Brett E

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Everything posted by Brett E

  1. Metal Gear Solid 5: The Phantom Pain

    Yeah it has some cool looking aspects. I might give it a go although the PC version isn't due until January. I'd be a lot more interested in co-op missions or horde mode though.
  2. Social Justice

    I find it hard to believe that if the kid was white and had different name that there would be the same result. Also I think it's a damn shame that society has become so consumerist that objects which aren't wrapped in a nice neat shell are treated with suspicion.
  3. The Dancing Thumb (aka: music recommendations)

    https://soundcloud.com/seachanger/above1
  4. The Last of Us

    I don't think it needs a sequel either or a movie. I don't think a movie would enhance it but it would bring it to a wider audience which isn't a bad thing I don't really want it to happen though because of hollywood's track record with adaptations. That might work.
  5. Metal Gear Solid 5: The Phantom Pain

    They are still optional though You don't have to play them to do the main story missions. I've played a couple of them and they make things a bit more tense which is nice change but I have quite a low threshold for that stuff so probably won't play them all. I did C2W the other day and after just about managing to not get gunned down I'd taken out enough of the troops to get to the radio controls, then I wondered how I'd destroy it, guns would be too loud, I didn't have grenades but I'd picked up some anti-personnel mines so I thought I'd be clever and place them in the room so when guards wondered in they'd blow it up for me while I'd be twirling my moustache behind a rock at a safe distance. Well that's not quite what happened. I accidentally set off the mines myself said "oh shit" and half dead ran away as fast as possible, mercifully I wasn't seen and finished the mission
  6. Unity Tutorials

    The link is fine Thanks, I'll see how it goes.
  7. Metal Gear Solid 5: The Phantom Pain

    Well, a number of the missions after 31 are optional repeats of earlier missions with restrictions to make them harder, so don't worry, you are
  8. Metal Gear Solid 5: The Phantom Pain

    Ending structure stuff which isn't really spoiling events but some may not want to see.
  9. Metal Gear Solid 5: The Phantom Pain

    Yeah I've been using a medium suppressor but anything better than that requires very high level teams. Almost every one of my staff is at least A+ and they range up to S++ but my teams are still in the low 40's. There's some developments that require teams of level 58, possibly even high although I think 60 is the max. Mission 43
  10. Metal Gear Solid 5: The Phantom Pain

    I'd also like to hear of good ways of taking out stunned/sleeping enemies because I don't like wasting suppressor on them. If the situation allows I'll kick them to wake them up, grab them and knifey-knifey or pick them up and take them somewhere that I can do that without alerting their comrades.
  11. Feminism

    Well I've been led to believe that it happens in places. It happened in my local cinema once but that was a group of French students I think, also it was WWZ so clapping seemed especially odd Also I think some people clapped in a cinema in Denmark but the Danes I was with seemed to think that was a bit odd too so perhaps it's not normal there. Slightly more on topic, we don't have frats here in Britain and I'm very glad about that. I think the closest we have are societies which don't have their own buildings or anything like that. We have halls of residence which are basically dorms and we were aware that in ours it was all guys on the ground floor for the specific reason that if someone is gonna break in then it'll be that floor so this was a precaution to avoid sexual assault. Not a particularly comforting thought but we didn't dwell on it, we also had bars on the windows and a concierge plus campus security would patrol. I think the security was more because it was a bit of a rough city and you were more likely to be burgled that assaulted though.
  12. Unity Tutorials

    Anyone know of good tutorials on lists? I've used arrays before but not much so the more beginner the better. I've watched the official video tutorial but it's a bit fast and doesn't go into much detail or structure.
  13. The Last of Us

    This seems a bit reaching but during a live stream someone from Naughty Dog said: It seems quite possible that they have prototyped a sequel but have not necessarily put it into production which would explain why they'd think in terms of "the first" and presumably "the second". Full speculation here.
  14. Feminism

    Some people clap at the cinema so in a lecture doesn't seem that odd in comparison
  15. I Had a Random Thought (About Video Games)

    iirc it was arrow keys to move, since there was no seperate look at that point the move direction would also have orientated the view and strafe would have been separate keys, possibly comma and full stop (period), fire was probably ctrl. WASD wasn't standard until some time later, I didn't play many shooters on PC in the 90's though so couldn't say when exactly. Also I don't it's really such an obvious choice when you think about it. You had arrow keys there already, it would have made sense to try and use those, WASD is staggered so makes less sense too. I assume at some point people got sick of uncomfortable positioning of their hands and the lack of additional keys around the arrows and looked for something else.
  16. 3D Modeling

    Hmm well it depends on how you're going to do the textures I guess. You could try the method in the first answer here: http://blender.stackexchange.com/questions/10741/what-is-the-best-way-to-unwrap-a-sphere which will as it says reduce stretching and will remove the issue of the poles but may not be easy to texture.
  17. Feminism

    I wasn't familiar with this artist but this post got shared into my feed so I had a look and all of their work seems to be rather generic 'attractive' women with almost no difference in their faces. It seems that they received some criticism for this and responded with this: https://www.facebook.com/Stanleyartgermlau/photos/a.420509275158.209926.27756180158/10153695122535159/?type=1&fref=nf Urgh.
  18. 3D Modeling

    Nope or at least I've not heard of one. It's an issue as old as 3D Modelling itself. Sometimes people try to disguise the issues at the top and bottom by either making it a very blank area (which works for planets with ice caps well but not many other things. I think I've heard of decals being used over the poles too but that's not a very efficient method. Can I ask what you're trying to make?
  19. Stealing

    I don't have anything meaningful to add but yep Orbital is the one I played. It's interesting to hear how that game credits the original though.
  20. Pokemon GO

  21. Metal Gear Solid 5: The Phantom Pain

    More ending spoilers:
  22. Metal Gear Solid 5: The Phantom Pain

    I hated that mission, I had to look up how to do it which is never a good sign in my book.
  23. International Politics

    I dunno, I saw this earlier and thought it was pretty great: https://youtu.be/jfG-iY8uFig
  24. Metal Gear Solid 5: The Phantom Pain

    I've just gone back to the sneaking suit and didn't realise the battle dress was impacting stealth. Still if you're operating at night and move slowly you can pretty much where whatever and be pretty stealthy, plus reflex is very generous.