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May 14, 2013 Paul Dean joins Rob to talk about their shared frustration with the state of strategy games among the stars.
Games Discussed: StarDrive, Master of Orion, Sins of Solar Empire, Warhammer 40K, Ascendancy, Birth of the Federation, Endless Space, Galactic Civilizations II, Alpha Centauri, Distant Worlds
May 1, 2013 Tom Chick and Rob talk about the rise of early access programs, whether it's a good thing, and what it means for their work.
Company of Heroes 2, Heart of the Swarm, World of Warcraft, Stardrive, Wargame: AirLand Battle
April 24, 2013 Andrew Groen and Sean Sands join Rob to discuss how Heart of the Swarm has changed StarCraft 2, and the evolving competitive landscape. (Cover image: Enrique Espinoza courtesy MLG)
April 17, 2013 Tom Chick joins Rob and Troy to talk about campaigns in RTS games, particularly StarCraft 2: Heart of the Swarm.
April 9, 2013 Troy, Julian, Dave Heron, and Rob talk about the role of extraordinary disruptions in strategy games. From acts of God to the acts of Khan, why don't more strategy games include disruptions? And should they?
March 27, 2013 PAX East 2013 was host to the second ever Three Moves Ahead panel, and this time we took on interface design. Troy and Rob were joined by Rob Daviau (IronWall), Eric Lee Smith (Shenandoah) and Nels Anderson (Klei)
March 12, 2013 Bruce and Troy welcome Paul Rohrbaugh from High Flying Dice Games to the show to talk about what it means to be a desktop wargame publisher? Why do desktop games support greater variety in conflicts? Is there a limit on what can and cannot be done? What does a desktop consumer look like? And stay tuned to the end for a pretty cool wargame story.
March 7, 2013 Rob Daviau joins Julian, Rob, and Troy to talk about games that are more about social interaction than mechanics. Traitor games, party games, and negotiation games.
February 27, 2013 Awesome Out of Ten's Fraser Brown and PC Gamer's T.J. Hafer join Rob to talk about Paradox's March of the Eagles.
February 19, 2013 It's just Troy and Rob this week as they reflect on Cold War strategy games and the unique challenges and temptations of that setting.
February 12, 2013 2x2's Tomislav Uzelac joins Bruce and Rob to talk about designing Unity of Command, scenario design versus systems design, and where the series goes from here.
February 6, 2013 Jon Shafer joins Rob and Troy to talk about his new project, At the Gates, and the role of map evolution.
January 29, 2013 Gas Powered Games' Chris Taylor joins Rob, Troy, and Julian to talk about Total Annihilation and the Supreme Commander series, as well the problems currently facing Gas Powered and their Wildman Kickstarter..