Rob Zacny

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Everything posted by Rob Zacny

  1. Three Moves Ahead continues to explore World War I in an extended episode that looks at 1997's The Last Express. Rob and Troy are joined by Idle Thumbs' Chris Remo to dive into an adventure game that explores the often-overlooked time in history that preceded World War I. Links: Chris Remo's interview feature at Gamasutra Jeremy Peel's Mechner interview Umberto Eco on Casablanca Rob's article at Gamers With Jobs Listen here.
  2. Roguelikes. They're not strategy games, but they're everywhere. Well, parts of them are. Very specific parts, but rarely all of them, at least not enough to make everyone happy. To discuss these finer points, Rob gathers a veritable rogue's gallery of panelists and experts. Tyler Sigmund: game designer and creator of the upcoming Darkest Dungeon. Darren Grey: Roguelike developer and current host of Roguelike Radio, an entire podcast about the genre. Michael Hermes: 3MA audio guy with the ability to bug Rob until we finally do a show about roguelikes. Absent: Troy "I Only Play Minotaurs" Goodfellow. Listen here. Or here, for Roguelike Radio!
  3. This week, Bruce Geryk hosts Kim Kanger, designer of Dien Bien Phu: The Final Gamble, as well as a series of wargames covering France's 20th century colonial wars. They discuss the appeal and importance of the wars in Algeria and Southeast Asia, as well as the unique challenges of designing games around them. Listen
  4. Open your folder of fanfic and scroll down to the Warhammer and Warhammer 40K crossover you've always wanted to publish, the one where the dark elves fight space marines with acid spitting aliens and dragons flying through the sky next to the Serenity (for good measure). Now close that that .txt file, open Heroes of the Storm, and behold: Blizzard have brought your dreams to life! Warcraft, Starcraft, and Diablo come crashing together in the Lords Management/LOMA that promises to be faster to play, easier to learn, and cost more than other, similar titles. Rowan Kaiser and David Heron join Rob to talk about the current state of HotS and whether it lives up to Blizzard's lofty goals. Listen here.
  5. Rob and Bruce revisit SSG's classic Korsun Pocket in this first episode of 3MA's Winter of Wargaming. Rob tells us how the game holds up to someone seeing it for the first time and Bruce explains what made Korsun Pocket unique and important at its release in 2003. Check out the attached file (sourced from the musty corners of the internet) and read Bruce's original review of the game in Computer Gaming World. The game was also originally part of the now resurrected Tom vs Bruce: Tom vs Bruce #8: Korsun Pocket Listen to episode 247 here. Bruce Geryk Review - Korsun Pocket.pdf
  6. Ils ne passeront pas! The Winter of Wargaming plods forward, inch by inch, straining through the rain and grime amidst a hail of enemy artillery and rifle fire. The trenches never end, a maze of mud and blank-faced soldiers so far beyond rational thought that their only solace lies inward toward thoughts of home and hearth. But wait, who's that ahead going over the top? It's Rob, Bruce, and Troy "Who Took My Cheese Rations?" Goodfellow here to talk about John Tiller's Squad Battles - First World War. Is this entry into the venerable series the volume that finally makes trench warfare fun? Listen here.
  7. Mode 7 developer Ian Hardingham joins Rob and Fraser to talk about Frozen Cortex, the robot football follow-up to 2011's Frozen Synapse. Fighting robots! Running plays! Stats? Wrong end zone! Listen here.
  8. Rob, Rowan, and Troy "I have a Gnoll Friend" Goodfellow talk about the Heroes of Might and Magic series in its entirety, from bright, pixely start to Match Three finish. HD remakes, RPG spinoffs, puzzle games -- HoMM has it all. Listen here.
  9. Episode 297: Frozen Cortex

    Do you find the community is getting sharper as time goes by? I haven't played in about a week or so just due to other obligations. But I'm curious whether the online experience is getting harsher as a core of dedicated players forms.
  10. This is, by far, the most drug-filled, corpse-ridden, communism-fueled episode of Three Moves Ahead yet. Cities: Skylines has quickly become the darling of the city management scene and Fraser Brown, Rowan Kaiser, Sean Sands, and Rob Zacny are here to tell you why. Fraser's Review Read Sean's thoughts here Listen here.
  11. Rob, Bruce, Julian, and Fraser set sail in the macabre and fascinating land of Sunless Sea. Based on the setting of the browser game Fallen London, Sunless Sea fills out its bingo card quickly as a roguelite-RPG-text adventure-FTL-Lovecraftian-ship simulator. Learn why this game is generating gobs of praise and high scores and also why there is an island named after Bruce. Listen here.
  12. Just in time for the weekend, it's Rob and Troy "Miscellaneous is my Middle Name" Goodfellow back together to talk about some of the smaller games that fell through the cracks during this holiday season. Listen here.
  13. The Winter of Wargaming continues with Rob, Bruce, and Troy "We Need More Canadians" Goodfellow talking about the Close Combat series. The series saw a refresh in 2014's Gateway to Caen - was it enough of an update or has the series gone stale? Listen here.
  14. Rob Zacny, Fraser Brown, Rowan Kaiser, and Troy "You Say 'Two Piers', I say 'Paradox'" Goodfellow talk about all the terrific and not-so-terrific things that happened in strategy gaming in 2014. Endless Legend appears to win based on the metric of time discussed and we all learn what Rowan really thinks about his cat. Listen here.
  15. The most regular of panels is together to talk about generals: how are they portrayed in games, and do they accurately represent the effect of true leadership on the battlefield? Rob, Julian, Fraser, and Troy "That's not my lieutenant, that's my horse" Goodfellow debate the finder points of leadersihp. Most importantly: Fraser has the itch to write some fan fiction. Listen here.
  16. Baby, why don't we go down to Chocobo At long last, console games are coming to Three Moves Ahead. Michael Hermes and Jenn Cutter join Troy "Zodiac" Goodfellow to talk about Square's 1997 Playstation game Final Fantasy Tactics. Listen in and learn about chocobos, time mages, and questionable translations. I put this into Google Translate, converted to Japanese, and then back to English. That was going to be the show description but I didn't want people to think I was having a stroke. Also, Troy's audio gets a little wonky at the end. Enjoy! Final Fantasy Tactics at Watch out for Fireballs. Listen here.
  17. Kotaku's Evan Narcisse joins Rob and Fraser to discuss This War of Mine. Rather than pushing chits around from the remote general's chair, This War of Mine plunges the player into the lives of the people affected by war. Read Fraser's review here. Read Evan's review here. Listen here.
  18. Rob, Troy, and Bruce discuss Pike and Shot, a wargame about everyone's favorite 16th-century military formation. Listen here.
  19. Rob, Fraser, and Troy "It's my planet I'll do what I want" Goodfellow talk about the latest entry into the Civ franchise, Civilization: Beyond Earth. Is this the game we've all been waiting for? Well, no, not really. Find out why and listen to Troy talk about touching planets, and them touching back. Fraser's review at PCGamesN. Listen here.
  20. The original panel gets together to talk about an original game made by our original intern, Soren Johnson (also known for designing Civilization IV). Rob, Julian, Bruce, and Troy "The Wolf of Nix Street" Goodfellow discuss buying, selling, and exploring in this early preview of Offworld Trading Company. Listen here.
  21. You think you can get into my castle? You can't. I've got a moat. I've got a moat, and I've got some big-ass walls. See those arrow slits? We're going to shoot arrows at you, and there's not a damn thing you can do about it. Because I am safe in this castle and you're just some puny little knight on a - oh, you think your ladders are going to help? Gonna put some ladders up and storm the walls? Well, I can - wait. Oh shit. Those are some good ladders. I can pour some oil on you, perhaps? Nope, you're already in the compound. Fifteen years of construction time, countless blocks of stone, and you beat me with a ladder. Shit. Listen here.
  22. Troy and Bruce conclude the Winter of Wargaming by talking about Flashpoint Campaigns: Red Storm. Does Red Storm fit the mold of a traditional wargame? Quit Stalin and give this show a listen. Listen Here.
  23. Planetary Annihilation is finally here, and Rob is joined by Fraser Brown (PCGamesN) and Brendan Caldwell (Rock Paper Shotgun) to discuss their differing views on the game. Rob's Review Fraser's Review Brendan's Review Listen here. --- As mentioned in the show, longtime friend and original panelist Tom Chick has been diagnosed with aggressive throat cancer. Please send Tom all the best and consider visiting the following page and showing him your support: Fundgate: Tom Chick Beats Cancer
  24. Where does one begin to discuss what has been called "The Official Game of Three Moves Ahead"? Tom would say: by describing the sublime user interface, or maybe the clever ways the game handles technology and advancement. Perhaps the deft grace with which it weaves the entirety of human history into one lunch break. In summary, Tom thinks this game is the cat's pajamas. Listen in as he waxes poetic alongside Rob and special guest Sean Sands. Listen here.
  25. Kotaku's Patricia Hernandez and Eurogamer's Paul Dean join Troy "Morris Windsor" Goodfellow to talk about the latest installment in the Sims Franchise. Discussion abounds regarding pools, toddlers, and having a pint with Death down in the local. Read Paul's review here. Listen here.