Grunt's Eye View

November 29, 2012 Rob is joined by Shawn Andrich, Evan Lahti, and Phill Cameron to talk about Planetside 2 and the past and future of the large-scale shooter. At what point does the scale start to turn a shooter into a strategy game, and does Planetside hit that level? Everyone suspects that Planetside would be more strategic if only there were a commander role, and Rob and Shawn are reminded of the old Battlezone games. Evan is impressed by how diverse the experiences and battlefields are in Planetside 2, but everyone has doubts about the F2P economy and the progression system. The group also talk about the ArmA series and Natural Selection 2's blend of RTS and FPS.

Discuss this episode in the Idle Forums