MalcolmLittle

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Everything posted by MalcolmLittle

  1. The DayZ thread of TEAMWORK and STORIES

    I just joined the Steam group! Who wants to play sometime soon? I loved the mod and I am enraptured with the new Standalone. I have been mostly intrigued with the core experience of the mod and not so into the later fan-driven evolved versions, like DayZ Epoch or Day Zero. Base building and even more heightened realism is way cool but the gamey-/mmo-ness of their crafting and trading systems, and their tendency towards the more militarized Arma gear, kinda put me off. I am a scruffy scavenger by heart! The best part about DayZ is telling friends about the game and my playthroughs. They always think I am embellishing, basically writing game fanfiction, but then begin to ask if this is actually what's happening in the game. Here's my first post on Facebook about SA, a few hours after release: The standalone version of Day Z has been released. My first "proper" night in the game's fictitious country Chernarus. Where am I spawned? On the huge pier in front of fucking Chernogorsk, the main city in the game. Death Central. Zombies are not handled the same as in the mod for Arma 2 so I have no idea where they are and how many are in the vicinity. I sneak my way towards a warehouse on the pier to see if I can find any loot (I have only a battery and flashlight in the pockets of my jeans). I hear zombies but do not happen upon or see them. I find a HUGE wrench. I mean like two-handed. Walking past a window (in the dark!) I hear a shot ricochet close by. Someone is already trying to kill me. I sneak out as fast as I can and wait outside in the bushes. Nobody appears or is about. Must have been a sniper in the city who just happened to see me in the warehouse across the water. Knowing that there's nothing to do but cross the rest of the pier back to the mainland, out in the open, I crawl the whole way behind the cover of a gas pipe. I make it to the outskirts of the central city. Happy with my wrench I figure I should head out to the forest outside of town to log out for the night. I look back at Cherno, a dead and dark city alight with flashes of rapid gunfire. I turn my back on it all and head towards the wooded hills above the city, my character breathing hard the whole while. I keep my distance from the microdistricts that pepper the outskirts of Cherno (only a few trees or bushes anywhere close to them). I see people having their torches on, lighting up entire rooms in the tall apartment buildings, searching for loot. Incredibly stupid, anyone can see them from far away. The sky is cloudless tonight, you can make out a little in the dark. Needless risks. Keeping to the shadows as I zig and zag along, avoiding open grass as much as I can, sprinting fast when I can't. At one point I hear a crackle from a microphone. Someone is close by, but it's dark enough that I might have ran right past his or her prone body without knowing. We leave each other alone in any case. I finally start the trek up the hills to find a large enough spruce to crawl under. I'll need to return to the residential areas for water and food the next time I log on. My character is very thirsty.
  2. King Arthur's Gold Game

    No naysayers! Glad to see others taking up on the Indiegamestand campaign. I would love to try it out with people here on the forum. Seems to be really really cool.
  3. Episode 209: Desktop to Tabletop

    This was easily one of my favorite episodes! And I don't even play war games! Great work Bruce and Troy! Thanky you very much. I will have to check out their site and learn more.
  4. New people: Read this, say hi.

    Hello all here! I am from Stockholm, Sweden. I love games and game design. Favorite moments in gaming is, among many things, the super early coop dungeon crawler "Hired Guns". Four person hotseat. Two on keyboard, one on mouse and one on joystick. Real time madness in a futuristic sci-fi setting, with robots, rocket launchers and friendly fire. It was developed by DMA Design, the makers of greatness like Lemmings and Walker. Check it out! I have recently become a real fan of the podcast and hope to hang out here. It seems to be a great place!