance tricks L4D1 had. Different teams though, I think? -
Left 4 Thumbs - The Homethumbing 2
Joewintergreen replied to Wrestlevania's topic in Multiplayer Networking
I'd love to play some L4D with a preference strongly for 1 rather than 2. If people wanted they could play my old unfinished (but still good iirc, 2 maps) L4D1 campaign from back when i flew Gabe Newell to australia http://www.gamemaps.com/details/2319 -
Twin Peaks Rewatch 54: Season Three Wrap-up, Final Thoughts, and Mailbag
Joewintergreen replied to Jake's topic in Twin Peaks Rewatch Episodes
^______________^ -
Twin Peaks Rewatch 54: Season Three Wrap-up, Final Thoughts, and Mailbag
Joewintergreen replied to Jake's topic in Twin Peaks Rewatch Episodes
I had a thought about the Woodsmen: the only two things you hear 'em say are that rad water/well verse, which I guess I assume is being spoken through these dead men by Judy or whatever evil force, and "gotta light?" on loop, which is probably less in character for a mysterious evil force. These dudes having died in a fire it occurred to me that maybe it was a gas-related incident and "gotta light?" was the last thing any of 'em said before lighting up and accidentally killin' 'em all. I think this is a cool if unimportant idea. I haven't read Secret History yet though so maybe it goes into more detail about that incident. -
They defs are, at least on PC. I used to mod MP1. That is really dumb about the CPU thing :/ My CPU's from like 2013 and I can run it.
-
Twin Peaks Rewatch 52/53: The Return, Parts 17 and 18
Joewintergreen replied to Jake's topic in Twin Peaks Rewatch Episodes
I didn't hear Sarah saying "Laura" at the end the first time. I just went back to re-listen, and then to Sarah smashing the photo in 17, and reckon those two things - Laura hearing her name and screaming, and Sarah smashing the photo - are probably happening at the same time. The music is real loud when Sarah's whacking away at the photo, but she is vocalising. -
Twin Peaks Rewatch 52/53: The Return, Parts 17 and 18
Joewintergreen replied to Jake's topic in Twin Peaks Rewatch Episodes
Little correction: Jeffries says "you've already met Judy" not "you just met Judy" so nothing to indicate it's that woman. Also, for whatever reason I interpreted "Phillip" "Please be specific" "date" as Phillip wanting Coop to be specific as to what version of Jeffries he wanted to talk to, and Coop specified Phillip Jeffries as of that date. Your interpretation seems more likely, my brain was just leaping all over the place during those episodes. What a crazy ride. -
Twin Peaks Rewatch 52/53: The Return, Parts 17 and 18
Joewintergreen replied to Jake's topic in Twin Peaks Rewatch Episodes
When Laura in the lodge was whispering in Coop's ear as the credits rolled, I was scared she'd turn out to have said "I'll see you again in 25 years" -
Twin Peaks Rewatch 52/53: The Return, Parts 17 and 18
Joewintergreen replied to Jake's topic in Twin Peaks Rewatch Episodes
I won't be able to watch until like eight hours after it comes out and am terrified of gettin' spoiled. I guess I have to just lock myself away from the internet. -
Twin Peaks Rewatch 51: The Return, Part 16
Joewintergreen replied to Jake's topic in Twin Peaks Rewatch Episodes
I bet everyone just watched it with subtitles and the subtitles are wrong -
Twin Peaks Rewatch 51: The Return, Part 16
Joewintergreen replied to Jake's topic in Twin Peaks Rewatch Episodes
I still can't hear Diane saying "I'm in the sherriff's station". I only hear sherriff's station. This is gonna drive me nuuuts -
Twin Peaks Rewatch 51: The Return, Part 16
Joewintergreen replied to Jake's topic in Twin Peaks Rewatch Episodes
I watched this without subtitles and was quite surprised to find people reckon Diane said "I'm in the sheriff's station". Even watching it back listening for it I can't hear it. I just hear "*indistinct* sheriff's station" every time she says it -
Twin Peaks Rewatch 50: The Return, Part 15
Joewintergreen replied to Chris's topic in Twin Peaks Rewatch Episodes
I dunno if this was selectively edited together or actually syncs up from the beginning of each scene but -
Twin Peaks Rewatch 49: The Return, Part 14
Joewintergreen replied to Jake's topic in Twin Peaks Rewatch Episodes
Seems like Dougie got sucked into the lodge on account of dying while wearing the ring. Those early episodes are a great rewatch now even a few episodes from the end. Definitely seems like a Twin Peaks Rewatch Podcast Return Rewatchcast is gonna be in order. -
Twin Peaks Rewatch 49: The Return, Part 14
Joewintergreen replied to Jake's topic in Twin Peaks Rewatch Episodes
Holy heck what an episode. -
Twin Peaks Rewatch 47: The Return, Part 12
Joewintergreen replied to Jake's topic in Twin Peaks Rewatch Episodes
In the Truman/Ben Horne conversation, the exchange "And the boy's parents?" "As you can imagine." is clearly about the parents of the boy who got hit by the truck? They're in tremendous grief, as you would expect -
Twin Peaks Rewatch 46: The Return, Part 11
Joewintergreen replied to Jake's topic in Twin Peaks Rewatch Episodes
Ugh, my bad. Not sure why I saw it as a wound